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TOPIC: What mummy changes would you like to see?

What mummy changes would you like to see? 4 years 5 months ago #1168499



Welcome to the mummy suit discussion thread!
In this weeks community council discussion, we have decided to open up for some choices regarding the mummy suit.
Some of the options we have come up with are the following:
- Adding a small holster timer.
- Adding a longer cool-down.


Now regarding these options, I believe they need some explanation. For the "holster timer", the suit would have a small delay of 1-2 seconds when taking it off, apart from last life. This would allow for more mummy suits to be taken out of the economy, more intense combat with the mummy suits and less complaints overall regarding the difficulty of ripping one.

Now along with each of these debuff's, a small buff would follow. Now with the holster timer, each following life would grant you 250 extra armor. For example; Life 1, 0 Armor. Life 2, 250 armor. Life 3 500 armor. This would allow for a chance of survival when respawning by giving you an extra chance.

With the "longer cool-down", This would extend the 30 second cool-down when re-equipping mummy suits, common complaints is how quickly a mummy suit user can re-equip their suit. This would make these users wait longer before using the mummy suit again.
Now feel free to discuss how your ideas below, or to use the provided poll to make your vote on these.
Best regards,
:zarp: The Community Council. :zarp:
just to bypass

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Last Edit: 4 years 5 months ago by OnionRings.
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What mummy changes would you like? 4 years 5 months ago #1168511

Huperchild wrote:
it doesnt let me vote

same, 2nd though!
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What mummy changes would you like to see? 4 years 5 months ago #1168512

if you have taken damage in the past x seconds you cant deequip or there is a timer when you respawn / use a life to when you can deequip it.
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What mummy changes would you like to see? 4 years 5 months ago #1168514

Make it so you cannot use a tactical insertion point when using a mummy suit, also increase the time to use the suit after holstering it, also add like a 2 second holster time on the suit so you cannot instantly holster when coming out of the grave. It brings a more strategic gameplay and you can't use it like a dumbass.
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What mummy changes would you like to see? 4 years 5 months ago #1168515

what you could do is; if you equip the mummy it will come out of a grave just like if you respawn, small changes could change a lot sometimes
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Last Edit: 4 years 5 months ago by JAEGERMEISTER.
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What mummy changes would you like to see? 4 years 5 months ago #1168516

I would like to see it removed :)
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What mummy changes would you like to see? 4 years 5 months ago #1168518

.carl wrote:
what you could do is; if you equip the mummy it will come out of a grave just like if you respawn, small changes could change a lot sometimes

I'd say give it a minute 30 second cooldown and this andthen mummy would be balanced!
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What mummy changes would you like to see? 4 years 5 months ago #1168527

I mean they are pretty rare as we speak begin worth around 4-5 Billion dollars!

So I think it would be best to add longer cooldown timer to the mummy suit.

Thanks for listening to the community :zarp: :zarp: :zarp:
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What mummy changes would you like to see? 4 years 5 months ago #1168532

i want my mum back does that count

on a serious note a better idea wouldve been not implementing this dumpster fire balance nightmare of an item in the first place, finding a way to just completely get rid of it is ur best bet, will need some small nerfs to juggs to compensate though
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Last Edit: 4 years 5 months ago by SorIe.
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What mummy changes would you like to see? 4 years 5 months ago #1168533

Longer equip time (Not de-equip)
when first equipped you come out the grave and cannot equip weapons.
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What mummy changes would you like to see? 4 years 5 months ago #1168552

In my opinion the suit should defiantly not have a de-duff as it has significantly less health and armor than the other suits. In fact I would like to see a buff to the suit as it has no increased movement speed or increased jump capability which ultimately gives the other suits a big advantage over it.
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What mummy changes would you like to see? 4 years 5 months ago #1168553

Sron wrote:
In my opinion the suit should defiantly not have a de-duff as it has significantly less health and armor than the other suits. In fact I would like to see a buff to the suit as it has no increased movement speed or increased jump capability which ultimately gives the other suits a big advantage over it.

But if you die you can respawn multiple times, aswell as having max hp of 1500 which is extremely strong.
And don't forget the DMG boost
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What mummy changes would you like to see? 4 years 5 months ago #1168555

Ezehzz wrote:
Sron wrote:
In my opinion the suit should defiantly not have a de-duff as it has significantly less health and armor than the other suits. In fact I would like to see a buff to the suit as it has no increased movement speed or increased jump capability which ultimately gives the other suits a big advantage over it.

But if you die you can respawn multiple times, aswell as having max hp of 1500 which is extremely strong.
And don't forget the DMG boost
The damage boost barely makes a difference as head shots are a thing
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What mummy changes would you like to see? 4 years 5 months ago #1168556

doesn't need a nerf or buff, its fine right now
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What mummy changes would you like to see? 4 years 5 months ago #1168559

reverse it to when you would m202 someone and you would get 2 bill health thanks
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What mummy changes would you like to see? 4 years 5 months ago #1168560

Huperchild wrote:
JMT Rankin wrote:
finlay wrote:
doesn't need a nerf or buff, its fine right now
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What mummy changes would you like to see? 4 years 5 months ago #1168562

Why change an item which has already been changed 2 times before?
Think before making these changes or these suits will be unstable with its ups and downs.
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What mummy changes would you like to see? 4 years 5 months ago #1168617

Bump!
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What mummy changes would you like to see? 4 years 5 months ago #1168628

Seeing as ggluon still works with mummy. I'd see a nerf needed. Or at least finishing a change before putting it out...
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What mummy changes would you like to see? 4 years 5 months ago #1168629

No retrying or trading the suit once dead is the only change needed from a pvp perspective it is balanced the only reason its overpowered is the may ways it can be avoided once dead to prevent the chance of ripping the suit
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