Jim_Jam wrote:
Alex The Dragon wrote:
Jim_Jam wrote:
If there are multiple people around a HS then sure getting DNA off of it would be the most efficient way to find out who is using it.
If there’s only one person by it then you know for certain who used it meaning DNA isn’t needed.
Either way we shouldn’t have a rule stating that you need to get DNA before killing. As long as players know that they need to be 100% sure of who is using the HS before killing then it’s upto them if they want to get DNA or not.
I don’t know why TTT players want every situation to be in the rules. This is a “oh there are multiple people around my HS and someone is using it so I should get DNA to find out who is using it so I don’t RDM” type situation. Literally no point in a rule being added for it.
The reason why I want this as a rule is so staff have tangable proof instead of having to rely on the honor system to deal with these kinds of reports like they have to do with:
- Unidentified bodies
- [Burning bodies/li]
- Hiding bodies
- Throwing nades (staff can't decide if the nade is close to players if players do not get hurt [e.g. throwing an incend inside the tester when someone wants to bring the gold block but nobody's dumb enough to run through the fire])
- Throwing the gold block/diamonds
- Propkilling
- T baiting
- C4 placing (only arming, defusing and picking up is shown in logs)
- Picking up/holding T weapons
- Entering the T room
- Eating a sandwich
- Pushing people off of cliffs into water
- Pushing people into a T trap without it going off
This is one of the things you can find out without the use of death scenes.
1. Giving the entire community a list of excuses they can use for RDMing is only going to make matters worse.
2. Changing the rule only makes a detectives life harder, they shouldn’t have to bother messing around with DNA if they know for certain who used the HS, regardless of whether it’s logged or not.
3. Staff members should be able to detect the players that are clearly abusing this and RDMing constantly. This means that they can go into spectator mode (or just spectate when they die) and watch the player in question to ensure that he’s following the rules.
4. No death scene
1. Anyone with half a brain can figure out that because staff don't have death scenes they can't reasonably be expected to fairly slay people for these reasons.
2. All they have to do is equip the dna scanner and left click the hs anytime after the person has used the hs. This can be after the person has died. (since all that matters is that the usage is in logs)
3. How have you become owner of TTT if this is how you deal with reports? Staff can go into spectator mode and make presumptions if someone is a rdmer, and you're saying that staff can
punish based on these presumptions. Why does staff even have logs then, if they can just go into spectator mode and decide there? I suppose staff is also supposed to do that with everything I said in that list.
I'm sure staff goes into spectator mode for the reports they can't handle with the information currently available to them. It's not like it's totally unreasonable for you to expect them to do that.
4. No death scenes.