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Welcome to the mummy suit discussion thread!
In this weeks community council discussion, we have decided to open up for some choices regarding the mummy suit.
Some of the options we have come up with are the following:
- Adding a small holster timer.
- Adding a longer cool-down.


Now regarding these options, I believe they need some explanation. For the "holster timer", the suit would have a small delay of 1-2 seconds when taking it off, apart from last life. This would allow for more mummy suits to be taken out of the economy, more intense combat with the mummy suits and less complaints overall regarding the difficulty of ripping one.

Now along with each of these debuff's, a small buff would follow. Now with the holster timer, each following life would grant you 250 extra armor. For example; Life 1, 0 Armor. Life 2, 250 armor. Life 3 500 armor. This would allow for a chance of survival when respawning by giving you an extra chance.

With the "longer cool-down", This would extend the 30 second cool-down when re-equipping mummy suits, common complaints is how quickly a mummy suit user can re-equip their suit. This would make these users wait longer before using the mummy suit again.
Now feel free to discuss how your ideas below, or to use the provided poll to make your vote on these.
Best regards,
:zarp: The Community Council. :zarp:
just to bypass

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