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TOPIC: [SSRP] Fixing Dead Ragdoll Pos/Defb

[SSRP] Fixing Dead Ragdoll Pos/Defb 7 years 1 month ago #674048

Server Name:
SSRP

Suggestion Title:
[SSRP] Fixing Dead Ragdoll Position. Improving Defb.

How would it benefit the server:
Multiple times have you experienced this where you try to revive your friend who was killed and his body was pushed far behind from the death location causing the Defb not to work and you having to shoot the dead body to its original death position just so you can revive him. Making it so someones "Spirit" ( Death Location ) Moves along with his dead body would fix this irritating issue.

Potential Issues/Exploits:
None

Additional notes:
I am curious to as why no one has reported this issue before.
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[SSRP] Fixing Dead Ragdoll Pos/Defb 7 years 1 month ago #674071

Ragdolls are client sided
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[SSRP] Fixing Dead Ragdoll Pos/Defb 7 years 1 month ago #674081

Therapist wrote:
Ragdolls are client sided
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[SSRP] Fixing Dead Ragdoll Pos/Defb 7 years 1 month ago #674084

The Gamer Guy wrote:
Therapist wrote:
Ragdolls are client sided
Pretty sure they can be made server sided.
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[SSRP] Fixing Dead Ragdoll Pos/Defb 7 years 1 month ago #674086

AA RFLeX wrote:
The Gamer Guy wrote:
Therapist wrote:
Ragdolls are client sided
Pretty sure they can be made server sided.
Might make the servers lag more if lots of people die like printers
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[SSRP] Fixing Dead Ragdoll Pos/Defb 7 years 1 month ago #674088

AA RFLeX wrote:
The Gamer Guy wrote:
Therapist wrote:
Ragdolls are client sided
Pretty sure they can be made server sided.
Will cause decrease in performance I believe
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[SSRP] Fixing Dead Ragdoll Pos/Defb 7 years 1 month ago #674089

AA RFLeX wrote:
The Gamer Guy wrote:
Therapist wrote:
Ragdolls are client sided
Pretty sure they can be made server sided.

Oh god no...

They will get stuck inside shit and then crash the server.

The ragdolls are created client side and then when you defib them they send a net message but if the ragdoll is too far away from the servers version then you will stop that request. Reasoning: So someone cannot run a net message and revive everyone on the server
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[SSRP] Fixing Dead Ragdoll Pos/Defb 7 years 1 month ago #674096

Clarky wrote:
AA RFLeX wrote:
The Gamer Guy wrote:
Therapist wrote:
Ragdolls are client sided
Pretty sure they can be made server sided.
Will cause decrease in performance I believe
Player Slots > Performance, Clarky, jeez
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Zooming in is great guys!

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The following user(s) said Thank You: RFlex

[SSRP] Fixing Dead Ragdoll Pos/Defb 7 years 1 month ago #674098

DEADMONSTOR wrote:
AA RFLeX wrote:
The Gamer Guy wrote:
Therapist wrote:
Ragdolls are client sided
Pretty sure they can be made server sided.

Oh god no...

They will get stuck inside shit and then crash the server.

The ragdolls are created client side and then when you defib them they send a net message but if the ragdoll is too far away from the servers version then you will stop that request. Reasoning: So someone cannot run a net message and revive everyone on the server

There is a solution to everything.
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