Sam the Sausage wrote:
I remember seeing a video on ZARP in April of 2014 on townsend, it took me rewatching it a few months later to try it out. As soon as I joined I remember seeing this amazing map that I had never seen before, and there wasn't a SINGLE space that didn't have someone basing in it. I remember walking around and seeing all these people running shops, making cool houses, and I thought that it was the nicest thing. I remember when I found out that special weapons could actually destroy props, which was a feature that no other server had back then to my knowledge. I remember how great it felt to get my first million, to sneak into these mega gang bases and steal money from their printers in mansion and beach, and how it felt to own special weps. Truthfully the best memories come from 2015, when you seriously couldn't find a single building without something going on inside.
I've been here 4 years now, and I've seen hundreds of players come and go, their number one reason is something being too overpowered, no action except nukes, and some of the staff members being subpar or lazy. I can recall back in 2015 how amazing and dedicated the staff team was, no F1 went unanswered for more than 5 minutes. I miss the days when you could base on one side of the map with your huge gang, then on another side of the map another massive gang was basing. I miss caring about losing tguns, milkors, m202s, matadors and even rpgs, I miss the new players staying and working their way up together in their gangs. My idea of zarp was that any new player could join and become richer than anyone else, which nowadays simply can't be done.
I constantly give new players money in an attempt to make them stay on the server. But most of the time it doesn't work because they end up getting raided by experienced players with suits or special weapons. My advice to all of you guys, if you want the new players to stay on the server, help them out a bit. Don't raid their tiny bases, don't destroy their hidden printers on S2 or S3, don't ruin their fun in the first few days they join, otherwise they'll never come back. This server still has a ton of potential in my eyes, and it's these types of things that are driving new players away.
The number one thing that drives new players away however, is the sheer difficulty to get any sort of suit. This is a HUGE problem and it can't be like this forever.
I'd just like to add on to this, since I think it is more of a deep-rooted issue in the community itself than an issue with SSRP.
I feel like, over the course of the years, the staff team as a whole and also the long-term members of the community have just lost that incredibly friendly, fair and welcoming attitude that used to be around, which is one of the reasons that I originally joined the community.
This doesn't just fall under the area of staffing, but also development and just playing. I often find myself lacking the motivation to do anything, leading to many plans which go unfinished and are not added to the server, with missing features or just not entirely well-made due to a lack of the desire that I once had to absolutely pour everything I could into my work in the community,
Though I have improved in regards to both staffing and development a lot over the years, I notice that the work I can produce for other projects is a lot better quality than that which is produced in ZARP. I also find that I am more motivated to work on it and I enjoy it, rather than it feeling like a chore or a necessity, which is what I always want to have with what I work on. One of the main reasons I love to code, and the reason I came into staffing here as well. is because I have always found it to be something that I wanted to do and would just be able to sit down and absolutely devote myself to it, which various issues have ground down on over time.
It may of course just be accredited to burnout over time (since I haven't taken a break longer than a week or two since I started staffing in 2016), however I have never been one to suffer from burnout, and the way that things seem to go leads me to strongly believe that it is more of an issue with the community itself and the fact that there just isn't the same rewarding feeling from working in the community that there used to be.
I believe this is to do with the response that people have for the work that others do in the community nowadays. There used to be genuine happiness and gratitude that went towards work done for all people across the community, however that doesn't really seem to be the case as much now. There is more punishment than reward when it comes to staffing/development, and I think that leads a lot of staff not wanting to do F1s, people across the community losing motivation much quicker and a much more hostile attitude community-wide.