[SSRP Suggestion] Using lastinv command
5 years 1 month ago #1243674
Server Name: DarkRP
Suggestion Title: Change what weapon is held after a holster.
How would it benefit the server: When you're a gang which has a tommy gun, whenever you holster another weapon it always equips the tommy gun after. I think this should be changed to hold the last held weapon like how lastinv works.
Potential Issues/Exploits: None
Additional notes: Can also stop issues of people being arrested for holding a tommy gun when they holster something non-arrestable (if this has happened :flushed:).
[SSRP Suggestion] Using lastinv command
5 years 1 month ago #1243751
OnionRings wrote:
Lyra wrote:
Hiro. wrote:
Or you can disable gang weapons
Doesn't fix the problem of it not going to the last weapon you equipped.
The tommy gun was just the obvious example.
When you don't have the tommy gun, the weapon you hold is the keys when you holster something.
Would still be better to do lastinv instead
But if you holster your item and it switches to your keys(by disabling gang weapons).... doesn't that fix the issue with users being arrested?
Overall I feel like this ain't needed and will just be time wasting the the dev team.
It should just be made so it always changes back to your keys. I personally like having gang weapons on purely because I can use the jack hammer to shoot dead bodies to defib them. Along with it isnt a bad gun over all. I can see why this is wanted and it should be kinda easy to do.
[SSRP Suggestion] Using lastinv command
5 years 1 month ago #1243836
OnionRings wrote:
Lyra wrote:
Hiro. wrote:
Or you can disable gang weapons
Doesn't fix the problem of it not going to the last weapon you equipped.
The tommy gun was just the obvious example.
When you don't have the tommy gun, the weapon you hold is the keys when you holster something.
Would still be better to do lastinv instead
But if you holster your item and it switches to your keys(by disabling gang weapons).... doesn't that fix the issue with users being arrested?
Overall I feel like this ain't needed and will just be time wasting for the dev team.
Well, example, i equip a gluon and then i need to get closer to someone and i use a master sword, i expect to have my gluon when i holster the mastersword instead of having to find the gluon again.