bvnnd wrote:
The policy is fine at the moment. Intead of changing the policy, get a better anticheat running.
When pugga admit to hacking last time, I told so many ha's and sa's to get him punished but nah, he was the most honest member in this community. 1 week after, he got banned. The thing is, he hacked for so long and still got more chances on the server. People still hack, and people make it obvious but some hacks are undetected. So please, get an anticheat against the "z-hack" and start banning people.
It's impossible to get a better anti-cheat tho, even cs:go professionals use cheats, trigger bot and aim key is impossible to detect. However, by getting a more strict policy, I believe it would change the mind of the hackers. Downloading a cheat specifically for Garry's Mod, and turning them on just to gain advantage in Zarp, ruins the fun for everyone else who plays legit.
Like I said, knowing the fact that the policy is so weak, and only warns hackers for their first offense, literally means that I can go and toggle "my" hack whenever I please, since the consequence wouldn't be a perm ban. I do think however, changing some of the game mechanics would fight the cheaters a lot tho.
For an example : Dont have a sniper that u can spray with short/long distance that can 1 shot people. It's like making the ak in cs:go shootable while running and jumping, it'd be insane.
Nerfing weapons such as psg, and bringing ak/m4 back on the table, would mean that hackers would be a lot more detectable, since their trigger wouldn't be nowhere as effective. Atm I know a lot of players use trigger bot, It's undetectable, and it's super op with psg. A simple nerf would kill the trigger bot.