RP Name: Jaffar Bin Hamdan
Time Zone: UTC +4
Link to Steam Profile: steamcommunity.com/id/anikingamers
SteamID: STEAM_0:1:72835123
Current Gametracker Profiles: www.gametracker.com/player/anikingamers/...arpgaming.com:27015/
Server 1 -
www.gametracker.com/player/anikingamers/...arpgaming.com:27015/
Estimated Server Time:
17920 minutes. About 299 hours, rounding up. (I do not have 2 weeks of activity, but by the time the meeting takes place, I will have had 2 weeks of consistent activity and I have no intention of losing it)
Languages I speak:
English
Farsi
French
Explain "Random Death Match" and give an example scenario:
The term 'random death match' is a term typically associated with a random killing taking place, without the use of roleplay. A scenario could be a person walking around the map, minding their own business, not causing any trouble or threat to any individual, but someone shooting and killing them without a reason of roleplay. No mugging or raiding took place, this was just a murder. This action is typically referred to as RDM.
Explain "New Life Rule" and give an example scenario:
The 'new life rule' is a rule which states that a person must not go back to the place of their death for a certain period of time and must forget the events of their previous life. In Zarp, that time limit is 3 minutes of not going back into the same district. The person must also not seek revenge on this person as they're meant to forget the events which lead to their death. An example scenario would be during a raid. Someone is printing, gets raided and killed in the Warehouse District. They decide to go back there straight after their death. This would be breaking the NLR.
Explain how you would handle the following situation:
Player x accuses player y of RDMing him, the console log shows that player y killed player x.
In this situation, I would first ask for both sides of the story with both parties away from each other at different times. This way, I'd be able to get both sides of the story. I am typically good with analyzing situations and adapting my questions to pull the truth out of situations. This does not work on all people, however, so after getting their main stories, I'd ask either one of them if they were recording. Yes, the logs do show that player Y did, in fact, kill player X, but it could've been in self-defense or a raid. If no evidence is provided and the stories don't match up, I'd try to personally look for witnesses to see what their story is. If this doesn't match up, I'd let them both go with a verbal warning, but keep an eye on them for several minutes to make sure the incident isn't repeated.
Explain how you would handle the following situation:
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.
Like the previous scenario, I'd take all the same steps in trying to find out as much of the story as possible. If proof is provided, I'd act upon it. However, the kills being pretty close to one another does cause reason to believe that NLR had been broken. I'm not sure if the district of the kill is shown, but if it is, if the district the same for both kills, I would warn the offender. If the districts are different, it could mean that one player was seeking revenge, thus breaking the NLR rule, or, they were both involved in a separate RP scenario in a different area, which would mean that no rule was broken. This all depends on how the logs are presented and what, if any, evidence is provided.
Why I should be chosen (we recommend around 150 words):
I've played this server for around 3 or so years now. I took a big gap in the middle. Coming back, I've realized how much it's changed. People that play it daily don't tend to notice small things that an older member would notice. There is a gap in a relationship sometimes between mods and players as well as new players. Sometimes, people refuse to come back because of a bad first impression. I want to help fix this. Being in this position many times, I notice very small things. By having me, the higher staff can focus on the more important stuff, while others, like myself, focus on the small aspects. It's not always the biggest things which count for the most points. Nobody is ever perfect and there's always a way to improve. I'm always looking to improve in my personal life, and I don't see why I wouldn't do the same for Zarp. I have a history here and it's a great place. I just wanna do my part to make it better. Thank you to everyone for reading this, especially to Woggles, who answered all my questions and helped guide me the right way. Not letting go of the people who helped you is always important.