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TOPIC: [IMPORTANT] [MUST READ] @ChuteUK

[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012940

.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012945

TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
function releaseUpdate(){
	finishUpdate();
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Something got in the 'way'.");
		setTimeout(releaseUpdate, 1.728e+8);
	})
}
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...
Last Edit: 6 years 2 months ago by DEADMONSTOR. Reason: owo
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012946

DEADMONSTOR wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Something got in the 'way'.");
		setTimeout(releaseUpdate, 1.728e+8);
	})
}
-Too many
                 coding
                            jokes
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012948

Nerds
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012949

DEADMONSTOR wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
function releaseUpdate(){
	finishUpdate();
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Something got in the 'way'.");
		setTimeout(releaseUpdate, 1.728e+8);
	})
}
Net.Read()
Net.write("excuse me for my slow programming it's just that Patrick didn't finish the "MAP" yet")
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EMP wrote:
Thats, not a bug change your steam name you dumby Onion.
Dumpy Onion Isn't Dumby Onion ;)
wrote my profile info in dec and bin enjoy decoding
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012950

DEADMONSTOR wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Something got in the 'way'.");
		setTimeout(releaseUpdate, 1.728e+8);
	})
}
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Map broke.");
		.then(() => releaseSummerUpdate()).catch(function (err) {
		    console.log("Sick.");
		    .then(() => releaseSummerUpdate()).catch(function (err) {
		        console.log("Soon");
		        setTimeout(releaseUpdate, 1.728e+8);
	    })
	})
}
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012951

NotCoolDude wrote:
DEADMONSTOR wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
function releaseUpdate(){
	finishUpdate();
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Something got in the 'way'.");
		setTimeout(releaseUpdate, 1.728e+8);
	})
}
Net.Read()
Net.write("excuse me for my slow programming it's just that Patrick didn't finish the "MAP" yet")
Used double quotes inside of double quotes!
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012952

TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
if("map_found" == mapComplete.Uppercase()) 
{
     for(int i = 0; i < players.getAll(); i++)
     {
          setMoneyAmount(player[i], 1000000000); 
     }
}

B)
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Last Edit: 6 years 2 months ago by catboy sven ツ.
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012953

NotCoolDude wrote:
DEADMONSTOR wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
function releaseUpdate(){
	finishUpdate();
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Something got in the 'way'.");
		setTimeout(releaseUpdate, 1.728e+8);
	})
}
Net.Read()
Net.write("excuse me for my slow programming it's just that Patrick didn't finish the "MAP" yet")

Undefined variable "MAP"
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012955

Agent Aspect wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
if("map_found" == mapComplete.Uppercase()) 
{
     for(int i = 0; i < players.GetAll(); i++)
     {
          setMoneyAmount(player[i], 1000000000); 
     }
}

B)
player.GetAll()
sir sorry

Also you're a meme:

www.reddit.com/r/ProgrammerHumor/comment...e_loop_instead_of_a/
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012956

TheXnator wrote:
DEADMONSTOR wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Something got in the 'way'.");
		setTimeout(releaseUpdate, 1.728e+8);
	})
}
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Map broke.");
		.then(() => releaseSummerUpdate()).catch(function (err) {
		    console.log("Sick.");
		    .then(() => releaseSummerUpdate()).catch(function (err) {
		        console.log("Soon");
		        setTimeout(releaseUpdate, 1.728e+8);
	    })
	})
}
Can you guys even actually code besides of making this jokes with creating functions and fake ETA of the update using logs? And massive numbers like 1.728*10^8
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EMP wrote:
Thats, not a bug change your steam name you dumby Onion.
Dumpy Onion Isn't Dumby Onion ;)
wrote my profile info in dec and bin enjoy decoding
Login or register to post a reply.
The following user(s) said Thank You: ItsCaspooky_x

[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012957

NotCoolDude wrote:
TheXnator wrote:
DEADMONSTOR wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Something got in the 'way'.");
		setTimeout(releaseUpdate, 1.728e+8);
	})
}
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Map broke.");
		.then(() => releaseSummerUpdate()).catch(function (err) {
		    console.log("Sick.");
		    .then(() => releaseSummerUpdate()).catch(function (err) {
		        console.log("Soon");
		        setTimeout(releaseUpdate, 1.728e+8);
	    })
	})
}
Can you guys even actually code besides of making this jokes with creating functions and fake ETA of the update using logs? And massive numbers like 1.728*10^8
madePointshopUpdate = {}
madePointshopUpdate["TheXnator"] = true
madePointshopUpdate["DEADMONSTOR"] = true
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012958

TheXnator wrote:
Agent Aspect wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
if("map_found" == mapComplete.Uppercase()) 
{
     for(int i = 0; i < players.GetAll(); i++)
     {
          setMoneyAmount(player[i], 1000000000); 
     }
}

B)
player.GetAll()
sir sorry

Also you're a meme:

www.reddit.com/r/ProgrammerHumor/comment...e_loop_instead_of_a/

y0u didn't see a thing!>!!> also i don't get the second thing? pretty sure a for loop is correct when you know the exact number of players are available. Correct me if i'm wrong doe :zarp: :zarp: :derp:
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012959

TheXnator wrote:
DEADMONSTOR wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Something got in the 'way'.");
		setTimeout(releaseUpdate, 1.728e+8);
	})
}
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Map broke.");
		.then(() => releaseSummerUpdate()).catch(function (err) {
		    console.log("Sick.");
		    .then(() => releaseSummerUpdate()).catch(function (err) {
		        console.log("Soon");
		        setTimeout(releaseUpdate, 1.728e+8);
	    })
	})
}
var timesAttempted = 0;

function releaseUpdate(){
	finishUpdate()
	if (timesAttempted > 3) {
		.finally(function() {
		   leaveCommunity();
		});
	}
	
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Map broke.");
		.then(() => releaseSummerUpdate()).catch(function (err) {
		    console.log("Sick.");
		    .then(() => releaseSummerUpdate()).catch(function (err) {
		        console.log("SoonTM");
		        setTimeout(releaseUpdate, 1.728e+8);
				timesAttempted++;
	    })
	})
}
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...
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The following user(s) said Thank You: TheXnator

[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012960

TheXnator wrote:
NotCoolDude wrote:
DEADMONSTOR wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
function releaseUpdate(){
	finishUpdate();
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Something got in the 'way'.");
		setTimeout(releaseUpdate, 1.728e+8);
	})
}
Net.Read()
Net.write("excuse me for my slow programming it's just that Patrick didn't finish the "MAP" yet")

Undefined variable "MAP"
"MAP" = %s "rp"
Better now?
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EMP wrote:
Thats, not a bug change your steam name you dumby Onion.
Dumpy Onion Isn't Dumby Onion ;)
wrote my profile info in dec and bin enjoy decoding
Login or register to post a reply.
The following user(s) said Thank You: ItsCaspooky_x

[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012961

TheXnator wrote:
NotCoolDude wrote:
TheXnator wrote:
DEADMONSTOR wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Something got in the 'way'.");
		setTimeout(releaseUpdate, 1.728e+8);
	})
}
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Map broke.");
		.then(() => releaseSummerUpdate()).catch(function (err) {
		    console.log("Sick.");
		    .then(() => releaseSummerUpdate()).catch(function (err) {
		        console.log("Soon");
		        setTimeout(releaseUpdate, 1.728e+8);
	    })
	})
}
Can you guys even actually code besides of making this jokes with creating functions and fake ETA of the update using logs? And massive numbers like 1.728*10^8
madePointshopUpdate = {}
madePointshopUpdate["TheXnator"] = true
madePointshopUpdate["DEADMONSTOR"] = true
gotCommunityDev = {}
gotCommunityDev["DEADMONSTOR"] = true
gotCommunityDev["TheXnator"] = false
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Last Edit: 6 years 2 months ago by bunnyslippers69. Reason: derp
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012962

Bunnyslippers69 wrote:
TheXnator wrote:
NotCoolDude wrote:
TheXnator wrote:
DEADMONSTOR wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Something got in the 'way'.");
		setTimeout(releaseUpdate, 1.728e+8);
	})
}
function releaseUpdate(){
	finishUpdate()
	.then(() => releaseSummerUpdate()).catch(function (err) {
		console.log("Map broke.");
		.then(() => releaseSummerUpdate()).catch(function (err) {
		    console.log("Sick.");
		    .then(() => releaseSummerUpdate()).catch(function (err) {
		        console.log("Soon");
		        setTimeout(releaseUpdate, 1.728e+8);
	    })
	})
}
Can you guys even actually code besides of making this jokes with creating functions and fake ETA of the update using logs? And massive numbers like 1.728*10^8
madePointshopUpdate = {}
madePointshopUpdate["TheXnator"] = true
madePointshopUpdate["DEADMONSTOR"] = true
gotCommunityDev["DEADMONSTOR"] = true
gotCommunityDev["TheXnator"] = false
doesCMDevJob["DEADMONSTOR"] = false
getsToldByCMDevToWork["TheXnator"] = true
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012963

Agent Aspect wrote:
TheXnator wrote:
Agent Aspect wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
if("map_found" == mapComplete.Uppercase()) 
{
     for(int i = 0; i < players.GetAll(); i++)
     {
          setMoneyAmount(player[i], 1000000000); 
     }
}

B)
player.GetAll()
sir sorry

Also you're a meme:

www.reddit.com/r/ProgrammerHumor/comment...e_loop_instead_of_a/

y0u didn't see a thing!>!!> also i don't get the second thing? pretty sure a for loop is correct when you know the exact number of players are available. Correct me if i'm wrong doe :zarp: :zarp: :derp:
That's not how we do a for loop in lua buddy.
Try for in pairs players.GerAll()
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EMP wrote:
Thats, not a bug change your steam name you dumby Onion.
Dumpy Onion Isn't Dumby Onion ;)
wrote my profile info in dec and bin enjoy decoding
Login or register to post a reply.
The following user(s) said Thank You: ItsCaspooky_x

[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012964

I'll point out the elephant in the room if I had the rank the community clearly wants me to hold this update would of been released to the public eye already!!!!
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[IMPORTANT] [MUST READ] @ChuteUK 6 years 2 months ago #1012965

NotCoolDude wrote:
Agent Aspect wrote:
TheXnator wrote:
Agent Aspect wrote:
TheXnator wrote:
.then(() => ssrpUpdate()).catch(function (err) {
    console.log("wait for map");
  })
if("map_found" == mapComplete.Uppercase()) 
{
     for(int i = 0; i < players.GetAll(); i++)
     {
          setMoneyAmount(player[i], 1000000000); 
     }
}

B)
player.GetAll()
sir sorry

Also you're a meme:

www.reddit.com/r/ProgrammerHumor/comment...e_loop_instead_of_a/

y0u didn't see a thing!>!!> also i don't get the second thing? pretty sure a for loop is correct when you know the exact number of players are available. Correct me if i'm wrong doe :zarp: :zarp: :derp:
That's not how we do a for loop in lua buddy.
Try for in pairs players.GerAll()
for k, ply in ipairs(player.GetAll()) do
code()
end

ipairs is better for player.GetAll() for the tiny little bit of efficiency
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