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TOPIC: [SSRP Suggestion] Nanos & ACSes in Golden Vault

[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105438

Server Name:

SSRP

Suggestion Title:

Add Nano Suit Blueprints and Advanced Combat Suit Blueprints to the Golden Vault Day blueprints.

How would it benefit the server:

Apparently they're not in the Golden Vault Day blueprints which wouldn't surprise me because of how new they are. This would be an excellent addition as they're the 2 cheapest special suits, however it's much easier currently to get juggs or hypers. It would be much easier for new players to acquire suits, making the server much more fun and playable for them. It would also allow for more desired items within the economy, which is a large part of the player count issue.

The chance to get them should be similar to the Mini 2.0 - not too rare but rare enough that you don't constantly get them every time.

Potential Issues/Exploits:

Can be farmed, but this hasn't stopped x4 boosters from being near non-existent and Minigun 2.0s from consistently rising in price.

Additional notes:

N/A
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105455

Probably shouldn't be putting more suits into the economy.
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105456

TheXnator wrote:
Probably shouldn't be putting more suits into the economy.

this post just reeks of a lack of experience with the current state of the gamemode

the gamemode at this stage revolves around suits and special items, why would be putting a few more into the economy every friday be such a negative thing?

keep in mind these are the cheapest suits, making them a good option for newcomers

arguing for the idea of not adding any more items into the economy is essentially arguing for the server's demise at this stage
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Last Edit: 5 years 1 week ago by SorIe.
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105469

this is basically a way for rich people to become more richer
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105472

Jerry2004 wrote:
this is basically a way for rich people to become more richer
or a way for more suits to enter the economy, causing a drop in price for the low tier suits, allowing newer players to have more access to suits
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105473

SorIe wrote:
Jerry2004 wrote:
this is basically a way for rich people to become more richer
or a way for more suits to enter the economy, causing a drop in price for the low tier suits, allowing newer players to have more access to suits
that is true but it still seems to me like a bad idea as it might affect the prices to other items
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105476

Jerry2004 wrote:
SorIe wrote:
Jerry2004 wrote:
this is basically a way for rich people to become more richer
or a way for more suits to enter the economy, causing a drop in price for the low tier suits, allowing newer players to have more access to suits
that is true but it still seems to me like a bad idea as it might affect the prices to other items
theres literally 0 chance of it doing that, none of the other items other than golden bp items are gonna be any more or less rare, and the impact on golden bp items is still gonna be small
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105485

SorIe wrote:
Jerry2004 wrote:
SorIe wrote:
Jerry2004 wrote:
this is basically a way for rich people to become more richer
or a way for more suits to enter the economy, causing a drop in price for the low tier suits, allowing newer players to have more access to suits
that is true but it still seems to me like a bad idea as it might affect the prices to other items
theres literally 0 chance of it doing that, none of the other items other than golden bp items are gonna be any more or less rare, and the impact on golden bp items is still gonna be small
my point is that the more money we introduce in the system the more pricey items get and this is already noticeable as the prices r keep growing for seemingly no reason
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105487

Jerry2004 wrote:
SorIe wrote:
Jerry2004 wrote:
SorIe wrote:
Jerry2004 wrote:
this is basically a way for rich people to become more richer
or a way for more suits to enter the economy, causing a drop in price for the low tier suits, allowing newer players to have more access to suits
that is true but it still seems to me like a bad idea as it might affect the prices to other items
theres literally 0 chance of it doing that, none of the other items other than golden bp items are gonna be any more or less rare, and the impact on golden bp items is still gonna be small
my point is that the more money we introduce in the system the more pricey items get and this is already noticeable as the prices r keep growing for seemingly no reason
yeah but we're not introducing more money into the system, we're adding more suits?

this lowers prices if anything
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105489

Jerry2004 wrote:
SorIe wrote:
Jerry2004 wrote:
SorIe wrote:
Jerry2004 wrote:
this is basically a way for rich people to become more richer
or a way for more suits to enter the economy, causing a drop in price for the low tier suits, allowing newer players to have more access to suits
that is true but it still seems to me like a bad idea as it might affect the prices to other items
theres literally 0 chance of it doing that, none of the other items other than golden bp items are gonna be any more or less rare, and the impact on golden bp items is still gonna be small
my point is that the more money we introduce in the system the more pricey items get and this is already noticeable as the prices r keep growing for seemingly no reason

You should avoid commenting if you don't know what you're even talking about. No items in the server have a tied value to them and therefore you aren't introducing any "money" into the economy, they would only be able to be purchased with the money that's already in the server.
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105495

SorIe wrote:
TheXnator wrote:
Probably shouldn't be putting more suits into the economy.

this post just reeks of a lack of experience with the current state of the gamemode

the gamemode at this stage revolves around suits and special items, why would be putting a few more into the economy every friday be such a negative thing?

keep in mind these are the cheapest suits, making them a good option for newcomers

arguing for the idea of not adding any more items into the economy is essentially arguing for the server's demise at this stage

Because the gamemode should not revolve around suits and special items, especially since it is going to be easier for those who already have suits and special weapons to actually raid the vault and to prevent those without from raiding it, hence it is unlikely to add in these items for newer players.

When it comes to virtual economies, you don't want to just add in more currency, either in cash or liquid form (suit and whatnot). We should be looking into ways to drain suits and money out of the economy and keeping the control over the economy in the hands of the Community Team with various sinks and anchors rather than adding in more things like suits into the cycle, handing that over to the players and making the current hyper inflation even worse than it is currently.
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105499

TheXnator wrote:
SorIe wrote:
TheXnator wrote:
Probably shouldn't be putting more suits into the economy.

this post just reeks of a lack of experience with the current state of the gamemode

the gamemode at this stage revolves around suits and special items, why would be putting a few more into the economy every friday be such a negative thing?

keep in mind these are the cheapest suits, making them a good option for newcomers

arguing for the idea of not adding any more items into the economy is essentially arguing for the server's demise at this stage

Because the gamemode should not revolve around suits and special items, especially since it is going to be easier for those who already have suits and special weapons to actually raid the vault and to prevent those without from raiding it, hence it is unlikely to add in these items for newer players.

When it comes to virtual economies, you don't want to just add in more currency, either in cash or liquid form (suit and whatnot). We should be looking into ways to drain suits and money out of the economy and keeping the control over the economy in the hands of the Community Team with various sinks and anchors rather than adding in more things like suits into the cycle, handing that over to the players and making the current hyper inflation even worse than it is currently.
i approve 100%
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105503

TheXnator wrote:
SorIe wrote:
TheXnator wrote:
Probably shouldn't be putting more suits into the economy.

this post just reeks of a lack of experience with the current state of the gamemode

the gamemode at this stage revolves around suits and special items, why would be putting a few more into the economy every friday be such a negative thing?

keep in mind these are the cheapest suits, making them a good option for newcomers

arguing for the idea of not adding any more items into the economy is essentially arguing for the server's demise at this stage

Because the gamemode should not revolve around suits and special items, especially since it is going to be easier for those who already have suits and special weapons to actually raid the vault and to prevent those without from raiding it, hence it is unlikely to add in these items for newer players.

When it comes to virtual economies, you don't want to just add in more currency, either in cash or liquid form (suit and whatnot). We should be looking into ways to drain suits and money out of the economy and keeping the control over the economy in the hands of the Community Team with various sinks and anchors rather than adding in more things like suits into the cycle, handing that over to the players and making the current hyper inflation even worse than it is currently.

firstly: the concept is that they should already be available and aren't for some reason, spartan lasers and orange core printers aren't either because they're new too

additionally the concept that the gamemode shouldn't revolve around suits and special items is rather archaic, and hanging on to the prospect of "real roleplay" when it was literally always just about shooting each other shows a lack of experience with what SSRP has become - our SSRP server is its own unique beast and trying to remove what makes it fun and unique is literally just trying to kill the server - the items are why 99% of players play now and have played in the past so the concept of trying to remove them from the economy is ridiculous

secondly: the idea is that there needs to be more in rotation overall, which will lower prices - still a positive effect for new players

thirdly: it's not currency, as there's no set value to the suit, the only value is that defined by the player

finally: you're making out hyperinflation to actually have an impact in an isolated economy, there is little to no impact and the rate of increase on the amount of money you make is still proportional to the rate of inflation

primary income source is mining - gem prices adjusts over time as there's no defined price.

secondary source - printing - special printers have seen drastic drops in price to accommodate for the inflation and as such the risk of using these is minimal and the profit margins are large

the only real income source that has been left in the past is drugs, however that was a significant period of time ago and as far as I'm aware there's most likely gonna be some adjustments to drugs as a less risky option for new players
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Last Edit: 5 years 1 week ago by SorIe.
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105505

SorIe wrote:
TheXnator wrote:
SorIe wrote:
TheXnator wrote:
Probably shouldn't be putting more suits into the economy.

this post just reeks of a lack of experience with the current state of the gamemode

the gamemode at this stage revolves around suits and special items, why would be putting a few more into the economy every friday be such a negative thing?

keep in mind these are the cheapest suits, making them a good option for newcomers

arguing for the idea of not adding any more items into the economy is essentially arguing for the server's demise at this stage

Because the gamemode should not revolve around suits and special items, especially since it is going to be easier for those who already have suits and special weapons to actually raid the vault and to prevent those without from raiding it, hence it is unlikely to add in these items for newer players.

When it comes to virtual economies, you don't want to just add in more currency, either in cash or liquid form (suit and whatnot). We should be looking into ways to drain suits and money out of the economy and keeping the control over the economy in the hands of the Community Team with various sinks and anchors rather than adding in more things like suits into the cycle, handing that over to the players and making the current hyper inflation even worse than it is currently.

firstly: the concept is that they should already be available and aren't for some reason, spartan lasers and orange core printers aren't either because they're new too

secondly: the idea is that there needs to be more in rotation overall, which will lower prices - still a positive effect for new players

thirdly: it's not currency, as there's no set value to the suit, the only value is that defined by the player

finally: you're making out hyperinflation to actually have an impact in an isolated economy, there is little to no impact and the rate of increase on the amount of money you make is still proportional to the rate of inflation

primary income source is mining - gem prices adjusts over time as there's no defined price.

secondary source - printing - special printers have seen drastic drops in price to accommodate for the inflation and as such the risk of using these is minimal

the only real income source that has been left in the past is drugs, however that was a significant period of time ago and as far as I'm aware there's most likely gonna be some adjustments to drugs as a less risky option for new players
as far as i noticed the prices of printers have gone up than down
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105507

Jerry2004 wrote:
SorIe wrote:
TheXnator wrote:
SorIe wrote:
TheXnator wrote:
Probably shouldn't be putting more suits into the economy.

this post just reeks of a lack of experience with the current state of the gamemode

the gamemode at this stage revolves around suits and special items, why would be putting a few more into the economy every friday be such a negative thing?

keep in mind these are the cheapest suits, making them a good option for newcomers

arguing for the idea of not adding any more items into the economy is essentially arguing for the server's demise at this stage

Because the gamemode should not revolve around suits and special items, especially since it is going to be easier for those who already have suits and special weapons to actually raid the vault and to prevent those without from raiding it, hence it is unlikely to add in these items for newer players.

When it comes to virtual economies, you don't want to just add in more currency, either in cash or liquid form (suit and whatnot). We should be looking into ways to drain suits and money out of the economy and keeping the control over the economy in the hands of the Community Team with various sinks and anchors rather than adding in more things like suits into the cycle, handing that over to the players and making the current hyper inflation even worse than it is currently.

firstly: the concept is that they should already be available and aren't for some reason, spartan lasers and orange core printers aren't either because they're new too

secondly: the idea is that there needs to be more in rotation overall, which will lower prices - still a positive effect for new players

thirdly: it's not currency, as there's no set value to the suit, the only value is that defined by the player

finally: you're making out hyperinflation to actually have an impact in an isolated economy, there is little to no impact and the rate of increase on the amount of money you make is still proportional to the rate of inflation

primary income source is mining - gem prices adjusts over time as there's no defined price.

secondary source - printing - special printers have seen drastic drops in price to accommodate for the inflation and as such the risk of using these is minimal

the only real income source that has been left in the past is drugs, however that was a significant period of time ago and as far as I'm aware there's most likely gonna be some adjustments to drugs as a less risky option for new players
as far as i noticed the prices of printers have gone up than down
not sure what server you play on but printers have gone a fuck ton down from what they used to be
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105508

Jerry2004 wrote:
SorIe wrote:
TheXnator wrote:
SorIe wrote:
TheXnator wrote:
Probably shouldn't be putting more suits into the economy.

this post just reeks of a lack of experience with the current state of the gamemode

the gamemode at this stage revolves around suits and special items, why would be putting a few more into the economy every friday be such a negative thing?

keep in mind these are the cheapest suits, making them a good option for newcomers

arguing for the idea of not adding any more items into the economy is essentially arguing for the server's demise at this stage

Because the gamemode should not revolve around suits and special items, especially since it is going to be easier for those who already have suits and special weapons to actually raid the vault and to prevent those without from raiding it, hence it is unlikely to add in these items for newer players.

When it comes to virtual economies, you don't want to just add in more currency, either in cash or liquid form (suit and whatnot). We should be looking into ways to drain suits and money out of the economy and keeping the control over the economy in the hands of the Community Team with various sinks and anchors rather than adding in more things like suits into the cycle, handing that over to the players and making the current hyper inflation even worse than it is currently.

firstly: the concept is that they should already be available and aren't for some reason, spartan lasers and orange core printers aren't either because they're new too

secondly: the idea is that there needs to be more in rotation overall, which will lower prices - still a positive effect for new players

thirdly: it's not currency, as there's no set value to the suit, the only value is that defined by the player

finally: you're making out hyperinflation to actually have an impact in an isolated economy, there is little to no impact and the rate of increase on the amount of money you make is still proportional to the rate of inflation

primary income source is mining - gem prices adjusts over time as there's no defined price.

secondary source - printing - special printers have seen drastic drops in price to accommodate for the inflation and as such the risk of using these is minimal

the only real income source that has been left in the past is drugs, however that was a significant period of time ago and as far as I'm aware there's most likely gonna be some adjustments to drugs as a less risky option for new players
as far as i noticed the prices of printers have gone up than down
???????

gencorp printers are 10mil avg - they were 10mil when they first released - when jugg suits were 15mil
festive printers are 10mil avg
magik printers are 10mil avg
iridium printers are 10mil avg

gpps used to be the best printer and worth about 50mil, now the best printer is the xmas which is worth 25mil

i don't see where you're getting these points from
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105510

Can we put most of this discussion on the other thread I kinda don't want to have to go through like 500000 posts to get all the opinions ;)
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105511

Nafe wrote:
Jerry2004 wrote:
SorIe wrote:
Jerry2004 wrote:
SorIe wrote:
Jerry2004 wrote:
this is basically a way for rich people to become more richer
or a way for more suits to enter the economy, causing a drop in price for the low tier suits, allowing newer players to have more access to suits
that is true but it still seems to me like a bad idea as it might affect the prices to other items
theres literally 0 chance of it doing that, none of the other items other than golden bp items are gonna be any more or less rare, and the impact on golden bp items is still gonna be small
my point is that the more money we introduce in the system the more pricey items get and this is already noticeable as the prices r keep growing for seemingly no reason

You should avoid commenting if you don't know what you're even talking about. No items in the server have a tied value to them and therefore you aren't introducing any "money" into the economy, they would only be able to be purchased with the money that's already in the server.
i might not know everything about how the hole thing works as i never taut about it except today and i might give a better response later ... please try to not be rude were trying to make the server better for everyone i'm not trying to ruin it
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105514

SorIe wrote:
Jerry2004 wrote:
SorIe wrote:
TheXnator wrote:
SorIe wrote:
TheXnator wrote:
Probably shouldn't be putting more suits into the economy.

this post just reeks of a lack of experience with the current state of the gamemode

the gamemode at this stage revolves around suits and special items, why would be putting a few more into the economy every friday be such a negative thing?

keep in mind these are the cheapest suits, making them a good option for newcomers

arguing for the idea of not adding any more items into the economy is essentially arguing for the server's demise at this stage

Because the gamemode should not revolve around suits and special items, especially since it is going to be easier for those who already have suits and special weapons to actually raid the vault and to prevent those without from raiding it, hence it is unlikely to add in these items for newer players.

When it comes to virtual economies, you don't want to just add in more currency, either in cash or liquid form (suit and whatnot). We should be looking into ways to drain suits and money out of the economy and keeping the control over the economy in the hands of the Community Team with various sinks and anchors rather than adding in more things like suits into the cycle, handing that over to the players and making the current hyper inflation even worse than it is currently.

firstly: the concept is that they should already be available and aren't for some reason, spartan lasers and orange core printers aren't either because they're new too

secondly: the idea is that there needs to be more in rotation overall, which will lower prices - still a positive effect for new players

thirdly: it's not currency, as there's no set value to the suit, the only value is that defined by the player

finally: you're making out hyperinflation to actually have an impact in an isolated economy, there is little to no impact and the rate of increase on the amount of money you make is still proportional to the rate of inflation

primary income source is mining - gem prices adjusts over time as there's no defined price.

secondary source - printing - special printers have seen drastic drops in price to accommodate for the inflation and as such the risk of using these is minimal

the only real income source that has been left in the past is drugs, however that was a significant period of time ago and as far as I'm aware there's most likely gonna be some adjustments to drugs as a less risky option for new players
as far as i noticed the prices of printers have gone up than down
???????

gencorp printers are 10mil avg - they were 10mil when they first released - when jugg suits were 15mil
festive printers are 10mil avg
magik printers are 10mil avg
iridium printers are 10mil avg

gpps used to be the best printer and worth about 50mil, now the best printer is the xmas which is worth 25mil

i don't see where you're getting these points from
idk what u saw but what i saw in shop were iridium for 25 mil magik 20 mil festive 30 mil and gencorp 25mil and i wont trow in the xmas with is 60-70 mil now witch is far to overpriced
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[SSRP Suggestion] Nanos & ACSes in Golden Vault 5 years 1 week ago #1105517

Jerry2004 wrote:
SorIe wrote:
Jerry2004 wrote:
SorIe wrote:
TheXnator wrote:
SorIe wrote:
TheXnator wrote:
Probably shouldn't be putting more suits into the economy.

this post just reeks of a lack of experience with the current state of the gamemode

the gamemode at this stage revolves around suits and special items, why would be putting a few more into the economy every friday be such a negative thing?

keep in mind these are the cheapest suits, making them a good option for newcomers

arguing for the idea of not adding any more items into the economy is essentially arguing for the server's demise at this stage

Because the gamemode should not revolve around suits and special items, especially since it is going to be easier for those who already have suits and special weapons to actually raid the vault and to prevent those without from raiding it, hence it is unlikely to add in these items for newer players.

When it comes to virtual economies, you don't want to just add in more currency, either in cash or liquid form (suit and whatnot). We should be looking into ways to drain suits and money out of the economy and keeping the control over the economy in the hands of the Community Team with various sinks and anchors rather than adding in more things like suits into the cycle, handing that over to the players and making the current hyper inflation even worse than it is currently.

firstly: the concept is that they should already be available and aren't for some reason, spartan lasers and orange core printers aren't either because they're new too

secondly: the idea is that there needs to be more in rotation overall, which will lower prices - still a positive effect for new players

thirdly: it's not currency, as there's no set value to the suit, the only value is that defined by the player

finally: you're making out hyperinflation to actually have an impact in an isolated economy, there is little to no impact and the rate of increase on the amount of money you make is still proportional to the rate of inflation

primary income source is mining - gem prices adjusts over time as there's no defined price.

secondary source - printing - special printers have seen drastic drops in price to accommodate for the inflation and as such the risk of using these is minimal

the only real income source that has been left in the past is drugs, however that was a significant period of time ago and as far as I'm aware there's most likely gonna be some adjustments to drugs as a less risky option for new players
as far as i noticed the prices of printers have gone up than down
???????

gencorp printers are 10mil avg - they were 10mil when they first released - when jugg suits were 15mil
festive printers are 10mil avg
magik printers are 10mil avg
iridium printers are 10mil avg

gpps used to be the best printer and worth about 50mil, now the best printer is the xmas which is worth 25mil

i don't see where you're getting these points from
idk what u saw but what i saw in shop were iridium for 25 mil magik 20 mil festive 30 mil and gencorp 25mil and i wont trow in the xmas with is 60-70 mil now witch is far to overpriced
that's dady's ridiculously overpriced shop, which he puts up in hopes that stupid people buy them (which they do for some reason idk why)

i regularly see very good printers selling for very cheap e.g I've been able to buy 2 ice printers for 15mil each quite recently, and I've bought a lot of xmas printers for under 25mil each.

printers are just cheap atm
  • SorIe
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