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★ ZARPGAMING.COM - DarkRP S1 ★ ZARPGAMING.COM - DarkRP S2 ★ ZARPGAMING.COM - DarkRP S3 Suggestion Title: Money Sink Ideas How would it benefit the server: Increase in money sinks. Potential Issues/Exploits: These things not really having effect on the already rich players and it just impacting and disadvantaging the poorer ones more. Additional notes: I am no economics wizard, I have very very basic understanding of it but want I want to suggest is this: When applying for Mayor the cost to enter should change depending on your own personal economy. The richer you are, the more expensive applying to enter the job should become. Similarly to the Nightclub. Buildings, specifically doors you own should charge you every 20 - 30 minutes for simply owning them, despite being a small amount users who base for long periods of time will begin to notice it adds up. Again prices could vary depending on the users economy. Fuel prices could probably also change but it really doesn't matter that much purely because of the infinite fuel upgrade. |
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By increasing the prices on these things, you will only decrease demand. Thus, in theory, the overall money being sunk should remain relatively the same. Richer players will probably not care though, and just buy these things as they regularly would so this could be a viable suggestion, it just really depends on how much you are raising the prices by.
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Ex - TTT Server Owner
Ex - TF2 HA, Prophunt SA Ex - SSRP Administrator
Last Edit: 6 years 4 months ago by Henny.
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Henny wrote:
By increasing the prices on these things, you will only decrease demand. Thus, in theory, the overall money being sunk should remain relatively the same. Richer players will probably not care though, and just buy these things as they regularly would so this could be a viable suggestion, it just really depends on how much you are raising the prices and how much it will affect poorer players more. Yeah but I guess that is what you would want, richer players not really caring despite them having to pay more, in turn I guess you are passively removing more money from the economy. |
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Nafe wrote:
Henny wrote:
It is a good way of getting rid of money, but Im just wondering if it will disproportionately affect poorer players as they have less to spend (fuel and owning doors) By increasing the prices on these things, you will only decrease demand. Thus, in theory, the overall money being sunk should remain relatively the same. Richer players will probably not care though, and just buy these things as they regularly would so this could be a viable suggestion, it just really depends on how much you are raising the prices and how much it will affect poorer players more. Yeah but I guess that is what you would want, richer players not really caring despite them having to pay more, in turn I guess you are passively removing more money from the economy. |
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Ex - TTT Server Owner
Ex - TF2 HA, Prophunt SA Ex - SSRP Administrator
Last Edit: 6 years 4 months ago by Henny.
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Henny wrote:
Nafe wrote:
Henny wrote:
It is a good way of getting rid of money, but Im just wondering if it will disproportionately affect poorer players as they have less to spend (fuel and owning doors)By increasing the prices on these things, you will only decrease demand. Thus, in theory, the overall money being sunk should remain relatively the same. Richer players will probably not care though, and just buy these things as they regularly would so this could be a viable suggestion, it just really depends on how much you are raising the prices and how much it will affect poorer players more. Yeah but I guess that is what you would want, richer players not really caring despite them having to pay more, in turn I guess you are passively removing more money from the economy. Yeah that was one of my problems creating this, I even mentioned it I think. The problem with the things I suggested is they are all nearly mandatory to use as a new player, fuel and doors especially. |
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You could make a soft cap where it only starts making you sink money if you have a certain amount or something, but then people might just buy a bunch of items to 'save' their money.
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I think we are missing some great money skins, some of which was already accepted.
zarpgaming.com/index.php/forum/server-is...ssrp-police-auctions zarpgaming.com/index.php/forum/server-is...om-title-more-custom the police cars which I cba to find right now. Or more stuff which I'm not sure was suggested yet such as tax in lotteries |
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The following user(s) said Thank You: Micky
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bump
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