Steam name:
Gurren Lagan
Link to Steam Profile:
steamcommunity.com/profiles/76561198122672058/
SteamID:
STEAM_0:0:81203165
Link to GameTracker for the server:
www.gametracker.com/player/Gurren%20Laga...arpgaming.com:27017/
Languages I speak:
Dutch, English, German (moderate level)
Explain ‘Random Death Match’ and give an example scenario:
Random Death Match simply defines the moment when a certain player kills another player without a valid reason. An example of a typical RDM would be: "shooting someone to death, based on suspicion, who was only standing on a typical sniping position with a sniper".
Give three examples of an acceptable KOS and its scenario:
1. It’s acceptable to KOS a player who threw a random nade into a group of players, who afterwards did not give an explanation for his or her action. –
Nades affecting other players
2. A player is allowed to KOS another player when he or she saw the player in question walking in to the T room, without giving an explanation whatsoever. –
Entering T room
3. Lastly, you can speak of an ‘acceptable KOS’ when a player kills another player, because the ‘KOSed’ player killed someone and walked away without ID’ing the body. –
walking away from Un’ided bodies
Give two examples of unacceptable KOS and their scenarios:
1. It is not allowed to kill someone
based on a skin which has been ordered to kos by a random player.
(- Random player: KOS HAGRID! player A: *Sees player B walking with a Hagrid Skin, and kills him or her on sight.
2. Killing b
ased on Suspicions is not allowed. One must have solid proof based on traitorous acts (e.g. carrying T weapon without notification, Killing innocent without valid explanation, throwing nades)
Why I should be chosen (we recommend around 100 words):
First of all I have been quite active on the server last months, being interactive with other players and trying to help the ones who stick with questions. I think I am capable enough to give neutral judgement in the most diverse cases, giving unbiased feedback in order to improve the playing environment on the server. The environment for players is also a reason for me to apply for this function. The server carries a well-mannered environment when staff members are online. However it is unfortunate to notice that sometimes the server still takes a 180 degree turn into ‘RDM town’ when no staff is on there to watch over the situation. I am willing to prevent that and help maintain the order in the server so people can freely enjoy the game.
Regards,