Jim_Jam wrote:
If there are multiple people around a HS then sure getting DNA off of it would be the most efficient way to find out who is using it.
If there’s only one person by it then you know for certain who used it meaning DNA isn’t needed.
Either way we shouldn’t have a rule stating that you need to get DNA before killing. As long as players know that they need to be 100% sure of who is using the HS before killing then it’s upto them if they want to get DNA or not.
I don’t know why TTT players want every situation to be in the rules. This is a “oh there are multiple people around my HS and someone is using it so I should get DNA to find out who is using it so I don’t RDM” type situation. Literally no point in a rule being added for it.
The reason why I want this as a rule is so staff have tangable proof instead of having to rely on the honor system to deal with these kinds of reports like they have to do with:
- Unidentified bodies
- [Burning bodies/li]
- Hiding bodies
- Throwing nades (staff can't decide if the nade is close to players if players do not get hurt [e.g. throwing an incend inside the tester when someone wants to bring the gold block but nobody's dumb enough to run through the fire])
- Throwing the gold block/diamonds
- Propkilling
- T baiting
- C4 placing (only arming, defusing and picking up is shown in logs)
- Picking up/holding T weapons
- Entering the T room
- Eating a sandwich
- Pushing people off of cliffs into water
- Pushing people into a T trap without it going off
This is one of the things you can find out without the use of death scenes.