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OnionRings wrote:
Lyra wrote:
Hiro. wrote:
Or you can disable gang weapons :woohoo:

Doesn't fix the problem of it not going to the last weapon you equipped.

The tommy gun was just the obvious example.

When you don't have the tommy gun, the weapon you hold is the keys when you holster something.

Would still be better to do lastinv instead

But if you holster your item and it switches to your keys(by disabling gang weapons).... doesn't that fix the issue with users being arrested?

Overall I feel like this ain't needed and will just be time wasting for the dev team.

Well, example, i equip a gluon and then i need to get closer to someone and i use a master sword, i expect to have my gluon when i holster the mastersword instead of having to find the gluon again.

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