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box_ wrote:
Ashur wrote:
Actually, people who are walking, are not leeching, if you aren't bhopping doesn't make you a leecher, leeching is where you are PURPOSELY letting others do a trap, or PURPOSELY waiting at a trap/area with intent, new players who are normally walking are NOT leeching you are fucking shit so you have to leech, learn how to play the gamemode properly only thing i agree with, is if a player is new, don't blame him, he can't help it. Welcome back to the forums, My point of this is not because I'm shit the point is if someones slower than others some stupid staff member would end up punishing them for leeching and other stuff but still |
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Last Edit: 6 years 3 months ago by Ashur.
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Newdude wrote:
Mico wrote:
Jesus Christ a I did not say a person doesn't have to bhop to player Deathrun, what I am saying is that a player can walk or bhop at the same pace as a slow player. It is quite hard to tell the difference between a slow player and a leecher. You guys just do not take these facts into consideration.Newdude wrote:
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?Mico wrote:
You do realise that a person leeching can do the same as a slow player correct...Newdude wrote:
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.Mico wrote:
Can you explain how then?Newdude wrote:
it's easy to differentiate between a slow player and a person trying to leech.Mico wrote:
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap. the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear. Leeching is actually when you let someone else bait all of the traps for you. it's quite easy to spot a leecher.(a person letting another runner win without him doing anything) If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell? |
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The topic has been locked.
The following user(s) said Thank You: schnitzel nazi, Ashur
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Mico wrote:
Newdude wrote:
People don't understand leeching Micky, let them be Mico wrote:
Jesus Christ a I did not say a person doesn't have to bhop to player Deathrun, what I am saying is that a player can walk or bhop at the same pace as a slow player. It is quite hard to tell the difference between a slow player and a leecher. You guys just do not take these facts into consideration.Newdude wrote:
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?Mico wrote:
You do realise that a person leeching can do the same as a slow player correct...Newdude wrote:
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.Mico wrote:
Can you explain how then?Newdude wrote:
it's easy to differentiate between a slow player and a person trying to leech.Mico wrote:
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap. the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear. Leeching is actually when you let someone else bait all of the traps for you. it's quite easy to spot a leecher.(a person letting another runner win without him doing anything) If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell? |
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Last Edit: 6 years 3 months ago by Ashur.
The topic has been locked.
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Mico wrote:
Newdude wrote:
You're telling me that walking is automatically leeching too? walking isn't leeching. walking is far from leeching as in leeching is purposely letting people bait traps for you. and walking shouldn't be classified as leeching since it's what is supposed to happen in deathrun. bhopping is just a part of deathrun that you could use if you want more fun. Mico wrote:
Jesus Christ a I did not say a person doesn't have to bhop to player Deathrun, what I am saying is that a player can walk or bhop at the same pace as a slow player. It is quite hard to tell the difference between a slow player and a leecher. You guys just do not take these facts into consideration.Newdude wrote:
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?Mico wrote:
You do realise that a person leeching can do the same as a slow player correct...Newdude wrote:
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.Mico wrote:
Can you explain how then?Newdude wrote:
it's easy to differentiate between a slow player and a person trying to leech.Mico wrote:
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap. the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear. Leeching is actually when you let someone else bait all of the traps for you. it's quite easy to spot a leecher.(a person letting another runner win without him doing anything) If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell? |
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Ex - Deathrun SuperAdmin
Ex - Jailbreak SuperAdmin Ex - Teamspeak Staff
The topic has been locked.
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Newdude wrote:
Mico wrote:
You are so fucking controversial, Newdude, i have no clue whether you are now against this, or with this suggestion. Newdude wrote:
You're telling me that walking is automatically leeching too? walking isn't leeching. walking is far from leeching as in leeching is purposely letting people bait traps for you. and walking shouldn't be classified as leeching since it's what is supposed to happen in deathrun. bhopping is just a part of deathrun that you could use if you want more fun.Mico wrote:
Jesus Christ a I did not say a person doesn't have to bhop to player Deathrun, what I am saying is that a player can walk or bhop at the same pace as a slow player. It is quite hard to tell the difference between a slow player and a leecher. You guys just do not take these facts into consideration.Newdude wrote:
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?Mico wrote:
You do realise that a person leeching can do the same as a slow player correct...Newdude wrote:
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.Mico wrote:
Can you explain how then?Newdude wrote:
it's easy to differentiate between a slow player and a person trying to leech.Mico wrote:
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap. the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear. Leeching is actually when you let someone else bait all of the traps for you. it's quite easy to spot a leecher.(a person letting another runner win without him doing anything) If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell? |
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The topic has been locked.
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Ashur wrote:
Newdude wrote:
i'm not with this suggestion, i'm just explaining what leeching is as it seems that the rule is very unclear to others. Mico wrote:
You are so fucking controversial, Newdude, i have no clue whether you are now against this, or with this suggestion.Newdude wrote:
You're telling me that walking is automatically leeching too? walking isn't leeching. walking is far from leeching as in leeching is purposely letting people bait traps for you. and walking shouldn't be classified as leeching since it's what is supposed to happen in deathrun. bhopping is just a part of deathrun that you could use if you want more fun.Mico wrote:
Jesus Christ a I did not say a person doesn't have to bhop to player Deathrun, what I am saying is that a player can walk or bhop at the same pace as a slow player. It is quite hard to tell the difference between a slow player and a leecher. You guys just do not take these facts into consideration.Newdude wrote:
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?Mico wrote:
You do realise that a person leeching can do the same as a slow player correct...Newdude wrote:
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.Mico wrote:
Can you explain how then?Newdude wrote:
it's easy to differentiate between a slow player and a person trying to leech.Mico wrote:
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap. the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear. Leeching is actually when you let someone else bait all of the traps for you. it's quite easy to spot a leecher.(a person letting another runner win without him doing anything) If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell? |
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Ex - Deathrun SuperAdmin
Ex - Jailbreak SuperAdmin Ex - Teamspeak Staff
The topic has been locked.
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Newdude wrote:
Mico wrote:
So you're telling me if I purposely moved at a slow pace to avoid baiting traps, it would not be leeching?Newdude wrote:
You're telling me that walking is automatically leeching too? walking isn't leeching. walking is far from leeching as in leeching is purposely letting people bait traps for you. and walking shouldn't be classified as leeching since it's what is supposed to happen in deathrun. bhopping is just a part of deathrun that you could use if you want more fun.Mico wrote:
Jesus Christ a I did not say a person doesn't have to bhop to player Deathrun, what I am saying is that a player can walk or bhop at the same pace as a slow player. It is quite hard to tell the difference between a slow player and a leecher. You guys just do not take these facts into consideration.Newdude wrote:
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?Mico wrote:
You do realise that a person leeching can do the same as a slow player correct...Newdude wrote:
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.Mico wrote:
Can you explain how then?Newdude wrote:
it's easy to differentiate between a slow player and a person trying to leech.Mico wrote:
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap. the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear. Leeching is actually when you let someone else bait all of the traps for you. it's quite easy to spot a leecher.(a person letting another runner win without him doing anything) If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell? Honestly you really need to think about what you're saying. You do not have to be stationary or afk to leech, you do not have to wait at an activated trap to leech. Leeching can be done in many different ways and that is the point going over your heads. |
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Last Edit: 6 years 3 months ago by Micky.
The topic has been locked.
The following user(s) said Thank You: schnitzel nazi
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Mico wrote:
Newdude wrote:
deathrun doesn't even require bhopping and you can still bait traps without jumping or without bhopping. deathrun started off without bhops. as i said bhop is just there for fun. i wanna know why walking should be classified as leeching. you can still bait traps without any autohop. Mico wrote:
So you're telling me if I purposely moved at a slow pace to avoid baiting traps, it would not be leeching?Newdude wrote:
You're telling me that walking is automatically leeching too? walking isn't leeching. walking is far from leeching as in leeching is purposely letting people bait traps for you. and walking shouldn't be classified as leeching since it's what is supposed to happen in deathrun. bhopping is just a part of deathrun that you could use if you want more fun.Mico wrote:
Jesus Christ a I did not say a person doesn't have to bhop to player Deathrun, what I am saying is that a player can walk or bhop at the same pace as a slow player. It is quite hard to tell the difference between a slow player and a leecher. You guys just do not take these facts into consideration.Newdude wrote:
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?Mico wrote:
You do realise that a person leeching can do the same as a slow player correct...Newdude wrote:
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.Mico wrote:
Can you explain how then?Newdude wrote:
it's easy to differentiate between a slow player and a person trying to leech.Mico wrote:
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap. the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear. Leeching is actually when you let someone else bait all of the traps for you. it's quite easy to spot a leecher.(a person letting another runner win without him doing anything) If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell? Honestly you really need to think about what you're saying. You do not have to be stationary of afk to leech, you do not have to wait at an activated trap to leech. Leeching can be done in many different ways and that is the point going over your heads. |
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Ex - Deathrun SuperAdmin
Ex - Jailbreak SuperAdmin Ex - Teamspeak Staff
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All in saying is you have a delay round rule for a reason why the fuck would u need another one for them being semi afk as well which is practically what players do when leeching is just wait in a safe place to get the points or exp if they keep doing this multiple round or do it when let's say there is only a couple runners then it's clearly leeching however you can simply categories it amongst with the delaying rule tbh it's that simple but currently it the servers state now almost every round is won by the runners from what I have seen personally and with many players still alive and only 1 person at the end does that mean that they leeches due to them being slow? The answer is no so this rule isn't even remotely accurate and shouldn't belong in the rules
And for valid examples of this was why the map Minecraft pyramid was removed a couple of times because simply it was full of leechers farming the betting system as people wouldn't go through the 50/50 portals and would wait in the safe area of spawn for points however you can't warn or punish that many players as they all assumed it was normal as staff did this aswell at the time Leeching should never of even 're surfaced onto the server rules as it can be easily worked around and loopholed and receiving a warning for it is useless as if you give them a verbal chance in chat they will either move or continue the DELAY meaning they should just be warned for delaying Not that difficult |
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Newdude wrote:
Mico wrote:
You're really not reading what I have said. "If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell?" What are you even going on about with bhopping? I suggest reading over the points I have stated closely. Newdude wrote:
deathrun doesn't even require bhopping and you can still bait traps without jumping or without bhopping. deathrun started off without bhops. as i said bhop is just there for fun. i wanna know why walking should be classified as leeching. you can still bait traps without any autohop.Mico wrote:
So you're telling me if I purposely moved at a slow pace to avoid baiting traps, it would not be leeching?Newdude wrote:
You're telling me that walking is automatically leeching too? walking isn't leeching. walking is far from leeching as in leeching is purposely letting people bait traps for you. and walking shouldn't be classified as leeching since it's what is supposed to happen in deathrun. bhopping is just a part of deathrun that you could use if you want more fun.Mico wrote:
Jesus Christ a I did not say a person doesn't have to bhop to player Deathrun, what I am saying is that a player can walk or bhop at the same pace as a slow player. It is quite hard to tell the difference between a slow player and a leecher. You guys just do not take these facts into consideration.Newdude wrote:
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?Mico wrote:
You do realise that a person leeching can do the same as a slow player correct...Newdude wrote:
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.Mico wrote:
Can you explain how then?Newdude wrote:
it's easy to differentiate between a slow player and a person trying to leech.Mico wrote:
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap. the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear. Leeching is actually when you let someone else bait all of the traps for you. it's quite easy to spot a leecher.(a person letting another runner win without him doing anything) If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell? Honestly you really need to think about what you're saying. You do not have to be stationary of afk to leech, you do not have to wait at an activated trap to leech. Leeching can be done in many different ways and that is the point going over your heads. |
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The following user(s) said Thank You: schnitzel nazi
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Mico wrote:
Newdude wrote:
my point is that walking is the official intent of deathrun and you can bait traps while walking easily. that's why it shouldn't be classified as leeching. Mico wrote:
You're really not reading what I have said. "If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell?" What are you even going on about with bhopping? I suggest reading over the points I have stated closely.Newdude wrote:
deathrun doesn't even require bhopping and you can still bait traps without jumping or without bhopping. deathrun started off without bhops. as i said bhop is just there for fun. i wanna know why walking should be classified as leeching. you can still bait traps without any autohop.Mico wrote:
So you're telling me if I purposely moved at a slow pace to avoid baiting traps, it would not be leeching?Newdude wrote:
You're telling me that walking is automatically leeching too? walking isn't leeching. walking is far from leeching as in leeching is purposely letting people bait traps for you. and walking shouldn't be classified as leeching since it's what is supposed to happen in deathrun. bhopping is just a part of deathrun that you could use if you want more fun.Mico wrote:
Jesus Christ a I did not say a person doesn't have to bhop to player Deathrun, what I am saying is that a player can walk or bhop at the same pace as a slow player. It is quite hard to tell the difference between a slow player and a leecher. You guys just do not take these facts into consideration.Newdude wrote:
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?Mico wrote:
You do realise that a person leeching can do the same as a slow player correct...Newdude wrote:
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.Mico wrote:
Can you explain how then?Newdude wrote:
it's easy to differentiate between a slow player and a person trying to leech.Mico wrote:
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap. the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear. Leeching is actually when you let someone else bait all of the traps for you. it's quite easy to spot a leecher.(a person letting another runner win without him doing anything) If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell? Honestly you really need to think about what you're saying. You do not have to be stationary of afk to leech, you do not have to wait at an activated trap to leech. Leeching can be done in many different ways and that is the point going over your heads. |
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Ex - Deathrun SuperAdmin
Ex - Jailbreak SuperAdmin Ex - Teamspeak Staff
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A Good Pianist wrote:
All in saying is you have a delay round rule for a reason why the fuck would u need another one for them being semi afk as well which is practically what players do when leeching is just wait in a safe place to get the points or exp if they keep doing this multiple round or do it when let's say there is only a couple runners then it's clearly leeching however you can simply categories it amongst with the delaying rule tbh it's that simple but currently it the servers state now almost every round is won by the runners from what I have seen personally and with many players still alive and only 1 person at the end does that mean that they leeches due to them being slow? The answer is no so this rule isn't even remotely accurate and shouldn't belong in the rules If I was still head admin, this would never of been re-added And for valid examples of this was why the map Minecraft pyramid was removed a couple of times because simply it was full of leechers farming the betting system as people wouldn't go through the 50/50 portals and would wait in the safe area of spawn for points however you can't warn or punish that many players as they all assumed it was normal as staff did this aswell at the time Leeching should never of even 're surfaced onto the server rules as it can be easily worked around and loopholed and receiving a warning for it is useless as if you give them a verbal chance in chat they will either move or continue the DELAY meaning they should just be warned for delaying Not that difficult |
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The following user(s) said Thank You: schnitzel nazi
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Mico wrote:
A Good Pianist wrote:
All in saying is you have a delay round rule for a reason why the fuck would u need another one for them being semi afk as well which is practically what players do when leeching is just wait in a safe place to get the points or exp if they keep doing this multiple round or do it when let's say there is only a couple runners then it's clearly leeching however you can simply categories it amongst with the delaying rule tbh it's that simple but currently it the servers state now almost every round is won by the runners from what I have seen personally and with many players still alive and only 1 person at the end does that mean that they leeches due to them being slow? The answer is no so this rule isn't even remotely accurate and shouldn't belong in the rules If I was still head admin, this would never of been re-added And for valid examples of this was why the map Minecraft pyramid was removed a couple of times because simply it was full of leechers farming the betting system as people wouldn't go through the 50/50 portals and would wait in the safe area of spawn for points however you can't warn or punish that many players as they all assumed it was normal as staff did this aswell at the time Leeching should never of even 're surfaced onto the server rules as it can be easily worked around and loopholed and receiving a warning for it is useless as if you give them a verbal chance in chat they will either move or continue the DELAY meaning they should just be warned for delaying Not that difficult If it had it's old leadership and since we did also have dead monstor working purely on deathrun I mean the server probably would of made it big time.. shame really that the work we did for time has just disappeared as they are just 're adding shit that was removed for massive reasons without even understanding why or the effects |
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2.2 - Delaying
Intentionally holding up the round to pause play is not allowed, an example would be to be the last runner alive and not make an attempt to bait traps, and just wait the round out. 2.21 - Leeching Leeching as runner isn't allowed. You must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish. The delaying rule states that holding up the round as the last player is intentionally delaying the round for others by just waiting. An example of this is going near the end and just waiting there looking at the deaths. The Leeching rule states that people must be trying to complete the map without waiting behind others in one place. The example i'll use is from Atomic Warfare. A runner is in stage 4 and is nearly at the end. The Leecher is staying around stage 1 waiting for them to finish.To Leech, you don't have to stay in one place. You can be running around stage 1 but it is still leeching. If that person then moves onto the next stage and the stage after that and the other runner is at the end then it is not leeching anymore as they are moving from place to place getting to the end. |
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Ex Deathrun Server Owner
Ex TeamSpeak Staff Ex Forum Staff - Deathrun Moderator Section
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Newdude wrote:
Mico wrote:
You do realise that bhopping has always been apart of most if not all source games, there does not need to be autohop to bhop on a server. Deathrun is a game mode that is notorious for bhopping not walking. Prior to Garry's mod being released, there was bhopping in other source games such as Half life, which transferred over to Garry's mod. Newdude wrote:
my point is that walking is the official intent of deathrun and you can bait traps while walking easily. that's why it shouldn't be classified as leeching.Mico wrote:
You're really not reading what I have said. "If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell?" What are you even going on about with bhopping? I suggest reading over the points I have stated closely.Newdude wrote:
deathrun doesn't even require bhopping and you can still bait traps without jumping or without bhopping. deathrun started off without bhops. as i said bhop is just there for fun. i wanna know why walking should be classified as leeching. you can still bait traps without any autohop.Mico wrote:
So you're telling me if I purposely moved at a slow pace to avoid baiting traps, it would not be leeching?Newdude wrote:
You're telling me that walking is automatically leeching too? walking isn't leeching. walking is far from leeching as in leeching is purposely letting people bait traps for you. and walking shouldn't be classified as leeching since it's what is supposed to happen in deathrun. bhopping is just a part of deathrun that you could use if you want more fun.Mico wrote:
Jesus Christ a I did not say a person doesn't have to bhop to player Deathrun, what I am saying is that a player can walk or bhop at the same pace as a slow player. It is quite hard to tell the difference between a slow player and a leecher. You guys just do not take these facts into consideration.Newdude wrote:
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?Mico wrote:
You do realise that a person leeching can do the same as a slow player correct...Newdude wrote:
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.Mico wrote:
Can you explain how then?Newdude wrote:
it's easy to differentiate between a slow player and a person trying to leech.Mico wrote:
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap. the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear. Leeching is actually when you let someone else bait all of the traps for you. it's quite easy to spot a leecher.(a person letting another runner win without him doing anything) If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell? Honestly you really need to think about what you're saying. You do not have to be stationary of afk to leech, you do not have to wait at an activated trap to leech. Leeching can be done in many different ways and that is the point going over your heads. |
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Mico wrote:
Newdude wrote:
deathrun servers don't always have bhop and the deathrun gamemode itself was not made to bhop. it was just added to the servers of deathrun just to add a bit of fun. in gmod we have alot of servers for bhopping and that's literally the only gamemode that should ever have autohop. Mico wrote:
You do realise that bhopping has always been apart of most if not all source games, there does not need to be autohop to bhop on a server. Deathrun is a game mode that is notorious for bhopping not walking. Prior to Garry's mod being released, there was bhopping in other source games such as Half life, which transferred over to Garry's mod.Newdude wrote:
my point is that walking is the official intent of deathrun and you can bait traps while walking easily. that's why it shouldn't be classified as leeching.Mico wrote:
You're really not reading what I have said. "If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell?" What are you even going on about with bhopping? I suggest reading over the points I have stated closely.Newdude wrote:
deathrun doesn't even require bhopping and you can still bait traps without jumping or without bhopping. deathrun started off without bhops. as i said bhop is just there for fun. i wanna know why walking should be classified as leeching. you can still bait traps without any autohop.Mico wrote:
So you're telling me if I purposely moved at a slow pace to avoid baiting traps, it would not be leeching?Newdude wrote:
You're telling me that walking is automatically leeching too? walking isn't leeching. walking is far from leeching as in leeching is purposely letting people bait traps for you. and walking shouldn't be classified as leeching since it's what is supposed to happen in deathrun. bhopping is just a part of deathrun that you could use if you want more fun.Mico wrote:
Jesus Christ a I did not say a person doesn't have to bhop to player Deathrun, what I am saying is that a player can walk or bhop at the same pace as a slow player. It is quite hard to tell the difference between a slow player and a leecher. You guys just do not take these facts into consideration.Newdude wrote:
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?Mico wrote:
You do realise that a person leeching can do the same as a slow player correct...Newdude wrote:
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.Mico wrote:
Can you explain how then?Newdude wrote:
it's easy to differentiate between a slow player and a person trying to leech.Mico wrote:
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap. the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear. Leeching is actually when you let someone else bait all of the traps for you. it's quite easy to spot a leecher.(a person letting another runner win without him doing anything) If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell? Honestly you really need to think about what you're saying. You do not have to be stationary of afk to leech, you do not have to wait at an activated trap to leech. Leeching can be done in many different ways and that is the point going over your heads. |
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Ex - Deathrun SuperAdmin
Ex - Jailbreak SuperAdmin Ex - Teamspeak Staff
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Annie Montana wrote:
2.2 - Delaying
Intentionally holding up the round to pause play is not allowed, an example would be to be the last runner alive and not make an attempt to bait traps, and just wait the round out. 2.21 - Leeching Leeching as runner isn't allowed. You must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish. The delaying rule states that holding up the round as the last player is intentionally delaying the round for others by just waiting. An example of this is going near the end and just waiting there looking at the deaths. The Leeching rule states that people must be trying to complete the map without waiting behind others in one place. The example i'll use is from Atomic Warfare. A runner is in stage 4 and is nearly at the end. The Leecher is staying around stage 1 waiting for them to finish.To Leech, you don't have to stay in one place. You can be running around stage 1 but it is still leeching. If that person then moves onto the next stage and the stage after that and the other runner is at the end then it is not leeching anymore as they are moving from place to place getting to the end. Like I have said before if you guys would read the input that I contributed, leeching can be done in more ways that one. Let's use a player speedrunning for example, if a new player is on stage 1 and a more experienced player is on stage 4, would the new player be leeching and be punished for his lack of skills? |
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The topic has been locked.
The following user(s) said Thank You: schnitzel nazi
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Mico wrote:
Annie Montana wrote:
2.2 - Delaying
Intentionally holding up the round to pause play is not allowed, an example would be to be the last runner alive and not make an attempt to bait traps, and just wait the round out. 2.21 - Leeching Leeching as runner isn't allowed. You must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish. The delaying rule states that holding up the round as the last player is intentionally delaying the round for others by just waiting. An example of this is going near the end and just waiting there looking at the deaths. The Leeching rule states that people must be trying to complete the map without waiting behind others in one place. The example i'll use is from Atomic Warfare. A runner is in stage 4 and is nearly at the end. The Leecher is staying around stage 1 waiting for them to finish.To Leech, you don't have to stay in one place. You can be running around stage 1 but it is still leeching. If that person then moves onto the next stage and the stage after that and the other runner is at the end then it is not leeching anymore as they are moving from place to place getting to the end. Like I have said before if you guys would read the input that I contributed, leeching can be done in more ways that one. Let's use a player speedrunning for example, if a new player is on stage 1 and a more experienced player is on stage 4, would the new player be leeching and be punished for his lack of skills? You read it wrong. If you stay in one place literally avoiding the next few traps while someone is alive past them it is leeching. If you are going to the next stage being slow about it, it's not leeching. |
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Ex Deathrun Server Owner
Ex TeamSpeak Staff Ex Forum Staff - Deathrun Moderator Section
The topic has been locked.
The following user(s) said Thank You: Newdude
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Newdude wrote:
Mico wrote:
Honestly... You really do not understand what I am saying. (BHOP HAS ALWAYS BEEN A PART OF ALL GAMEMODES ON GARRY'S MOD) just because a server is not auto hop it does not mean that the server is not made for bhopping. There are a few bhop servers that do not use auto hop, would those servers not be made for bhopping? Newdude wrote:
deathrun servers don't always have bhop and the deathrun gamemode itself was not made to bhop. it was just added to the servers of deathrun just to add a bit of fun. in gmod we have alot of servers for bhopping and that's literally the only gamemode that should ever have autohop.Mico wrote:
You do realise that bhopping has always been apart of most if not all source games, there does not need to be autohop to bhop on a server. Deathrun is a game mode that is notorious for bhopping not walking. Prior to Garry's mod being released, there was bhopping in other source games such as Half life, which transferred over to Garry's mod.Newdude wrote:
my point is that walking is the official intent of deathrun and you can bait traps while walking easily. that's why it shouldn't be classified as leeching.Mico wrote:
You're really not reading what I have said. "If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell?" What are you even going on about with bhopping? I suggest reading over the points I have stated closely.Newdude wrote:
deathrun doesn't even require bhopping and you can still bait traps without jumping or without bhopping. deathrun started off without bhops. as i said bhop is just there for fun. i wanna know why walking should be classified as leeching. you can still bait traps without any autohop.Mico wrote:
So you're telling me if I purposely moved at a slow pace to avoid baiting traps, it would not be leeching?Newdude wrote:
You're telling me that walking is automatically leeching too? walking isn't leeching. walking is far from leeching as in leeching is purposely letting people bait traps for you. and walking shouldn't be classified as leeching since it's what is supposed to happen in deathrun. bhopping is just a part of deathrun that you could use if you want more fun.Mico wrote:
Jesus Christ a I did not say a person doesn't have to bhop to player Deathrun, what I am saying is that a player can walk or bhop at the same pace as a slow player. It is quite hard to tell the difference between a slow player and a leecher. You guys just do not take these facts into consideration.Newdude wrote:
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?Mico wrote:
You do realise that a person leeching can do the same as a slow player correct...Newdude wrote:
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.Mico wrote:
Can you explain how then?Newdude wrote:
it's easy to differentiate between a slow player and a person trying to leech.Mico wrote:
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap. the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear. Leeching is actually when you let someone else bait all of the traps for you. it's quite easy to spot a leecher.(a person letting another runner win without him doing anything) If I joined the server on an alt account that was a low level and decided to move at the same pace of a slow player with the intention of leeching, you're telling me that you'd be able to tell? Honestly you really need to think about what you're saying. You do not have to be stationary of afk to leech, you do not have to wait at an activated trap to leech. Leeching can be done in many different ways and that is the point going over your heads. |
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The following user(s) said Thank You: schnitzel nazi
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Annie Montana wrote:
Mico wrote:
Alright so if a player went afk for a valid reason as a runner on the 1st stage and came back later that round and player is on stage 4, would that be leeching? Annie Montana wrote:
2.2 - Delaying
Intentionally holding up the round to pause play is not allowed, an example would be to be the last runner alive and not make an attempt to bait traps, and just wait the round out. 2.21 - Leeching Leeching as runner isn't allowed. You must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish. The delaying rule states that holding up the round as the last player is intentionally delaying the round for others by just waiting. An example of this is going near the end and just waiting there looking at the deaths. The Leeching rule states that people must be trying to complete the map without waiting behind others in one place. The example i'll use is from Atomic Warfare. A runner is in stage 4 and is nearly at the end. The Leecher is staying around stage 1 waiting for them to finish.To Leech, you don't have to stay in one place. You can be running around stage 1 but it is still leeching. If that person then moves onto the next stage and the stage after that and the other runner is at the end then it is not leeching anymore as they are moving from place to place getting to the end. Like I have said before if you guys would read the input that I contributed, leeching can be done in more ways that one. Let's use a player speedrunning for example, if a new player is on stage 1 and a more experienced player is on stage 4, would the new player be leeching and be punished for his lack of skills? You read it wrong. If you stay in one place literally avoiding the next few traps while someone is alive past them it is leeching. If you are going to the next stage being slow about it, it's not leeching. |
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The following user(s) said Thank You: schnitzel nazi
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