While watching each clip I recommend slowing down the video speed to about 0.25 as it helps to see where the crosshair placement is and stuff like that. It also allows to watch the clip frame by frame if you pause and play it really quickly.
Video 1: PotatoeTheSalad - dundundun2
There are no damage logs in this video. So, it is difficult to tell who deals the damage to Andre. It is obvious that my first shot misses by a mile. My second shot does look like it hits however I highly doubt it is me who actually deals the damage here. The reason for this is firstly, my crosshair is quite a bit above where Andre currently is. Secondly Andre’s reaction to getting hit indicates it was Ham who damaged Andre and not me. He or She are looking straight in Ham’s direction with their sniper out… If it were me who hit Him or Her, they would be looking in my direction and not Ham’s.
My final shot could have hit Andre as I flicked a little past where he was standing…However, once again without the damage logs it is impossible to tell if it was me who got the final hit or Ham.
Video 2: XDFruitLoopsXD - Knowing exactly where a player is through the wall (Just call it wallhacks…)
I won’t bother explaining this video once again since I already done it in my previous appeal.
Appeal Attempt No.2
Video 3: PotatoeTheSalad dundundun (interesting naming)
The guy at 0:04 clearly got killed by someone else and not me.
The person at 0:06 just got out of the water. They did not spawn in considering how they did not pick up the shotgun that was right next to them.
My first shot on the target missed his head and hit his right shoulder because he moved slightly to his left while walking.
The second shot. I assume lag compensation kicked in here because my crosshair was close to the targets right leg but not exactly on him. so, I am guessing that is what happened here and no it is not hacks because I didn’t flick onto his head or chest. I literally shot his foot.
I don’t get to take a third shot as the person dies either because of my t buddy or because he used the suicide command in console… Once again.. no damage logs.. makes this whole thing sooo much harder to figure out and explain.
Henny was standing still which gave me time to line up a headshot and wait for exo to move away so he doesn’t see me shooting.
At 0:15 henny start to run forward and exo view of me is blocked by the tree so I take the shot and kill Henny. My crosshair wasn’t perfectly on Henny’s Head so no aimbot there…. Exo goes to Id the body which means he will be standing still…..which gives me a chance for ez headshot. Notice how I flicked past exo and then corrected my aim onto his head…I pulled my aim far to down and hit exo in his shoulder.. That is why he didn’t instantly die but he lost health. Since I clearly didn’t hit his head but his shoulder… clearly no aimbot here…
Exo dies to one of my teammates and not me… also shout out to that turtle who decided to attack me at 0:17 he is famous on youtube now xD.
Also, after exo dies notice how the game lags and frames are skipped…
Video 4: David HackerPersonMaybe
This video does look like aimbot if you play it at normal speed. However, if you slow it down to 0.25 you start to notice interesting things…
1. There are some frames missing. This could be because of lag or due to the fact he has low lerp with high ping… or his general fps... I am not 100% sure what caused this. However, you can tell there are frames missing because not only does my aim teleport to a different place but so, does the batman skin… At one frame the batman is alive and well…. Standing on a raised block and in the next frame he is dead and mid fall from the block he was standing on… Clearly some frame animations are missing between these two frames. (if you quickly pause and play the video you can pretty much play it frame by frame which better shows what I mean. With the missing frame)
2. After the frame skip/lag/magic teleporting aim…. (Whatever you wanna call it).. my crosshair is placed on the corpse’s head/neck. It is not perfectly placed on the head. If I did indeed have aimbot my crosshair would be placed a slightly up and to the left. So no aimbot there.
3. After the frame skip my crosshair continues to travel to where the batman originally was standing before the frame skips.. If he would still be standing there I would be aiming at his right leg/upper thigh…. and not his head or his chest. So once again no aimbot there.
4. There is no damage logs in this video which sucks cause idk where exactly I hit the guy…. However, I am pretty certain what actually happened is I flicked and hit the batman in his lower portion of the body while he was in motion. The lag compensation kicked in which would explain why the batman corpse is landing next to the block he was standing on and not falling over the cliff to the right if he died where he actually stood before the frame skip.
Video 5: Nay - Electic Boogaloo
In this video there’s also no damage logs…(I’m starting to notice a trend here…) and there are actually two small frame skips that I noticed.. these frame skips are not as large as the frame skip in video 4 so they are much more difficult to notice. This is because of the limited visibility of the T-rex and the fact he is standing still most of the time.
The first small frame skip is obviously at the start of the video when I “lock on” onto the T-rex.. Notice how the T-rex is looking away from the ladders. The ladders are about 90 degrees to his left…more or less. Yet when the frame skip/lock on happens he flicks that 90 degrees distance in one frame.
Now let’s look at what’s happening to me..I didn’t lock on onto him at all. I just simply flicked if you watch the “lock on” frame by frame there is one frame where I’m correcting my aim onto the T-rex.. That is One… Two… I’m not aiming at the T-Rex’s head perfectly.. my aim is a bit higher. It is on the same height as the T-Rex eyebrow. His actual head is much lower I would probably say that the first “o” in BoiandBoi is where I would aim if I had aimbot as that would be roughly the centre of his head because the T-rex skin is slightly bigger than the normal player skins. The T-rex is also in crouch position which means he is slightly leaning forward which further proves my point that I’m not actually aiming on his head.
The second frame skip/lock on happens at around 0:06.. However this time.. instead of locking on onto BoiandBoi’s head. My crosshair is way above his head it’s even above his title name.. so no aimbot lock on there.. either
I am assuming I got the kill considering the chat messages at the end of the video I am however a little confused on how I actually got that kill tho since I was still aiming above him and when I took the shot I was aimed at the stick thingy that’s on top of tower.. So I have no idea how that registered as a kill. Lag compensation wouldn’t have helped me here either. Soo idk but considering the fact that my aim didn’t move in any abnormal ways than obviously I didn’t kill him with any hacks.. I guess the server just gave that one to me.
If anything… out of all these 5 videos only 1 kill was super bs and I was unable to explain properly… why it happened the rest of them all had logical explanations to them and at least in my opinion didn’t show any solid proof of me hacking in any way.
I would also probably recommend to record the damage logs as well as it makes explaining these type of things much easier.. rather than guessing who got the kill or which hit actually counted and for how much.