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TOPIC: @Captin

@Captin 7 years 6 months ago #797813

So if I'm unsure as to when a nuke will actually blow up because this happened to me multiple times, how do you suggest a user should fix this?
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@Captin 7 years 6 months ago #797815

loxeo wrote:
So if I'm unsure as to when a nuke will actually blow up because this happened to me multiple times, how do you suggest a user should fix this?


Pshhhh server sided timer is client side fuck off
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@Captin 7 years 6 months ago #797816

Let Jawson post hes on fire right now
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@Captin 7 years 6 months ago #797819

Just dont go on the server. Fixed!
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@Captin 7 years 6 months ago #797820

DEADMONSTOR wrote:
Just dont go on the server. Fixed!

I was about to buy 20 booster packs :(
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@Captin 7 years 6 months ago #797821

DEADMONSTOR wrote:
Just dont go on the server. Fixed!

Good idea if no booster packs are purchased maybe they will wanna do the refund requests and value their players.
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@Captin 7 years 6 months ago #797823

Jawson wrote:
DEADMONSTOR wrote:
Just dont go on the server. Fixed!

Good idea if no booster packs are purchased maybe they will wanna do the refund requests and value their players.

I don't quite get how that is 100% a clientside issue. The server had to send you the time it started hence the error in timing.
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@Captin 7 years 6 months ago #797824

We could of got raeker, but no we got this guy.
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Studio Banter wrote:
Mage you will always be remembered as the first person to write a fuck you list on Zarp and a bonus for not getting it deleted.
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@Captin 7 years 6 months ago #797825

DEADMONSTOR wrote:
Jawson wrote:
DEADMONSTOR wrote:
Just dont go on the server. Fixed!

Good idea if no booster packs are purchased maybe they will wanna do the refund requests and value their players.

I don't quite get how that is 100% a clientside issue. The server had to send you the time it started hence the error in timing.

Exactly you get it daddy
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@Captin 7 years 6 months ago #797828

Jawson wrote:
DEADMONSTOR wrote:
Jawson wrote:
DEADMONSTOR wrote:
Just dont go on the server. Fixed!

Good idea if no booster packs are purchased maybe they will wanna do the refund requests and value their players.

I don't quite get how that is 100% a clientside issue. The server had to send you the time it started hence the error in timing.

Exactly you get it daddy

Pro codes to fix 4 chutes
// Client

net.Receive("StartNuke" , function()
	local timerStart = net.ReadInt(32)
	
	local timeleft = CurTime() - timerStart
end)

//Server

// NUKE IS STARTING FUCCCKKK

util.AddNetworkString("StartNuke")
net.Start("StartNuke")
	net.WriteInt(CurTime(), 32)
net.Broadcast()
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Last Edit: 7 years 6 months ago by DEADMONSTOR. Reason: Fuck networking strings
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@Captin 7 years 6 months ago #797841

DEADMONSTOR wrote:
Jawson wrote:
DEADMONSTOR wrote:
Jawson wrote:
DEADMONSTOR wrote:
Just dont go on the server. Fixed!

Good idea if no booster packs are purchased maybe they will wanna do the refund requests and value their players.

I don't quite get how that is 100% a clientside issue. The server had to send you the time it started hence the error in timing.

Exactly you get it daddy

Pro codes to fix 4 chutes
// Client

net.Receive("StartNuke" , function()
	local timerStart = net.ReadInt(32)
	
	local timeleft = CurTime() - timerStart
end)

//Server

// NUKE IS STARTING FUCCCKKK

util.AddNetworkString("StartNuke")
net.Start("StartNuke")
	net.WriteInt(CurTime(), 32)
net.Broadcast()


This is the exact way it works currently B)
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@Captin 7 years 6 months ago #797845

fucking shitpost @chute
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Last Edit: 7 years 6 months ago by Jawson. Reason: fuck you
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@Captin 7 years 6 months ago #797846

Chuteuk wrote:
DEADMONSTOR wrote:
Jawson wrote:
DEADMONSTOR wrote:
Jawson wrote:
DEADMONSTOR wrote:
Just dont go on the server. Fixed!

Good idea if no booster packs are purchased maybe they will wanna do the refund requests and value their players.

I don't quite get how that is 100% a clientside issue. The server had to send you the time it started hence the error in timing.

Exactly you get it daddy

Pro codes to fix 4 chutes
// Client

net.Receive("StartNuke" , function()
	local timerStart = net.ReadInt(32)
	
	local timeleft = CurTime() - timerStart
end)

//Server

// NUKE IS STARTING FUCCCKKK

util.AddNetworkString("StartNuke")
net.Start("StartNuke")
	net.WriteInt(CurTime(), 32)
net.Broadcast()


This is the exact way it works currently B)
Gotta make it so it updates in sync correctly with the server when a client joins DURING the nuclear launch, that's the issue I believe as it happened to me before :(
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@Captin 7 years 6 months ago #797848

This is what it does currently and has been extensively tested. If a client joins during the Nuke the time left on the timer will be sent instead of the full time. If a client has sync issues it could cause the timer to appear incorrectly only on their client.
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@Captin 7 years 6 months ago #797851

Chuteuk wrote:
This is what it does currently and has been extensively tested. If a client joins during the Nuke the time left on the timer will be sent instead of the full time. If a client has sync issues it could cause the timer to appear incorrectly only on their client.

so like every few people have a shit client then?
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@Captin 7 years 6 months ago #797856

Chuteuk wrote:
This is what it does currently and has been extensively tested. If a client joins during the Nuke the time left on the timer will be sent instead of the full time. If a client has sync issues it could cause the timer to appear incorrectly only on their client.

Well my question still stands I guess, this doesn't happen 99% of the time on anyone's client but can we just chalk that up to pure chance?

zarpgaming.com/index.php/forum/server-is...-eipus-ssrp?start=30

Also how did this get refunded, can't only you and emp refund? So para had to contact you?
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@Captin 7 years 6 months ago #797946

I think he should just be fucking refunded as it was clearly out of his control lol, how you gonna make him wait 5 months and then deny it?
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@Captin 7 years 6 months ago #797951

It has been explained many times by myself and chute as to why he won't receive a refund. We would appreciate it if this was left as the outcome won't be changed.
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