Morgan wrote:
All players should have access to NPC's and their services, meaning even if the player over-shot the NPC location you are in no position to prioritize your own SSRP Inventory (Gold Jugg) over the SSRP Rules in the way that you did.
At the end of the day, he was denied access to the NPC by you, didn't hit you, and looked to me as if he had no intention of hitting you.
Firstly - access to NPC is false. Police officers have no business accessing the car scrapping NPC, as doing so would be corruption, removing that argument entirely, meaning the kill is ALREADY validated.
Secondly, he swerved towards him, and let me call back upon the SSRP rules:
EMP wrote:
2.2 Random Death Match - In order to kill or harm another player you require a valid role-play reason to do so. Crossfire is not an excuse for killing people nearby where you are raiding or shooting. This rule always applies unless another rule calls for an exception.
- Examples of valid reasons to kill another player:
The player enters a highly restricted area such as the bank vault or back of PD.
The player kills an ally or friend of yours.
The player attempts to destroy or steal your property.
The player acts threatening towards you.
Surely swerving a car towards him with clear intentions of killing him while he has an immobile suit on is threatening? Especially when you put it in context and realise he's a cop? Don't see what you're saying there that he had no intention of hitting him, seems like you're not looking at this situation with an objective view.