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As a innoncent i came around the T room and saw CeeZee_ using Health station after he got healed i saw him Shoot and destroyed it and i told him so that " i can kill you, you know, cuz you destroyed healthstation" then i got this answer" i am proven innoncent by detective ...idiot" !
1st : no need to insult me in voice tchat for that 2nd : There no where the detective said in tchat that you got proven by killing T 3rd : I didnt saw you killing a T so it can be a trick or a lie or anything else for lure us And he again said "try kill me and i will kill you first " ....well he have right to defend himself i cant blame him for that... my answer " with my terror tekh volk ( overlord gun lvl) i can kill you before you try to kill me" his answer "my aim is better" OK nice taunting ! from an admin well i did kill him for destroying health station cuz that kosable That all Then i got report for "kill on sus" i told him you can check rules that destroying hs is kos" He kepp the report and then i got the Warn and slay But that not the end i got taunting again as a "cryer" cry" and some else at the end i got threat for Gag me ! well done ! I was fair at the begining i told him to check other member of staff or admin for that sorry i just said the truth when i said you were "a dirty player" yeah really .... After this ..Dingofetch Nepgear Prestige invalid came to the server after he leaved And so i asked them IF destroying Health station is kosable or not AND IT IS ! So i came here for Demote Apply for CeeZee abusive/disrespect player and try to remove the warn What Server(s) Was This On ? TTT server Evidence: Only screen i never take video for garry's mod.... BUt plenty of screen |
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Destroying the health station I’m fairly sure is a kosable act, so if you were warned and slayed for that, it’s most likely invalid.
Also, I fixed your title |
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Last Edit: 6 years 1 month ago by eddie..
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dindu nuffin
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ex-dog LT member on many servers
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I tried to put files but my resolution screen is to hight for this forum so i got some link for help x')
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CeeZee back at it again with the kruption
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The following user(s) said Thank You: CeeZee
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Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it
I linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. |
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Last Edit: 6 years 1 month ago by CeeZee.
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CeeZee wrote:
Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it It’s traitor baiting. So therefore it’s a valid KOS I linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. |
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The list of valid KOS reasons does start by saying "here are a few" meaning not all valid KOS reasons are listed. It would be very problematic if we could only KOS players for those reasons as a player shoots you is not listed as a valid reason.
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Kyber wrote:
CeeZee wrote:
Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it It’s traitor baiting. So therefore it’s a valid KOSI linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. I killed a T, the detective was right beside me, I said "yo detective I just killed a T, can I have a health station?" then he gave me one, healed himself then I started healing Others started using the health station to which nobody can prove if they're innocent or not yet (It was placed very openly) the detective watched me destroy the health station (spawned for me) and was ok with it I'm not sure it could be any less t-baiting |
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CeeZee wrote:
Kyber wrote:
Here’s not really any logic in that, you’ve destroyed a one time use item so nobody else can use it, which would damage the innocents’ chance of victory. CeeZee wrote:
Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it It’s traitor baiting. So therefore it’s a valid KOSI linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. I killed a T, the detective was right beside me, I said "yo detective I just killed a T, can I have a health station?" then he gave me one, healed himself then I started healing Others started using the health station to which nobody can prove if they're innocent or not yet (It was placed very openly) the detective watched me destroy the health station (spawned for me) and was ok with it I'm not sure it could be any less t-baiting |
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Warning: Spoiler! [ Click to expand ][ Click to hide ] Kyber wrote:
CeeZee wrote:
Kyber wrote:
CeeZee wrote:
Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it It’s traitor baiting. So therefore it’s a valid KOSI linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. I killed a T, the detective was right beside me, I said "yo detective I just killed a T, can I have a health station?" then he gave me one, healed himself then I started healing Others started using the health station to which nobody can prove if they're innocent or not yet (It was placed very openly) the detective watched me destroy the health station (spawned for me) and was ok with it I'm not sure it could be any less t-baiting kyber wrote: Here’s not really any logic in that, you’ve destroyed a one time use item so nobody else can use it, which would damage the innocents’ chance of victory. It would also benefit the traitors chance of winning, due to it being in the open, it's a double edged sword If he put it in a private, more hidden space yeah sure it's dumb for me to delete it, but it was right outside the T room lol |
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CeeZee wrote:
Warning: Spoiler! [ Click to expand ][ Click to hide ] Kyber wrote:
CeeZee wrote:
Kyber wrote:
CeeZee wrote:
Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it It’s traitor baiting. So therefore it’s a valid KOSI linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. I killed a T, the detective was right beside me, I said "yo detective I just killed a T, can I have a health station?" then he gave me one, healed himself then I started healing Others started using the health station to which nobody can prove if they're innocent or not yet (It was placed very openly) the detective watched me destroy the health station (spawned for me) and was ok with it I'm not sure it could be any less t-baiting kyber wrote: Here’s not really any logic in that, you’ve destroyed a one time use item so nobody else can use it, which would damage the innocents’ chance of victory. It would also benefit the traitors chance of winning, due to it being in the open, it's a double edged sword If he put it in a private, more hidden space yeah sure it's dumb for me to delete it, but it was right outside the T room lol |
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Kyber wrote:
CeeZee wrote:
Warning: Spoiler! [ Click to expand ][ Click to hide ] Kyber wrote:
CeeZee wrote:
Kyber wrote:
CeeZee wrote:
Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it It’s traitor baiting. So therefore it’s a valid KOSI linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. I killed a T, the detective was right beside me, I said "yo detective I just killed a T, can I have a health station?" then he gave me one, healed himself then I started healing Others started using the health station to which nobody can prove if they're innocent or not yet (It was placed very openly) the detective watched me destroy the health station (spawned for me) and was ok with it I'm not sure it could be any less t-baiting kyber wrote: Here’s not really any logic in that, you’ve destroyed a one time use item so nobody else can use it, which would damage the innocents’ chance of victory. It would also benefit the traitors chance of winning, due to it being in the open, it's a double edged sword If he put it in a private, more hidden space yeah sure it's dumb for me to delete it, but it was right outside the T room lol I never said the T's would go in the T room, I'm simply saying it was placed right in the open and anyone could use it, and considering it's beside a T location, they would have a higher chance of seeing it There are more than 1 detective, at least in the round In my report, it's a double edged sword that the detective was fine with me doing, if the detective killed me for it there's nothing I could do, but he was fine with it I'm done bickering and I believe I've told my half of the story, I'll show the videos and the messages received from the opposite side to the Super Admin or Head Admin that handles this case I'm not against the warn being removed, I asked for him to come on TeamSpeak with me to see if we could get it clarified but was met with in layman's terms "fuck off I want nothing to do with you" so here we are. As when warning him I had to check myself if it was valid KOS, to which the reporter here kept telling me to read the rules, so I did and it said nothing about it. So I warned him for it. |
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CeeZee wrote:
Kyber wrote:
CeeZee wrote:
Warning: Spoiler! [ Click to expand ][ Click to hide ] Kyber wrote:
CeeZee wrote:
Kyber wrote:
CeeZee wrote:
Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it It’s traitor baiting. So therefore it’s a valid KOSI linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. I killed a T, the detective was right beside me, I said "yo detective I just killed a T, can I have a health station?" then he gave me one, healed himself then I started healing Others started using the health station to which nobody can prove if they're innocent or not yet (It was placed very openly) the detective watched me destroy the health station (spawned for me) and was ok with it I'm not sure it could be any less t-baiting kyber wrote: Here’s not really any logic in that, you’ve destroyed a one time use item so nobody else can use it, which would damage the innocents’ chance of victory. It would also benefit the traitors chance of winning, due to it being in the open, it's a double edged sword If he put it in a private, more hidden space yeah sure it's dumb for me to delete it, but it was right outside the T room lol I never said the T's would go in the T room, I'm simply saying it was placed right in the open and anyone could use it, and considering it's beside a T location, they would have a higher chance of seeing it There are more than 1 detective, at least in the round In my report, it's a double edged sword that the detective was fine with me doing, if the detective killed me for it there's nothing I could do, but he was fine with it I'm done bickering and I believe I've told my half of the story, I'll show the videos and the messages received from the opposite side to the Super Admin or Head Admin that handles this case I'm not against the warn being removed, I asked for him to come on TeamSpeak with me to see if we could get it clarified but was met with in layman's terms "fuck off I want nothing to do with you" so here we are. As when warning him I had to check myself if it was valid KOS, to which the reporter here kept telling me to read the rules, so I did and it said nothing about it. So I warned him for it. In my opinion it does not matter at all if the Detective did or did not shoot you, neither does the location of the health station, since we don't have rules that are only valid being in a certain situation or that only Detectives may follow a kos. However since no where in the rules is stated if destroying the healthstation is a valid kos reasaon or not, I would love if the handling staff member as well as the LT could come to an agreement and add this to the rules. |
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Surf Head Administrator Surf Super Administrator TTT Administrator Bhop Administrator Deathrun Administrator TeamSpeak Administrator Discord Administrator
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The following user(s) said Thank You: CeeZee, Hoops_1991
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Tom. wrote:
CeeZee wrote:
You don’t need everything added to the rules, the rules are guidelines and logical thinking is allowed. If you destroy a health station then it’s a traitorous act, of the detective doesn’t KOS it then it’s their fault. It also goes under traitor weapon as it’s supposed to be used to heal the innocents so they have an advantage over the traitors, if they don’t enforce that they need to be tested then.you should just destroy it. Kyber wrote:
CeeZee wrote:
Warning: Spoiler! [ Click to expand ][ Click to hide ] Kyber wrote:
CeeZee wrote:
Kyber wrote:
CeeZee wrote:
Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it It’s traitor baiting. So therefore it’s a valid KOSI linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. I killed a T, the detective was right beside me, I said "yo detective I just killed a T, can I have a health station?" then he gave me one, healed himself then I started healing Others started using the health station to which nobody can prove if they're innocent or not yet (It was placed very openly) the detective watched me destroy the health station (spawned for me) and was ok with it I'm not sure it could be any less t-baiting kyber wrote: Here’s not really any logic in that, you’ve destroyed a one time use item so nobody else can use it, which would damage the innocents’ chance of victory. It would also benefit the traitors chance of winning, due to it being in the open, it's a double edged sword If he put it in a private, more hidden space yeah sure it's dumb for me to delete it, but it was right outside the T room lol I never said the T's would go in the T room, I'm simply saying it was placed right in the open and anyone could use it, and considering it's beside a T location, they would have a higher chance of seeing it There are more than 1 detective, at least in the round In my report, it's a double edged sword that the detective was fine with me doing, if the detective killed me for it there's nothing I could do, but he was fine with it I'm done bickering and I believe I've told my half of the story, I'll show the videos and the messages received from the opposite side to the Super Admin or Head Admin that handles this case I'm not against the warn being removed, I asked for him to come on TeamSpeak with me to see if we could get it clarified but was met with in layman's terms "fuck off I want nothing to do with you" so here we are. As when warning him I had to check myself if it was valid KOS, to which the reporter here kept telling me to read the rules, so I did and it said nothing about it. So I warned him for it. In my opinion it does not matter at all if the Detective did or did not shoot you, neither does the location of the health station, since we don't have rules that are only valid being in a certain situation or that only Detectives may follow a kos. However since no where in the rules is stated if destroying the healthstation is a valid kos reasaon or not, I would love if the handling staff member as well as the LT could come to an agreement and add this to the rules. |
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Kyber wrote:
Tom. wrote:
rules aren't guidelines men wtf CeeZee wrote:
You don’t need everything added to the rules, the rules are guidelines and logical thinking is allowed. If you destroy a health station then it’s a traitorous act, of the detective doesn’t KOS it then it’s their fault. It also goes under traitor weapon as it’s supposed to be used to heal the innocents so they have an advantage over the traitors, if they don’t enforce that they need to be tested then.you should just destroy it.Kyber wrote:
CeeZee wrote:
Warning: Spoiler! [ Click to expand ][ Click to hide ] Kyber wrote:
CeeZee wrote:
Kyber wrote:
CeeZee wrote:
Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it It’s traitor baiting. So therefore it’s a valid KOSI linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. I killed a T, the detective was right beside me, I said "yo detective I just killed a T, can I have a health station?" then he gave me one, healed himself then I started healing Others started using the health station to which nobody can prove if they're innocent or not yet (It was placed very openly) the detective watched me destroy the health station (spawned for me) and was ok with it I'm not sure it could be any less t-baiting kyber wrote: Here’s not really any logic in that, you’ve destroyed a one time use item so nobody else can use it, which would damage the innocents’ chance of victory. It would also benefit the traitors chance of winning, due to it being in the open, it's a double edged sword If he put it in a private, more hidden space yeah sure it's dumb for me to delete it, but it was right outside the T room lol I never said the T's would go in the T room, I'm simply saying it was placed right in the open and anyone could use it, and considering it's beside a T location, they would have a higher chance of seeing it There are more than 1 detective, at least in the round In my report, it's a double edged sword that the detective was fine with me doing, if the detective killed me for it there's nothing I could do, but he was fine with it I'm done bickering and I believe I've told my half of the story, I'll show the videos and the messages received from the opposite side to the Super Admin or Head Admin that handles this case I'm not against the warn being removed, I asked for him to come on TeamSpeak with me to see if we could get it clarified but was met with in layman's terms "fuck off I want nothing to do with you" so here we are. As when warning him I had to check myself if it was valid KOS, to which the reporter here kept telling me to read the rules, so I did and it said nothing about it. So I warned him for it. In my opinion it does not matter at all if the Detective did or did not shoot you, neither does the location of the health station, since we don't have rules that are only valid being in a certain situation or that only Detectives may follow a kos. However since no where in the rules is stated if destroying the healthstation is a valid kos reasaon or not, I would love if the handling staff member as well as the LT could come to an agreement and add this to the rules. |
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Warning: Spoiler! [ Click to expand ][ Click to hide ] Kyber wrote:
Tom. wrote:
CeeZee wrote:
Kyber wrote:
CeeZee wrote:
Warning: Spoiler! [ Click to expand ][ Click to hide ] Kyber wrote:
CeeZee wrote:
Kyber wrote:
CeeZee wrote:
Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it It’s traitor baiting. So therefore it’s a valid KOSI linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. I killed a T, the detective was right beside me, I said "yo detective I just killed a T, can I have a health station?" then he gave me one, healed himself then I started healing Others started using the health station to which nobody can prove if they're innocent or not yet (It was placed very openly) the detective watched me destroy the health station (spawned for me) and was ok with it I'm not sure it could be any less t-baiting kyber wrote: Here’s not really any logic in that, you’ve destroyed a one time use item so nobody else can use it, which would damage the innocents’ chance of victory. It would also benefit the traitors chance of winning, due to it being in the open, it's a double edged sword If he put it in a private, more hidden space yeah sure it's dumb for me to delete it, but it was right outside the T room lol I never said the T's would go in the T room, I'm simply saying it was placed right in the open and anyone could use it, and considering it's beside a T location, they would have a higher chance of seeing it There are more than 1 detective, at least in the round In my report, it's a double edged sword that the detective was fine with me doing, if the detective killed me for it there's nothing I could do, but he was fine with it I'm done bickering and I believe I've told my half of the story, I'll show the videos and the messages received from the opposite side to the Super Admin or Head Admin that handles this case I'm not against the warn being removed, I asked for him to come on TeamSpeak with me to see if we could get it clarified but was met with in layman's terms "fuck off I want nothing to do with you" so here we are. As when warning him I had to check myself if it was valid KOS, to which the reporter here kept telling me to read the rules, so I did and it said nothing about it. So I warned him for it. In my opinion it does not matter at all if the Detective did or did not shoot you, neither does the location of the health station, since we don't have rules that are only valid being in a certain situation or that only Detectives may follow a kos. However since no where in the rules is stated if destroying the healthstation is a valid kos reasaon or not, I would love if the handling staff member as well as the LT could come to an agreement and add this to the rules. You don’t need everything added to the rules, the rules are guidelines and logical thinking is allowed. If you destroy a health station then it’s a traitorous act, of the detective doesn’t KOS it then it’s their fault. It also goes under traitor weapon as it’s supposed to be used to heal the innocents so they have an advantage over the traitors, if they don’t enforce that they need to be tested then.you should just destroy it. Ofcourse you don't need everything added to the rules. But as said before the Healthstation does not only give Innocents advantages but also the traitors so its totally understandable if an inno destroys it after he used it, but I could also understand if another inno shoots him for that. Thus some clarification is needed. |
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Last Edit: 6 years 1 month ago by Tom..
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dankek wrote:
Kyber wrote:
Rules wrote:
Tom. wrote:
rules aren't guidelines men wtfCeeZee wrote:
You don’t need everything added to the rules, the rules are guidelines and logical thinking is allowed. If you destroy a health station then it’s a traitorous act, of the detective doesn’t KOS it then it’s their fault. It also goes under traitor weapon as it’s supposed to be used to heal the innocents so they have an advantage over the traitors, if they don’t enforce that they need to be tested then.you should just destroy it.Kyber wrote:
CeeZee wrote:
Warning: Spoiler! [ Click to expand ][ Click to hide ] Kyber wrote:
CeeZee wrote:
Kyber wrote:
CeeZee wrote:
Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it It’s traitor baiting. So therefore it’s a valid KOSI linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. I killed a T, the detective was right beside me, I said "yo detective I just killed a T, can I have a health station?" then he gave me one, healed himself then I started healing Others started using the health station to which nobody can prove if they're innocent or not yet (It was placed very openly) the detective watched me destroy the health station (spawned for me) and was ok with it I'm not sure it could be any less t-baiting kyber wrote: Here’s not really any logic in that, you’ve destroyed a one time use item so nobody else can use it, which would damage the innocents’ chance of victory. It would also benefit the traitors chance of winning, due to it being in the open, it's a double edged sword If he put it in a private, more hidden space yeah sure it's dumb for me to delete it, but it was right outside the T room lol I never said the T's would go in the T room, I'm simply saying it was placed right in the open and anyone could use it, and considering it's beside a T location, they would have a higher chance of seeing it There are more than 1 detective, at least in the round In my report, it's a double edged sword that the detective was fine with me doing, if the detective killed me for it there's nothing I could do, but he was fine with it I'm done bickering and I believe I've told my half of the story, I'll show the videos and the messages received from the opposite side to the Super Admin or Head Admin that handles this case I'm not against the warn being removed, I asked for him to come on TeamSpeak with me to see if we could get it clarified but was met with in layman's terms "fuck off I want nothing to do with you" so here we are. As when warning him I had to check myself if it was valid KOS, to which the reporter here kept telling me to read the rules, so I did and it said nothing about it. So I warned him for it. In my opinion it does not matter at all if the Detective did or did not shoot you, neither does the location of the health station, since we don't have rules that are only valid being in a certain situation or that only Detectives may follow a kos. However since no where in the rules is stated if destroying the healthstation is a valid kos reasaon or not, I would love if the handling staff member as well as the LT could come to an agreement and add this to the rules. An admin’s word on a rule is final. The rules are stated here as guidelines for the server, they are not here for you to scrutinize and try to look for loopholes. |
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Tom. wrote:
Warning: Spoiler! [ Click to expand ][ Click to hide ] Kyber wrote:
Tom. wrote:
CeeZee wrote:
Kyber wrote:
CeeZee wrote:
Warning: Spoiler! [ Click to expand ][ Click to hide ] Kyber wrote:
CeeZee wrote:
Kyber wrote:
CeeZee wrote:
Hi there, we talked this out in game and it seems you decided to take it to forums even after calling me names such as "DIRTY LOSER" and saying I wasn't worth it It’s traitor baiting. So therefore it’s a valid KOSI linked you the rules to show you there is no valid KOS reason for doing so, and the detective gave me the health station and was standing right beside me as I used it and destroyed it Here are the TTT valid KOS reasons 2.6 Valid KOS Reasons There are many KOS reasons and they all work in different situations and scenarios, here are a few: - Holding/Using a Traitor only weapon without announcing that he got it from a traitor. - Ignoring unidentified bodies/C4 etc. - Declaring invalid KOS on other players. - Turning themselves in i.e. "I'm a traitor, in the traitor room" etc. - Seeing a player inside of a Traitor only room. - Failure to answer to a life check. - Throwing a incendiary/discombobulator grenade near the player. - Pushing someone with a crowbar near an edge or hazard. - Attempting to obstruct the Golden block from reaching the tester. - Attempting to obstruct diamond cubes from reaching the furnace. 2.3 Detective Warnings/KOS Reasons As a detective you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. As with rule 2.2, you need to give at least two warnings in chat before you can KOS them. Some examples of valid detective KOS reasons are: - Refusing to go into the traitor tester after being asked multiple times. - Using a health station repeatedly without permission. - Refusing to cease fire. After linking you the rules you seemed very hesitant to go to the forums, said you wanted nothing further to do with me, I also never called you idiot, I said if you wanted to shoot me for it I will shoot you back for it and probably win in a cocky attitude, you decided to shoot me for a non valid KOS reason, I shot back, I lost I asked you to stop going on about it, gave you my final response and if you continued to go on about it, I said it would be a short gag/mute to calm you down a bit I don't like the fact you're exaggerating what happened I can send the recordings of the situation to whoever I need to once I'm back from work tonight. I killed a T, the detective was right beside me, I said "yo detective I just killed a T, can I have a health station?" then he gave me one, healed himself then I started healing Others started using the health station to which nobody can prove if they're innocent or not yet (It was placed very openly) the detective watched me destroy the health station (spawned for me) and was ok with it I'm not sure it could be any less t-baiting kyber wrote: Here’s not really any logic in that, you’ve destroyed a one time use item so nobody else can use it, which would damage the innocents’ chance of victory. It would also benefit the traitors chance of winning, due to it being in the open, it's a double edged sword If he put it in a private, more hidden space yeah sure it's dumb for me to delete it, but it was right outside the T room lol I never said the T's would go in the T room, I'm simply saying it was placed right in the open and anyone could use it, and considering it's beside a T location, they would have a higher chance of seeing it There are more than 1 detective, at least in the round In my report, it's a double edged sword that the detective was fine with me doing, if the detective killed me for it there's nothing I could do, but he was fine with it I'm done bickering and I believe I've told my half of the story, I'll show the videos and the messages received from the opposite side to the Super Admin or Head Admin that handles this case I'm not against the warn being removed, I asked for him to come on TeamSpeak with me to see if we could get it clarified but was met with in layman's terms "fuck off I want nothing to do with you" so here we are. As when warning him I had to check myself if it was valid KOS, to which the reporter here kept telling me to read the rules, so I did and it said nothing about it. So I warned him for it. In my opinion it does not matter at all if the Detective did or did not shoot you, neither does the location of the health station, since we don't have rules that are only valid being in a certain situation or that only Detectives may follow a kos. However since no where in the rules is stated if destroying the healthstation is a valid kos reasaon or not, I would love if the handling staff member as well as the LT could come to an agreement and add this to the rules. You don’t need everything added to the rules, the rules are guidelines and logical thinking is allowed. If you destroy a health station then it’s a traitorous act, of the detective doesn’t KOS it then it’s their fault. It also goes under traitor weapon as it’s supposed to be used to heal the innocents so they have an advantage over the traitors, if they don’t enforce that they need to be tested then.you should just destroy it. Ofcourse you don't need everything added to the rules. But as said before the Healthstation does not only give Innocents advantages but also the traitors so its totally understandable if an inno destroys it after he used it, but I could also understand if another inno shoots him for that. Thus some clarification is needed. But it’s the detective’s fault for not enforcing that someone needs to be proven to use it |
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