Rick Johnson wrote:
This event isn't harmful to the economy, nor the player-base. It's such a small thing it won't have much impact.
The reason people don't enjoy themselves on the server is because of the item scarcity. From the way things are laid out, you can (virtually) only obtain suits through real-money purchases.
If we want to see some improvement I would begin to look into the ways we could make suits and special items obtainable through means such as crafting or via an NPC (questing, new stores etc.)
I think a lot of you are failing to see that if you don't need absurd amounts of money to purchase an item (and rather, you obtain them through crafting, questing, or something along those lines), it'll really incentivize players to stay, producing a higher player-base.
Because, as it stands now, seeing the large prices on our items - and not fully knowing how to earn the money to purchase the items - is a major turn-off to the new players who join the server.
And if there are no players flowing in, the server will begin to decline because, inevitably, players who have been here for a while, will leave (when old players leave it's usually with different reasonings, though, such as boredom or exhaustion of the game).
The main points are;
A) They’re making people more likely to RIP other people’s suits and therefore decreasing the amount of suits in the economy, this in hand will then increase the price due to the lack of stock of these items.
B )The people who will win are the people who are already rich, they are best equipped with suits and IP weapons that no one who had started recently could actually compete with. This means that the golden items will just go to the people who already have the money to obtain these items and therefore just increase the gap between new and old players