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BEFORE YOU LEAVE POSTIVES OR NEGATIVES...
I will be active from now on, so don't say "Become more active" because I am active now. This was a copy of my old app with slight modifications (gametime has changed ALOT) Last thing before when get into the actual app. I was denied for the wrong reason. Although they did find another reason, I would like to tell you that I have not got recent warns and it was a honest mistake they made. Actual Application: RP Name: Brother Zenternal Link to Steam Profile: steamcommunity.com/id/Zenternal/ SteamID: STEAM_0:0:99656932 Current Gametracker Profiles Server 1 - www.gametracker.com/player/Zenternal/play.zarpgaming.com:27015/ Server 2 - www.gametracker.com/player/Zenternal/play.zarpgaming.com:27025/ Age: 12 Estimated Server Time: 7000 minutes (137 hours approx) Languages I speak: English and a little bit of french. Explain "Random Death Match" and give an example scenario: Random Death Match (RDM) is when you kill players with no reason. For example, a gangster comes to the mine and kills miners for no reason. Explain "New Life Rule" and give an example scenario: New Life Rule (NLR) is when you die, you go back to the place (district) that you recently died at. There will be a NLR timer and when that ends, you can return to that location but NOT get revenge on the player you got killed by. For example, a hitman killed you and you are super mad. So you decide to go back to your NLR spot. If its either asking something like "why did you kill me?" or killing the hitman for revenge, it is still NLR. Explain "Metagaming" and give an example scenario: From what I believe when you metagame, it means that you use OOC to give advantages to other players or yourself. For example, (OOC) Brother Zenternal: Hitman, there is a bounty on a miners head, he is at the mine right now. Explain how you would handle the following situation: Player x accuses player y for RDMing him, the console log shows that player y killed player x. First ask if the player has tried to mug / raid or even the player had a hit on them. Next, I would ask for video proof or screenshots. If its true that player y RDMed player x, I would warn player y for RDM. Explain how you would handle the following situation: Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time. First I would check if they did break NLR. If they did, I would ask why they did it. If the reason isn't valid (which it never is), I would give player y a warn. Explain how you would handle the following situation: Player x calls for help in the OOC chat because his bank is being raided. I would warn them for metagaming. Why I should be chosen (we recommend around 150 words): I'm a trustworthy person, I don't break much rules. I am a fair person, I don't use my VIP to much of an advantage. I always let other players become the job they want to (/switchjob for example player y wants to become miner. I will try my best to get them a space, but not abuse my powers in the process.) I am very friendly with players and I don't get easily tempered or upset. I'm also experienced with ULX and the DarkRP admin commands as I have before owned a testing DarkRP server. |
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Ex SSRP Admin Ex Deathrun Admin www.steamcommunity.com/id/Zenternal/ zarpgaming.com/index.php/forum/general-d...ts-on-a-flood-server
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staff team would like to see you improve your activity this week.I would wait a week before applying |
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Positives
Knows the rules Often helps players Negatives None so far |
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The following user said Thank You: Zenternal
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The Review
Explain "Random Death Match" and give an example scenario: Random Death Match (RDM) is when you kill players with no reason. For example, a gangster comes to the mine and kills miners for no reason. <-- Explanation itself isn't wrong but bear in mind that players can also have an invalid reason for it still to be RDM, example is okay. Explain "New Life Rule" and give an example scenario: New Life Rule (NLR) is when you die, you go back to the place (district) that you recently died at. There will be a NLR timer and when that ends, you can return to that location but NOT get revenge on the player you got killed by. For example, a hitman killed you and you are super mad. So you decide to go back to your NLR spot. If its either asking something like "why did you kill me?" or killing the hitman for revenge, it is still NLR. <-- Explanation is decent, and so is the example, but I suggest reformulation hence players could be breaking NLR without the need to get revenge. Explain "Metagaming" and give an example scenario: From what I believe when you metagame, it means that you use OOC to give advantages to other players or yourself. For example, (OOC) Brother Zenternal: Hitman, there is a bounty on a miners head, he is at the mine right now. <-- Example is okay, explanation can be expanded on. Explain how you would handle the following situation: Player x accuses player y for RDMing him, the console log shows that player y killed player x. First ask if the player has tried to mug / raid or even the player had a hit on them. Next, I would ask for video proof or screenshots. If its true that player y RDMed player x, I would warn player y for RDM. <-- You shouldn't limit yourself only to certain scenarios such as a mug or a raid, and you should always ask for a kill reason first. And I also doubt screenshots can be solid proof against such a case. Explain how you would handle the following situation: Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time. First I would check if they did break NLR. If they did, I would ask why they did it. If the reason isn't valid (which it never is), I would give player y a warn. <-- How exactly would you check if someone broke NLR? We have no logs of locations and you can't simply base your judgement only on the logs. You must first try to get a confession, and if you can't get to one, the accuser needs proof. Consider cases such as spawnkilling and self defense. Explain how you would handle the following situation: Player x calls for help in the OOC chat because his bank is being raided. I would warn them for metagaming. <-- I wouldn't say it is an incorrect way of handling stuff but it seems pretty harsh IMO. We don't really want mods handing out warns like flyers. A verbal warning first would do, if the player continues, then it's alright. Also FYI, SSRP uses FAdmin and not ULX. Verdict I honestly have seen you as a friendly person and you definitely have potential, but I suggest reviewing the rules once again and get a good amount of activity per day, each day to prove us that you will remain active. Good luck! |
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Edited 10 years 8 months ago by Nutzu3650XL. Reason: Fuck auto correct
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The following user said Thank You: Zenternal
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Nutzu3650XL wrote:
The Review Explain "Random Death Match" and give an example scenario: Random Death Match (RDM) is when you kill players with no reason. For example, a gangster comes to the mine and kills miners for no reason. <-- Explanation itself isn't wrong but bear in mind that players can also have an invalid reason for it still to be RDM, example is okay. Explain "New Life Rule" and give an example scenario: New Life Rule (NLR) is when you die, you go back to the place (district) that you recently died at. There will be a NLR timer and when that ends, you can return to that location but NOT get revenge on the player you got killed by. For example, a hitman killed you and you are super mad. So you decide to go back to your NLR spot. If its either asking something like "why did you kill me?" or killing the hitman for revenge, it is still NLR. <-- Explanation is decent, and so is the example, but I suggest reformulation hence players could be breaking NLR without the need to get revenge. Explain "Metagaming" and give an example scenario: From what I believe when you metagame, it means that you use OOC to give advantages to other players or yourself. For example, (OOC) Brother Zenternal: Hitman, there is a bounty on a miners head, he is at the mine right now. <-- Example is okay, explanation can be expanded on. Explain how you would handle the following situation: Player x accuses player y for RDMing him, the console log shows that player y killed player x. First ask if the player has tried to mug / raid or even the player had a hit on them. Next, I would ask for video proof or screenshots. If its true that player y RDMed player x, I would warn player y for RDM. <-- You shouldn't limit yourself only to certain scenarios such as a mug or a raid, and you should always ask for a kill reason first. And I also doubt screenshots can be solid proof against such a case. Explain how you would handle the following situation: Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time. First I would check if they did break NLR. If they did, I would ask why they did it. If the reason isn't valid (which it never is), I would give player y a warn. <-- How exactly would you check if someone broke NLR? We have no logs of locations and you can't simply base your judgement only on the logs. You must first try to get a confession, and if you can't get to one, the accuser needs proof. Consider cases such as spawnkilling and self defense. Explain how you would handle the following situation: Player x calls for help in the OOC chat because his bank is being raided. I would warn them for metagaming. <-- I wouldn't say it is an incorrect way of handling stuff but it seems pretty harsh IMO. We don't really want mods handing out warns like flyers. A verbal warning first would do, if the player continues, then it's alright. Also FYI, SSRP uses FAdmin and not ULX. Verdict I honestly have seen you as a friendly person and you definitely have potential, but I suggest reviewing the rules once again and get a good amount of activity per day, each day to prove us that you will remain active. Good luck! Thank you for reviewing my application. I appreciate the time you have put into writing this up. If my app fails, I will be sure to check back and use your advice. |
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Ex SSRP Admin Ex Deathrun Admin www.steamcommunity.com/id/Zenternal/ zarpgaming.com/index.php/forum/general-d...ts-on-a-flood-server
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The following user said Thank You: Nutzu3650XL
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Friendly, active, app looks good, great friend. But you should expand "How would you deal with someone Metagaming"
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Human is the name for a beast that can't rejoice their life without sacrifices. Former Deathrun Administrator Former SSRP Administrator Former Teamspeak Staff
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iJetzy wrote:
Friendly, active, app looks good, great friend. But you should expand "How would you deal with someone Metagaming" Thank you. I will edited it in the morning. |
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Ex SSRP Admin Ex Deathrun Admin www.steamcommunity.com/id/Zenternal/ zarpgaming.com/index.php/forum/general-d...ts-on-a-flood-server
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bump
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Ex SSRP Admin Ex Deathrun Admin www.steamcommunity.com/id/Zenternal/ zarpgaming.com/index.php/forum/general-d...ts-on-a-flood-server
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Bump.
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Ex SSRP Admin Ex Deathrun Admin www.steamcommunity.com/id/Zenternal/ zarpgaming.com/index.php/forum/general-d...ts-on-a-flood-server
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Thanks for applying for staff at ZARP DarkRP! During our weekly staff meeting your application, question answers, game trackers and in-game warnings are checked and then the staff team votes on your application. We just wanted to say Congratulations! The staff team has voted to accept your application, which means you’re now a part of the ZARP staff. Before you get started, another admin will help train you on the server and get you setup with your new rank. There’s also a handy guide created by the community which should help you get up to speed with your new menus & commands. And don’t forget you can always ask another staff member if you’re not sure about something ZARP DarkRP Staff Meeting – Every Saturday 7PM UTC There’s a weekly staff meeting for the server at the above time, which is held on the ZARP Teamspeak server (IP: ts.zarpgaming.com). You now get a vote on the new staff members and we’ll keep you up to date with new events and server updates at the meeting. Congratulations and thanks for supporting ZARP!
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