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TOPIC: [DEATHRUN] Changelogs

[DEATHRUN] Changelogs 2 years 5 months ago #1368406



[31/10/2021] Changelogs:
[ADD] New Map: dr_bunker
[CHANGE] Changed Shout-voting music from default to custom music: featuring Sam, Broken and Red.
[CHANGE] Velocity Limit is now 550.
[CHANGE] Double XP was turned on for the Update week.
[FIX] Titles will no longer show on people in ghostmode.

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[DEATHRUN] Changelogs 2 years 1 month ago #1379806



[12/03/2022] Changelogs:
[ADDED] ConVar console command for adjusting the Velocity Limit.

[CHANGE] Velocity Limit is now disabled.

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[DEATHRUN] Changelogs 1 year 8 months ago #1388568



[22/07/2022] Changelogs:
[ADD] New Map: dr_combinecastle_finalfix
[ADD] Records UI: New !record command will open a window, showing you the top 3 records and your personal best of the current map. You also get the option view all the records of the other maps.
[ADD] Power Rounds: new !powerround / !pr and !powerroundmenu / !prmenu commands lets you vote for power round.

List of Power Rounds added [ Click to expand ]

[ADD] AFKs will now automatically be moved to spectator mode.
[ADD] New setting to toggle spectator mode.
[ADD] For Head Admins and above, a new zone type can be used to fix missing or broken traps.
[CHANGE] Velocity Limit is now 1000.
[CHANGE] Damage dealt to props increased to 2x base damage.
[CHANGE] !content command brought back.
[CHANGE] Removed "Freerun" button on dr_windows_xp_sfw.
[FIX] [RTD] Rick Roll now works again.
[FIX] HUD now shows the correct avatar of the player you are spectating.
[FIX] All unlock weapon models should no longer have missing textures.
[FIX] All maps should now have end zones. So you can set records on them.
[FIX] Last secret trap on dr_zombie_school_final will now kill the player.
[FIX] Players who joined during the round will no longer cause an error for having zero kills.

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Last Edit: 1 year 8 months ago by Sam..
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[DEATHRUN] Changelogs 1 year 7 months ago #1392625



[03/09/2022] Changelogs:
[ADD] New Map: deathrun_dr_pains_facility_beta
[ADD] Pointshop Setting that lets you activate traps by "attacking" the trap activation button, instead of pressing E on it.
[ADD] Power Rounds:
List of Power Rounds added [ Click to expand ]

[CHANGE] !content command now links to a new collection with relevant server content.
[CHANGE] The Garry's Mod taskbar icon will now blink when a new round is about to start, if you are tabbed out.
[CHANGE] Runners are now frozen, for 2 seconds, while the new round is starting.
[CHANGE] Round ending time reduced to 8 seconds, from 10 seconds.
[CHANGE] Power Rounds messages now play sounds.
[CHANGE] Slightly increased chance of a random Power Round activating.
[CHANGE] Power Rounds:
List of Power Rounds changed [ Click to expand ]

[FIX] If someone got the last Power Rounds it would say that the player both voted and got the last vote.
[FIX] Bloodbait smoke grenades should no longer cause an error.
[FIX] [Records UI] Issues with images not loading and names overlapping said images.
[FIX] Web Taunts (Thanks Callum)

[REMOVED] Old commands that would cause errors.

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[DEATHRUN] Changelogs 1 year 7 months ago #1393461



[18/09/2022] Changelogs:
[ADD] New Event Systemtm
[ADD] New !leaderboard command and UI
[FIX] Significantly reduced movement jitteriness/lag with Power Rounds that changes the gravity
[FIX] Other small fixes

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[DEATHRUN] Changelogs 1 year 5 months ago #1396400



[09/11/2022] Changelogs:
[ADD] Player profile UI. !profile will display a new UI with a shortcut to the !leaderboard UI and an option to change custom colored name (if you have one). Planned to be expanded on in the future.
[ADD] Halloween fog and effects.
[ADD] New collectables that players can collect during events that have them enabled.
[ADD] New system to store, change & give custom colored names to players without editing code.
[ADD] Command alias for !leaderboard: !lb

[CHANGE] Reduced the reach of the large cylinder trap on dr_combinecastle_finalfix_zarp. Before it could kill players that were way further down the hallway.

[FIX] edit: Was finally able to fix map records not loading in the !records UI :lol:
[FIX] Other small fixes.

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Last Edit: 1 year 5 months ago by Kanna.. Reason: :zarp:
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[DEATHRUN] Changelogs 1 year 4 months ago #1397261



[CHANGE] Halloween fog disabled.
[CHANGE] F1 opens pointshop settings menu instead of the F4 menu.

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[DEATHRUN] Changelogs 1 year 3 months ago #1398821


[21/12/2022] Changelogs:
[ADD] Maps:
  • deathrun_marioworld_finalob
  • deathrun_sonic_fixed
[ADD] New option in F2 to change HUD theme/type.
[ADD] Christmas themed collectables.
[ADD] Power Rounds:
Added Power Rounds [ Click to expand ]


[CHANGE] Added an invisible wall to prevent +2x trap skip on deathrun_sonic_fixed.
[CHANGE] Reduced the volume on some sounds on deathrun_marioworld_finalob.
[CHANGE] Updated rapsheet addon.
[CHANGE] [Power Round] Speed 0.5x disabled from deathrun_cb_egypt_v1 due to it making a trap impassable.

[FIX] Button claiming should now prevent other Deaths from using your claimed buttons.
[FIX] Button logging.
[FIX] Power Rounds persisting after round ending unexpectedly.
[FIX] Power Rounds that change the players team would not update their run/sprint speed.
[FIX] Other small fixes.

[REMOVE] [Power Round] Speed Limit

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Last Edit: 1 year 3 months ago by Kanna.. Reason: forgot date
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[DEATHRUN] Changelogs 1 year 2 months ago #1401519


[10/02/2023] Changelogs:
[ADD] Maps:
  • dr_fall_guys_v2b_rdfix
[ADD] New HUD themes: Circle, Square, Speedometer.
[ADD] New options in F2 to change HUD position on screen.
[ADD] HUD element that displays the health of the prop you are looking at.
[ADD] ULX and other tools now generate a log message in the staff discord. Thanks to Callum.
[ADD] Unlocks:
List of added unlocks [ Click to expand ]


[CHANGE] Changed layout of HUD theme "Old"
[CHANGE] Power Rounds:
List of changed Power Rounds [ Click to expand ]


[FIX] Players should no longer be moved into specator mode for being AFK while loading in after a map change.
[FIX] Fixed a suspected cause of game crashes, related to unlocks.
[FIX] Fixed !stats command.
[FIX] [Power Round] Bouncy Castle fixed an infinite looping error.

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Last Edit: 1 year 2 months ago by Kanna..
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[DEATHRUN] Changelogs 1 year 1 month ago #1403937


[12/03/2023] Changelogs:
[CHANGE] Enabled killfeed
[CHANGE] Enabled HUD keys
[CHANGE] Reduced font sizes on some HUDs

[FIX] Fixed alignment, scaling and config of the 'Old' HUD
[FIX] Fixed an error related to HUDs.


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[DEATHRUN] Changelogs 1 year 1 month ago #1404028


[13/03/2023] Changelogs:
[CHANGE] [Power Round] Speed 2x disabled from dr_fall_guys_v2b_rdfix due to it making a trap impassable.

[FIX] Fixed being able to spectate dead players. You will now be moved to another player when the player you are spectating dies.
[FIX] Reduced likelihood of players being spawned in opposite team's spawn under heavy server load.
[FIX] Fixed exploit on deathrun_aztecworld where Deaths could open the arsenal door.
[FIX] Added end zone to dr_fall_guys_v2b_rdfix.
[FIX] [Power Round] Deathless fixed an error.

[REMOVE] [Power Round] Flipped Vision.

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[DEATHRUN] Changelogs 1 year 1 month ago #1404455


[20/03/2023] Changelogs:
[ADD] Maps:
  • deathrun_tribute_final
  • deathrun_impossible_zarp
  • dr_ramesses_revenge_v3


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[DEATHRUN] Changelogs 1 year 1 week ago #1406211


[08/04/2023] Changelogs:
[ADD] Added text to the scoreboard that shows which round the map is on.
[ADD] New HUD theme 'Classic'
[ADD] Console command 'dr_rtd' you can use to bind RTD to a key. Otherwise RTD is bound to 'gmod_undo' (Z key by default).
[ADD] 5 Unlocks: Bayonet, Flip, Bowie, Falchion and Butterfly Knife | Forest - levels 2 to 12.
[ADD] Power Rounds:
Added Power Rounds [ Click to expand ]


[CHANGE] Reworked Killfeed.
[CHANGE] Reworked Prop HP HUD.
[CHANGE] Reworked parts of the Power Rounds system.
[CHANGE] Reworked Ghost Mode collisions.
[CHANGE] Added shadow to white HUD text to improve readability.
[CHANGE] Added barrier to prevent Runners from getting to the scouts ending early on deathrun_poker_final5.

[FIX] Hopefully eliminated all instances of Runners, Deaths & Ghosts spawning in opposite team's spawn.
[FIX] Fixed Ghost trails showing. (Thanks to Joshua)
[FIX] Fixed an error with unlocks and unlock-model inconsistencies.
[FIX] Fixed errors with some Power Rounds.
[FIX] Fixed Web Taunts not being logged to staff clients.

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[DEATHRUN] Changelogs 11 months 2 weeks ago #1408056


[02/05/2023] Changelogs:
[FIX] Fixed an issue with the level system (unlocks) that would cause serious lag. Your Deathrun Experience should feel much smoother now. Previous workaround: players would drop and pick up their weapon again, or change from first person to third person camera, to fix this.

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[DEATHRUN] Changelogs 10 months 4 weeks ago #1409578


[21/05/2023] Changelogs:
[ADD] [Power Round] Bullet Sponge - Runners gain a lot of health and Deaths are given weapons to drain Runners health.
[ADD] Unlocks support with events using the new knife collectables theme.
[ADD] ULX time formatting + option.

[CHANGE] Most HUDs now display armor - should the player have any.
[CHANGE] Deaths will now take credit for kills with traps.
[CHANGE] Added some more death reason texts to the killfeed.

[FIX] Fixes to the killfeed.
[FIX] Fixes to HUDs.
[FIX] Fixed some issues related to Power Rounds.
[FIX] Fixed !profile competition placement text.
[FIX] !leaderboard sorting.
[FIX] All maps have end zones and spawns again.

[REMOVE] MOTD ULX command.

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[DEATHRUN] Changelogs 6 months 2 weeks ago #1415961


[30/09/2023] Changelogs:
[ADD] Maps:
  • deathrun_gyro_final_v3

[CHANGE] Expanded the Event System features.
[CHANGE] [Power Round] Team Deathmatch will switch the players knife to a randomly selected gun.
[CHANGE] [Power Round] Speed 0.5x speed increased.
[CHANGE] [Power Round] Bullet sponge rebalanced health, Runners will take compounding damage so they die faster from traps.

[FIX] Fixed an error with collectables.
[FIX] Fixes to unlocks.
[FIX] Fixed an error caused by the old database addon.
[FIX] Fixed an sql error that was spamming the console.
[FIX] Fixed an error with the stats command.
[FIX] Fixed lag. - Thanks to Callum
[FIX] Optimized networking - Thanks to Callum
[FIX] Fixed an exploit with Power Rounds system - Thanks to Callum for pointing it out
[FIX] Increased the tickrate of zones, reducing players being able to pass through them without it noticing.
[FIX] Some HUDs should be less visually broken after changing game resolution.
[FIX] [Power Round] Bunny walk fixed jump animation.
[FIX] [Power Round] Fixed an bug that could cause players to get stuck due to another player leaving the server during round change.

[REMOVE] Maps:
  • dr_ramesses_revenge_v3
[REMOVE] Removed bloodbait grenades addon.
[REMOVE] [RTD] Removed instakill - Thanks to Callum

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[DEATHRUN] Changelogs 2 months 2 weeks ago #1420357


[03/02/2024] Changelogs:
[ADD] Free Mode addon
[ADD] SSJ - Speed on Sixth Jump addon

[CHANGE] Updated !content collection
[CHANGE] Small maintenance changes to Awarn and Rapsheet addon
[CHANGE] Halved the chance of a random Power Round
[CHANGE] Higher resolution HUD avatars

[FIX] Fixed an error with a Power Rounds
[FIX] Fixed an error with exploit-remover code
[FIX] Fixed an issue with unlocks
[FIX] Fixed an error with F2 settings menu

[REMOVE] Removed some maps temporarily

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[DEATHRUN] Changelogs 1 month 1 week ago #1421520


[09/03/2024] Changelogs:
[CHANGE] All the temporarily removed maps are available again
[CHANGE] Ghosts can use !respawn / !r to be brought back to spawn

[FIX] Various fixes

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