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TOPIC: [SSRP] Fixing the economy

[SSRP] Fixing the economy 6 years 7 months ago #763955

Server Name:
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Suggestion Title:
Fix the economy
How would it benefit the server:
At this point the rich get richer and the poorer gets poorer
Potential Issues/Exploits:
nothing that i can see
Additional notes:

The only way of really doing this is money sinks, where money goes into the game and never comes out

Doors - instead of paying $50 to rent a door instead you could pay rent something like $1000 an hour with no resale money in turn taking money out and never giving them it back, this would reduce the hyper inflated economy
Bigger Fines - instead of the lousy 3k fine it should be like 1% of their money
Guns Cost More - guns from a dealers shop should be 5x more with the high amount of psg's usedthis would be a big money sink
Higher Maximun Mug - there are people walking around with 30bil but people can only rob 5k this should be increased by 5x
Fuel - fuel costs little at this point it should cost more once again based upon your money
Transaction Tax - costs like 0.1% of amount transfered
Printers cost energy - like $20 per printer
Or you could simply Displace everyones money by 1 or 2 place value(s)
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[SSRP] Fixing the economy 6 years 7 months ago #763957

I've seen many fix the economy threads but this is the first one that actually writes a valid way of doing it, I like the ideas except for the printer one. The door one could be a little different too, that would be cool.

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[SSRP] Fixing the economy 6 years 7 months ago #763968

but then it would become impossible for new people to start out
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[SSRP] Fixing the economy 6 years 7 months ago #763970

Muhammed Ali wrote:
but then it would become impossible for new people to start out
In many cases I said a percentage of the money or the starting money could be increased
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Studio Banter wrote:
Mage you will always be remembered as the first person to write a fuck you list on Zarp and a bonus for not getting it deleted.
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[SSRP] Fixing the economy 6 years 7 months ago #763982

More money sinks too
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[SSRP] Fixing the economy 6 years 7 months ago #763991

By the logic in your post rich people and poor people will be paying the same thing and receiving the same thing. This is not a fix and would actually break the economy as it might cause the flow of money to stop.
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[SSRP] Fixing the economy 6 years 7 months ago #763993

Roy Specter wrote:
By the logic in your post rich people and poor people will be paying the same thing and receiving the same thing. This is not a fix and would actually break the economy as it might cause the flow of money to stop.
i said a percentage of the money in some of them so the poor will pay less
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[SSRP] Fixing the economy 6 years 7 months ago #763998

The fuck your on about so it will take 10mill from me when I get arrested? Fuck no
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[SSRP] Fixing the economy 6 years 7 months ago #764003

This would have a minute impact if anything at all, it's pretty fucked.
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[SSRP] Fixing the economy 6 years 7 months ago #764032

Bigger Fines - instead of the lousy 3k fine it should be like 1% of their money

me likey
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[SSRP] Fixing the economy 6 years 7 months ago #764034

This would be a minor thing for the rich, but drastical for the poor people. :minussp:
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[SSRP] Fixing the economy 6 years 7 months ago #764038

spodermon wrote:
This would be a minor thing for the rich, but drastical for the poor people. :minussp:

Bank yo $ then
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[SSRP] Fixing the economy 6 years 7 months ago #764052

This wouldn't work, not in a million years. What could work, that'd be reducing the amount of shit people get and enforcing a system where sources of valuable items aren't broken and they are capped to a certain amount per individual /per IP or whatever. Since there's no real "human" work behind any possession or good, the value of any good is (in reality) equal to how much of it exists and how "good" it is (what are it's applications and how beneficial are they). Consumers are limited by their available money in Zarp (money in reality is the cash as well as the goods they own). If you wanna fix the fucking economy, you need to make shitton of money worthless , or plainly put, establish a controlled market.
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[SSRP] Fixing the economy 6 years 7 months ago #764058

dankek wrote:
This wouldn't work, not in a million years. What could work, that'd be reducing the amount of shit people get and enforcing a system where sources of valuable items aren't broken and they are capped to a certain amount per individual /per IP or whatever. Since there's no real "human" work behind any possession or good, the value of any good is (in reality) equal to how much of it exists and how "good" it is (what are it's applications and how beneficial are they). Consumers are limited by their available money in Zarp (money in reality is the cash as well as the goods they own). If you wanna fix the fucking economy, you need to make shitton of money worthless , or plainly put, establish a controlled market.

Give this man an auplause
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[SSRP] Fixing the economy 6 years 7 months ago #764064

wb people that have 500k like me
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[SSRP] Fixing the economy 6 years 7 months ago #764066

DarrenB wrote:
wb people that have 500k like me
That's why I say a percentage of the players money
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[SSRP] Fixing the economy 6 years 7 months ago #764113

What about people like me that have 20,000$, i'm not going to pay 1,000$ for on stupid door that i'll lose in a minute of time.
:minussp:
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Last Edit: 6 years 7 months ago by Katje. Reason: $$$
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[SSRP] Fixing the economy 6 years 7 months ago #764121

the 1% thing is dumb, if people with 10B get arrested they will get fined for 100m? lmao
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[SSRP] Fixing the economy 6 years 7 months ago #764122

Nutzu3650XL wrote:
dankek wrote:
This wouldn't work, not in a million years. What could work, that'd be reducing the amount of shit people get and enforcing a system where sources of valuable items aren't broken and they are capped to a certain amount per individual /per IP or whatever. Since there's no real "human" work behind any possession or good, the value of any good is (in reality) equal to how much of it exists and how "good" it is (what are it's applications and how beneficial are they). Consumers are limited by their available money in Zarp (money in reality is the cash as well as the goods they own). If you wanna fix the fucking economy, you need to make shitton of money worthless , or plainly put, establish a controlled market.
a cap on items would hurt new/poor players even more, since they'll obtain them harder and less of them compared to those who have a dozen of alts, and an IP limit could be worked around too with a little bit of effort


Cap on items is not the same as making the items harder to obtain; in fact, the former would benefit the poor while the latter would be beneficial solely for the rich. Read better pl0x
IP limit + steam ID limit would not be easy to work around because if you knew more stuff about VPNs , one of the few disadvantages are the shitty DL/UP speeds.
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[SSRP] Fixing the economy 6 years 7 months ago #765438

Audie wrote:
dankek wrote:
This wouldn't work, not in a million years. What could work, that'd be reducing the amount of shit people get and enforcing a system where sources of valuable items aren't broken and they are capped to a certain amount per individual /per IP or whatever. Since there's no real "human" work behind any possession or good, the value of any good is (in reality) equal to how much of it exists and how "good" it is (what are it's applications and how beneficial are they). Consumers are limited by their available money in Zarp (money in reality is the cash as well as the goods they own). If you wanna fix the fucking economy, you need to make shitton of money worthless , or plainly put, establish a controlled market.

Give this man an auplause
I would if he wasn't completely wrong.
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