Turtle965 wrote:
Well mate my example of comparing it to real life was to say that if a law was broken 3 times he would be charged 3 times.
2 not every country has the death penalty and I really don't see the point of you bring that into the conversation. He/she would still be charged 3 times for the crime but would be given the death penalty. 3 slays 1 warn same concept.
3 If you ruin 3 peoples games why should that person be treated lightly. He willing killed 3 people for no reason in a round. If it was a mistake then he can write in his response that he is sorry but if the victim does not want to forgive him then that's the right of the victim and we should punish accordingly.
4 Its the decision of whoever was handling the report to make that decision. If he/she thinks that its a suitable punishment then it should be. Most the admins and mods on the server have been playing gmod for a long time. They were given the position for their experience on TTT and so that they can keep rule breakers off the server.
5 Punishments are there to deter players from doing it not to annoy anyone. It is there to stop others from doing it and to show that we do no accept ruler breakers on the server. If they made a mistake own up to it take the punishment. DO THE CRIME PAY THE TIME.
1) And I am trying to tell you that the video game is not as serious as real life. You can't be that strict when punishing people ingame. When they can learn from their mistakes with 1 or 2 slays, you don't have to slay them more.
2) I brought the death penalty up to prove you a point. You claim that since he ruined someone's round, his round should also be ruined cause it's only fair. But if the same logic worked in real life, if someone murdered someone else, then he should also be killed. Most punishment systems in real life focus on making the murder not murder again, they don't focus on how to kill the murderer. What I am trying to say is, because a guy ruined a round for 5 people, that doesn't mean 5 of his rounds should be ruined. He should be punished in a way, which is going to make him reconsider rulebreaking and/or make him learn from his mistakes.
3) Keep in mind that 1 round might last like 3 minutes. So he wasted 3 minutes of every guy he killed. But that doesn't mean you should waste 9+ of his. Punishing doesn't always work analogically. He might have killed these 3 people by mistake, because he forgot a rule or because he didn't understand a rule. In that case, even 1 slay is enough for him to understand and change, but if you slay him 3 times, he will leave the server and you will lose 1 player.
4) I agree. And that's why I ask you to trust me, because I got way more experience than you when it comes to staffing on a TTT server. Thing is, if a guy rulebreaks once or twice or even thrice, that doesn't mean that he will keep rulebreaking til you get him off the server. It's your job to try and make him change. If he doesn't change, then you may use ban as a last resort. But I am telling you, there were multiple cases, when people changed after I punished many times and they never broke a rule since.
5) Getting slayed is annoying and that's what deters people from RDMing. If you were slayed for 2 rounds, you would be annoyed and would not want this to happen to you again. So you stop breaking the rules. If you were slayed for 3+ rounds, you would say: "Fuck it, let's just join another server". You should make the users feel welcome and show them that you don't just want to punish them. They should man up and face the punishment and I agree with the "DO THE CRIME PAY THE TIME" and I never said they should't 'pay the time". But 2 rounds is enough "time" for them to reconsider what they did.
At the end of the day, you work for a community. The community's success is based on how many players are playing on its servers. So you should aim to try and keep as many players as possible and try to change the rulebreaker's behaviour, instead of shooting him out straight away.