Today, we have released the second part of the Winter 2021 Update, here is what has changed:
New Features:
[ADDED] Jet Pack - Purchasable via both T and D menus. A flying device used to quick and easy transportation across the map!
[ADDED] Holy Hand Grenade - A highly explosive holy water grenade!
[ADDED] Minifier - Active this item to become smaller and faster, but more vulnerable!
[ADDED] Nyan Cat Gun - A meme gun which deals 1HP per hit and plays the Nyan Cat music! Purchasable via Traitor and Detective menus.
[ADDED] Turret - Deploy a turret and watch any enemy who steps in its range get shredded into small pieces. Purchasable via T-Menu.
[ADDED] Prop Disguiser - Use this item to turn into any prop on the map and disguise yourself from your enemies should you be in imminent danger. Purchasable via T-Menu.
[ADDED] Flying Pigeon Bomb - Summon a regular pigeon which will lock and follow the closest person to approach it - Upon contact it detonates. Purchasable via T-Menu.
[ADDED] Teleport Gun - A useful little pistol which teleports you to wherever you shoot it, 20 seconds delay. Purchasable via T-Menu and D-Menu.
[ADDED] Destructible Doors - HL2 doors across certain maps are now destructible, after they sustain a certain amount of damage, they will detach and fall down.
[ADDED] Paper Plane - A plane which upon deployment locks onto the nearest Terrorist in its vicinity (excluding Traitors), follows them and explodes upon touch. Purchasable via T-Menu.
[ADDED] Random Tester:
- Random Tester - A one-time use Detective item, when activated it will randomly test one terrorist who’s currently alive on the map and will tell the whole server whether they are innocent or not.
- Fake Tester - A one-time use Traitor item, when activated, after a certain amount of time, it will call out a random innocent terrorist for being a traitor.
[ADDED] Dart Gun:
- Muteness - Mute your players for a specific amount of time, during which they will be unable to use their microphone or chat to communicate.
- Blindness - Blind your players for a specific amount of time and watch them roam the map cluelessly.
- Poison – Poison your players for a specific amount of time, they will slowly take damage.
[ADDED] Double Jump - You are now able to double-jump should you press space twice in quick succession.
[ADDED] Handcuffs - Detectives can now handcuff other terrorists, after which they will drop their weapons and remain handcuffed for 30 seconds.
[ADDED] Pop-Up Gun - A funny meme gun which deals low damage but shops pop-up’s on the screen of the player which was shot. Purchasable via T-Menu.
[ADDED] Malfunctioning Gun - A Traitor weapon used to shoot player, who will then equip a random weapon in their inventory and start shooting uncontrollably. Purchasable via T-Menu.
[ADDED] Matter Bomb - A bomb which summons a black hole and sucks anyone who’s in its vicinity into it. Purchasable via T-Menu.
[ADDED] Harpoon – The harpoon has finally returned to our server! Traitors can buy a throwable harpoon which can be used to kill players.
[ADDED] Scoreboard Tagging – When using key binds for ttt_radio, the scoreboard will now automatically update and tag the player as a traitor, innocent or suspicious.
[ADDED] M4 SLAM – A mine which can be manually detonated or stuck onto a wall and used as a trip mine. This item can also be destroyed by shooting it, causing it to explode. Purchasable via T-Menu.
[ADDED] Randomat – Similar to power rounds, the randomat will run a random event every so often. We currently have 126 of them.
[ADDED] BringBackOldJester - Converts the Swapper to a Jester.
[ADDED] A Glitch has been patched - Changes a random Glitch into either an Innocent or a Traitor. There is a configurable chance that the player will be turned into an Innocent rather than a Traitor.
[ADDED] A player is acting suspicious - Changes a random player to either a Jester or a Traitor. There is a configurable chance that the player will be turned into a Jester rather than a Traitor.
[ADDED] A Random Person will explode every X seconds! Watch out! (EXCEPT DETECTIVES) - This one is pretty self-explanitory. Detraitors are also excluded from explosions.
[ADDED] A traitor will explode in X seconds! - This one is pretty self-explanatory.
[ADDED] An innocent has been upgraded! - A random innocent is upgraded to a Mercenary or is given the choice of becoming a Mercenary or a Killer.
[ADDED] Bad Gas - Drops random grenades (from the enabled types) at random players' feet on a configurable interval.
[ADDED] Bad Trip - Causes any player who is off the ground (by jumping, falling, etc.) to turn into a ragdoll temporarily.
[ADDED] Betrayed - Randomly converts one vanilla Traitor to be a Glitch.
[ADDED] Big Head Mode - Causes all players to have their heads grow to massive proportions.
[ADDED] Black Market Buyout - Disables Traitor and Detective shop, but periodically gives out free items from both.
[ADDED] Blerg - Players respawn repeatedly unless killed during a brief window where they can't use weapons.
[ADDED] Blind Traitors - Blinds all traitors for a configurable amount of seconds.
[ADDED] Boo! - Allows dead players to scare their target and make them drop their weapon.
[ADDED] Breadcrumbs - Follow the colorful trails to find the other players.
[ADDED] Bullseye - Only headshots do damage.
[ADDED] Butterfingers - Causes weapons to periodically slip out of players' hands.
[ADDED] Camp Fire - Sets any player that is camping (has not moved far enough in the configurable time) on fire. Any player who is set on fire this way will be extinguished when they move.
[ADDED] Can't stop, won't stop - Causes every player to constantly move forward.
[ADDED] Care Package - Spawns an ammo crate somewhere in the map that contains a free item from the various role shops.
[ADDED] Careful... - Set all Jesters and Swappers to a reduced (and configurable) amount of health.
[ADDED] Choose an Event! - Presents random events to be chosen, either by a single player or by vote.
[ADDED] Clownin' Around (aka We All Float Down Here) - Converts a Jester/Swapper to a Killer Clown.
[ADDED] Come on and SLAM! - Gives everyone an M4 SLAM and only allows players to use the M4 SLAM for the duration of the event. Will not trigger if there is a Jester or a Swapper since they cannot win during this event.
[ADDED] Communism! Time to learn how to share...! - Whenever anyone buys a weapon from a shop, all other players get that weapon too. They must not have anything in that slot already.
[ADDED] Compulsive Reloading - Slowly drains a user's ammo over time if they haven't fired recently.
[ADDED] Crabs are People - Spawns a configurable number of hostile headcrabs when a player is killed.
[ADDED] Dead Men Tell ALL Tales - Allows dead players to text chat with the living.
[ADDED] Dead Men Tell No Tales - Prevents corpses from being searched.
[ADDED] Derptective - Forces the detective(s) and Detraitor(s) to use the M249 H.U.G.E. with infinite ammo and an adjusted rate of fire.
[ADDED] Detraitor - The Detective has been corrupted and joined the Traitor team!
[ADDED] Don't be so Sensitive - Periodically changes each player's mouse sensitivity to a number within the configurable range.
[ADDED] Don't. Blink. - Spawns a configurable number of Weeping Angels, each attached to a different player. The Weeping Angel will kill their assigned player when the player's back is turned.
[ADDED] Don't Let it Go to Your Head - Grows a player's head by a set amount each time they kill. Also grows by the same size of their victim's head.
[ADDED] Double Cross - Changes a random vanilla Innocent into either a Glitch or a Traitor. There is a configurable chance that the player will be turned into a Glitch rather than a Traitor.
[ADDED] Double-Edged Sword - Reflects 1/2 of the damage you do back on yourself, but you also heal self-damage slowly.
[ADDED] Down Under - Flips your view upside-down.
[ADDED] Earthquake - Moves all props, ammo, and weapons a random amount in a random direction.
[ADDED] Election Day - Starts a two-part election. In the first part, players will nominate other players to become the president. The detective is not allowed to be nominate as they are already a President (per the GET DOWN MR. PRESIDENT Event).
[ADDED] Evasive Maneuvers - Causes players who are shot to "dodge" out of the way of further bullets.
[ADDED] Everything is as fast as Flash now! (XX% faster) - Causes everything (movement, firing speed, timers, etc.) to run a configurable amount faster than normal.
[ADDED] Friends for Life - Innocents win if they kill the jester, but traitors want them alive.
[ADDED] Flip the Script - Inverses everyone's health.
[ADDED] Flu Season - Randomly infects a player with the flu, causing them to sneeze occasionally. Also has a chance to spread to other players within a configurable distance.
[ADDED] Fog of War - Covers the map in a fog which restricts player view.
[ADDED] FREEZE! - All Innocents will Freeze (and become immune) every X seconds.
[ADDED] Gaining life for killing people? Is it really worth it... - Heals players who kill other players.
[ADDED] Gaseous Snake - Turns everyone invisible but envelopes them in smoke.
[ADDED] Get Down Mr. President! - Gives all Detectives extra health, but kills all members of the Innocent team if they get killed.
[ADDED] Ghostly Apparition - Dead players become ghosts who leave a trail of smoke as they drift through the world.
[ADDED] Gifts from the Dead - Allows dead players to give the living a single gift.
[ADDED] Glitch in the Matrix - Changes everyone's role to be either Glitch or Traitor and gives a random shop item.
[ADDED] Gun Game - Periodically gives players random weapons that would normally be found throughout the map.
[ADDED] Gunpowder, Treason, and Plot - Spawns explosive barrels around every player repeatedly until the event ends.
[ADDED] Harpooooooooooooooooooooon! - Gives everyone a Harpoon and only allows players to use the Harpoon for the duration of the event.
[ADDED] Hedge Your Bets - Dead players bet on who is going to live to the end. Winners are respawned to fight them.
[ADDED] Herd Immunity - Players vote for what type of damage they will be immune to for the rest of the round.
[ADDED] Honey, I shrunk the terrorists - Scales each player's size by a configurable ratio.
[ADDED] I don't think you realize the gravity of the situation - Gravity is changed every few seconds for a short period of time before reverting to normal. It goes gack and forth between being lowered and raised each time.
[ADDED] I love democracy, I love the republic. - Allows players to vote to kill someone repeatedly until the event ends.
[ADDED] I see dead people - Drops a Visualizer whenever a player is killed.
[ADDED] I'm feeling kinda ILL - Causes players to slowly lose health over time.
[ADDED] Incriminating Evidence - Forces a random player to say something incriminating without their knowledge.
[ADDED] Infinite Ammo! - Gives all weapons infinite ammo, allowing players to constantly shoot without reloading.
[ADDED] Infinite Credits for Everyone! - Gives all players essentially infinite credits for use in their shop menus (if they have one).
[ADDED] Jump Around! - Players can only move by multi-jumping.
[ADDED] Lonely Yogs - Drops a discombobmulator between two players who get too close.
[ADDED] Malfunction - Causes players to randomly shoot their gun.
[ADDED] Narration - Narrates common game activities.
[ADDED] No more Fall Damage! - Prevents any player from taking damage when they fall.
[ADDED] NO NERD HEALING - Prevents any player from regaining lost health.
[ADDED] No one can hide from my sight - Puts a green outline around every player.
[ADDED] NOT THE BEES - Spawns bees randomly around players.
[ADDED] Olympic Sprint (aka Infinite Sprint) - Disables sprint stamina consumption, allowing players to sprint forever.
[ADDED] One traitor, One Detective. Everyone else is a Jester. Detective is stronger. - This one is pretty self-explanitory except for the "Detective is stronger" part. That just means the detective has 200 health.
[ADDED] Opposite Day - Swaps movement keys to their opposites (e.g. Left is Right, Forward is Backward) and swaps the Fire and Reload keys.
[ADDED] Our Little Secret - Pairs players together, temporarily revealing their roles after a short delay.
[ADDED] Paranoid - Periodically plays gun and death sounds randomly around players.
[ADDED] Paranormal Activity - Allows the dead to buff or debuff their targets.
[ADDED] Poltergeists - Allows dead players to see and activate traitor traps.
[ADDED] praW emiT (aka Reverse Time Warp) - Causes everything (movement, firing speed, timers, etc.) to run a configurable amount slower than normal and intensifies on a configurable interval.
[ADDED] Prop Hunt - Converts all Jester/Swapper and innocent team members to the Innocent role, strip their weapons, and gives them a Prop Disguiser. Converts all monster and traitor team members to the Traitor role.
[ADDED] Quake Pro - Increases each player's Field of View (FOV) so it looks like you're playing Quake.
[ADDED] Random Health for everyone! - Gives everyone a random amount of health within the configurable boundaries.
[ADDED] Random xN - Triggers a configurable number of random events, one every 5 seconds.
[ADDED] Randomness Intensifies - Periodically triggers random Randomat events for the duration of this event.
[ADDED] Ransomat - Chooses a random person with a buy menu and forces them to buy an item from the shop or else they die.
[ADDED] RISE FROM YOUR GRAVE - Causes anyone who dies to be resurrected as a Zombie.
[ADDED] RISE FROM YOUR... Bees? - Dead players become harmless bees.
[ADDED] Rock, Paper, Scissors - Starts a game of Rock, Paper, Scissors between two players... to the death! A tie results in the players being soulbound to eachother.
[ADDED] [ADDED] Run For Your Life! - Hurts a player while they are sprinting.
[ADDED] Scouts Only - Forces everyone to use a rifle and lowers everyone's gravity.
[ADDED] Second Chance - Respawns the first player who is killed as a random vanilla role.
[ADDED] Sharing is Caring - When a player kills another, their inventory is swapped with their victims.
[ADDED] Shh... It's a Secret! - Runs another random Randomat event without notifying the players. Also silences all future Randomat events while this event is active.
[ADDED] SHUT UP! - Disables all sounds for the duration of the event.
[ADDED] The Sky is Lava - Players take damage while they are in the air.
[ADDED] Smoke Signals - Allows dead players to envelope their target in smoke.
[ADDED] So that's it. What, we're some kind of suicide squad? (aka Detonators) - Gives everyone a detonator for a random other player. When that detonator is used, the target player is exploded.
[ADDED] Social Distancing - Does a small amount of damage over time to players who spend too much time close to each other.
[ADDED] Sosig - Changes all primary weapon shooting sounds to "Sosig".
[ADDED] Soulmates - Pairs random players together. When either of the paired players is killed, the other is automatically killed as well.
[ADDED] Stick With Me - Pairs all players with another random player. Does a small amount of damage over time to players who spend too much time away from their partner.
[ADDED] Stop, I'm Bees! - Spawns a configurable number of bees when a player is killed.
[ADDED] Sudden Death! - Changes everyone to have only 1 health.
[ADDED] T-Rex Vision - Your vision is now based on movement. All players who aren't moving are invisible.
[ADDED] Taking Inventory - Swaps player inventories periodically throughout the round.
[ADDED] That Doesn't Sound Right - Shuffles weapon sounds at the start of the event.
[ADDED] The 'bar has been raised! - Increases the damage and push force of the crowbar.
[ADDED] The Cake is a Lie - Rains cakes down around players which have a 50/50 chance or either healing or hurting when eaten.
[ADDED] There's a cooldown on the jump! - Players can only jump once every configurable number of seconds.
[ADDED] There's this game my father taught me years ago, it's called "Switch" - Randomly switches positions of two players on a configurable interval.
[ADDED] They have a cave troll - Chooses a random traitor and makes them a strong giant with a club. Other random players are chosen to be smaller and given knives.
[ADDED] Time Warp - Causes everything (movement, firing speed, timers, etc.) to run a configurable amount faster than normal and intensifies on a configurable interval.
[ADDED] Total Magnetism - When a player dies, all nearby players will be pulled toward their corpse.
[ADDED] Total Mayhem - Causes players to explode when killed.
[ADDED] Try your best... - Gives each player a random pistol and main weapon that they cannot drop.
[ADDED] Typeracer - Type each word/phrase in chat within the configurable amount of time OR DIE!
[ADDED] Wasteful! - Every gunshot uses two bullets.
[ADDED] We learned how to heal over time, it's hard, but definitely possible... (aka Regeneration) - Causes players to slowly regenerate lost health over time.
[ADDED] We've updated our privacy policy. - Alerts all players when an item is bought from a shop.
[ADDED] What? Moon Gravity on Earth? - Changes the gravity of each player to the configurable scale.
[ADDED] What did I find in my pocket? - Gives each player a random buyable weapon.
[ADDED] What gamemode is this again? (aka Murder) - Changes the rules so the round plays like the Murder gamemode.
[ADDED] You can only jump once. - Kills any player who jumps a second time after this event has triggered.
[ADDED] Zom-Bees! - Spawns bees who spread zombiism to their victims. See the "RISE FROM YOUR GRAVE" event for additional configuration.
[ADDED] Custom Roles – 20 new roles have been added to the server, thanks to TheXnator for his hard work on this!
[ADDED] Jester (Goal: Get killed by another player)
• Has a chance to spawn instead of an Innocent
• Deals no damage to other players or props
• Takes no environmental damage (e.g. fire, fall, explosion…)
• Can message members of the traitor team using team text and voice chat but will not receive replies
[ADDED] Swapper (Goal: Get killed by another player and then fulfill their old goal)
• Has a chance to spawn instead of an Innocent
• Appears as a Jester to members of the traitor team
• Deals no damage to other players or props
• Takes no environmental damage (e.g. fire, fall, explosion…)
• Can message members of the traitor team using team text and voice chat but will not receive replies
[ADDED] Glitch
• Has a chance to spawn instead of an Innocent
• Appears as a Traitor (or Zombie) to members of the traitor team
• Prevents members of the traitor team from using team text and voice chat
[ADDED] Phantom
• Has a chance to spawn instead of an Innocent
• Haunts attackers on death
◦ Haunted players leave a smoke trail behind them
◦ Killing the haunted player will revive the Phantom on 50 health
◦ Detectives are notified when the Phantom is killed or revived
[ADDED] Hypnotist
• Has a chance to spawn instead of a Traitor
• Notified of team members and Jesters at the start of the round
• Spawns with a brain washing device
• When used on a dead body it will revive them at full health
• Changes the role of the revived player to Traitor
• Cannot be used on Jesters and Swappers
• Has access to a basic shop
• Spawns with no credits
• Gains a credit whenever enough innocent team members are killed
[ADDED] Revenger
• Has a chance to spawn instead of an Innocent
• Spawns with a soulmate
◦ If the soulmate is killed, the Revenger will get a radar ping to their killer
[ADDED] Drunk (Goal: Sober up and win with your team)
• Has a chance to spawn instead of an Innocent
• After three minutes the drunk will remember their role and become either an innocent or a traitor
• If the round would end before three minutes are up they instantly join the losing team and the round continues
[ADDED] Clown (Goal: Be the last player standing)
• Has a chance to spawn instead of an Innocent
• Appears as a Jester to members of the traitor team
• Deals no damage to other players or props
• Takes no environmental damage (e.g. fire, fall, explosion…)
• If the round would end the clown is activated and can deal/take damage as normal
[ADDED] Deputy
• Has a chance to spawn instead of an Innocent
• When the Detective dies the Deputy is promoted
◦ They can search bodies and buy Detective items once promoted
◦ Once promoted the Deputy appears as a Detective to everyone else
[ADDED] Impersonator
• Has a chance to spawn instead of an Traitor
• Notified of team members and Jesters at the start of the round
• Has access to a shop
◦ Spawns with one credit
◦ Gains a credit whenever enough innocent team members are killed
◦ Can buy a small collection of basic items
• When the Detective dies the Impersonator is promoted
◦ They can search bodies and buy Detective items once promoted
◦ Once promoted the Impersonator appears as a Detective to members of the innocent team
[ADDED] Beggar (Goal: Get someone to give you a shop item, then win with them)
• Has a chance to spawn instead of an Innocent
• Appears as a Jester to members of the traitor team
• Deals no damage to other players or props
• Takes no environmental damage (e.g. fire, fall, explosion…)
• When given a shop item the beggar joins the player who bought that item’s team
[ADDED] Old Man (Goal: Survive and win with either Innocents or Traitors)
• Has a chance to spawn instead of an Innocent
• Spawns with 1 health and 1 max health
• Can win with either team if they are alive at the end of the round
[ADDED] Mercenary
• Has a chance to spawn instead of an Innocent
• Has access to a shop
◦ Spawns with a credit
◦ Can buy items that are available to both Traitors and Detectives
[ADDED] Veteran
• Has a chance to spawn instead of an Innocent
• Gets notified and is given a full heal upon becoming the last remaining innocent
• Deals extra damage while they are the last remaining innocent
[ADDED] Assassin
• Has a chance to spawn instead of an Traitor
• Notified of team members and Jesters at the start of the round
• Has access to a shop
◦ Spawns with one credit
◦ Gains a credit whenever enough innocent team members are killed
◦ Can buy a small collection of basic items
• Spawns with a target
◦ Deals extra damage to the target and less damage to all other players
◦ After killing their target they are giving a new target after a short delay
◦ Killing a player other than the target will cause them to deal less damage for the rest of the round
[ADDED] Doctor
• Has a chance to spawn instead of an Innocent
• Has access to a shop
◦ Spawns with a credit
◦ Can buy a health station or a parasite cure
[ADDED] Parasite
• Has a chance to spawn instead of an Traitor
• Notified of team members and Jesters at the start of the round
• Has access to a shop
◦ Spawns with one credit
◦ Gains a credit whenever enough innocent team members are killed
◦ Can buy a small collection of basic items
• Infects attackers on death
◦ Infected players are killed after 90 seconds and the parasite will respawn
◦ If the infected player is killed within 90 seconds the parasite will not respawn
◦ Infected players can be cured with a detective item
[ADDED] Paramedic
• Has a chance to spawn instead of an Innocent
• Spawns with a defibrillator that can revive players
◦ Reviving a detective will change their role to innocent
[ADDED] Mad Scientist (Goal: Infect everyone and be the last players standing)
• Has a chance to spawn instead of an Innocent
• Spawns with a zombification device
◦ Using the zombification device on a dead body will respawn that player as a zombie
◦ Cannot be used on dead zombies
[ADDED] Paladin
• Has a chance to spawn instead of a Detective
• Has an aura that is visible to all players and effects other players inside it
◦ Slowly heals players inside the aura
◦ Reduces damage taken for players inside the aura from sources other than the paladin
• Has access to a shop
◦ Spawns with one credit
◦ Gains a credit whenever a member of the traitor team is killed
◦ Can buy a small collection of basic items
Fixes:
[FIXED] The traitor chance shown in the F1 menu has been fixed, it will now give the correct number instead of always showing "50".
[FIXED] RTV Map images for newly added maps from our first part of the TTT Winter Update (might take a bit to get approved and sync).
Changes:
[CHANGED] Double XP event has been enabled.
[CHANGED] The buy menu has now been updated, it is now much easier to navigate!
[CHANGED] The HUD has been updated.
[CHANGED] Death messages have been updated, they will now say what role the player was.
[CHANGED] The sprint key is now shift, double tapping W will no longer work.
[CHANGED] The traitor voice chat has been rebound to your "Suit Zoon" keybind in settings > keybinds, to solve conflicting keys.
[CHANGED] Our damage logs system has been updated, you will now be able to see much more detailed logs in the F8 menu, you will also be able to see reports you have created, if someone had DNA on you when you were killed etc.
Found a bug? Please report it here!