BoldFX wrote:
Yes they are valid reasons. I'm not going into politics but people had reasons to assassinate them. What I am proposing is the whole, I want this guys miner job so I'll place a hit because I'm salty. That is an issue.
Then the question falls? What is valid?
Would to piss someone off count?
Would to kill someone for a raid?
Because they ask for hits?
Because they are a hitman?
Because they are in a gang?
Where's the definition because by itself, no-reason is still a reason.
You need to think about how this would be implemented and look into the deeper issues.
What would it bring, what would it stop, what issues would it cause now and in the future.
An example of this is the common sense rule, at the time it worked but as the game got more complex it got more convoluted and in the end it was removed.