Aspect wrote:
As Jabbe said Defenders finaly have the upper hand which they should have since we are the ones risking to lose our printers and we have to constantly be on our guard. And since the raiders can keep raiding every 10 minutes until they win the odds must favour the defenders to create balance.
Otherwise people are just gonna go back to complaining how no one on Zarp bases anymore.
Basically this yeah.
Well put, removing something that benefits defenders would be dumb, since defenders already have a hard time pushing off 6 people raiding for 30min straight, which happened yesterday right flex
- May I point out why this suggestion is really bad?
: Raiders can loophold a raid, and basically raid for 30 minutes straight, this is something that needs FIX, because it makes raiding so much more op than defending. Why would you EVER nerf defending, when raiders have the upper hand by miles?