[TTT] improving the RDM manager
7 years 1 month ago #676048
Server Name: TTT
Suggestion Title: /
How would it benefit the server: This would make the job of the staff easier and improve the efficiency.
Potential Issues/Exploits: /
Additional notes: So the rdm mangager will always display the "canceled reports" or those that are "whaiting for victem". If a staff member stays on the server for a while these reports start to pile up and they will never go away unless you leave the server. These report are the reason that the manager becomes a mess and i think i speak for most of the staff members when i say that we would like a feature that lets us hide/remove these reports.
Like you see i have disabled the "show finished reports" setting but it still displays these reports.
This video proofs it is a mess and i have had it worse, the best option is to order the reports by "status" but even then you see that most of the reports shouldn't be there.
[TTT] improving the RDM manager
7 years 1 month ago #676053
A new Report system was added in the Christmas update but it was not finished and was lacking some features so it got removed. Not sure if they will bother making a new one.
[TTT] improving the RDM manager
7 years 1 month ago #676056
AA RFLeX wrote:
A new Report system was added in the Christmas update but it was not finished and was lacking some features so it got removed. Not sure if they will bother making a new one.
why make a new one when they can fix the current one. the one we had 1 year ago was the exact same but worked
[TTT] improving the RDM manager
7 years 1 month ago #676077
We got a new reports system a while ago, but it was untested and didn't fit with the gamemode (worked like the SSRP F1 system). Fixes to this report manager would be nice, but there are a lot more fixes which need to be done on the server first which actually affect gameplay and more major staffing areas.
Pretty sure I already added this to the list of bugs, which means Max should be working on it, but if not then I will add it so he is aware.