Richard Hoffmann wrote:
FluffyOP wrote:
Richard Hoffmann wrote:
Recently, many other communities have too been experiencing the same player count decrease, so it's easy to determine that the problem isn't in ZARP's SSRP server(s). There are two possibilities, the first being the fact that Garry's Mod is, in-fact, a 2004 game and with the release of all the new modern games, people are obviously moving onto playing them, and the second one being that It's finally Summer and that people are going on Holidays on which they are not able or just not willing to bring their PC and play games. That's just my idea of what might be the issue at the moment.
i dont know why people keep repeating that gmod itself is dying; it is just not true, we have actual data on this, which shows that garrys mod has a very consistent number of players playing, even since 2015.
furthermore, it also shows that the playerbase has been increasing not decreasing during summertime, which is another thing that people like to throw out there, which is just not true.
and even if we grant you all that which data disproves and say gmod and all servers are declining, it still doesnt explain zarps sharp decline, there are 290 servers above zarp. zarp use to be in the top 10 server rankings for months at a end.
steamcharts.com/app/4000#All
I fail to see where i said that Garry's Mod is dying, i said:
player count decrease, I've never said that it's now permanently fucked and that it is forever dead. I haven't been looking at any graphs nor statistics as i find most of them suprisingly inaccurate but rather shared what myself, and many others have been perceiving recently.
i dont think i made a huge leap in logic inferring that your statement "people are leaving to go to more modern games" could be construed as you claiming that the game is "dying", dying is the decline of something.
why would you bring up "forever dead", "permanently fucked"; i never alluded to you saying something of sorts.
to the point that you dont look at statistics and claim they are inaccurate.
the steamgraph stats are not inaccurate, steam itself shows publicly how many people are on a certain game, all that website does is compile those numbers and put them on the website with a bunch of cool options to show how the number has fluctuated over time. If you dont trust that website just go on steam community and it will show the players online there.
As for you not looking at graphs or stats, theres not much i can say other then thats a bad way to form an opinion as your view is clouded by bias. look up "hierarchy of evidence pyramid", anecdotal evidence doesnt even make the list, thats how bad it is as evidence.