Server Name: All SSRP/DarkRP Servers
Suggestion Title: Change prop damage / prop health
How would it benefit the server: I'll say why this needs to be changed below
Potential Issues/Exploits: Absolutely none I can think of.
Additional notes: #MakeBasingGreatAgain
The change of prop health/damage and how it would benefit the server. Here I'll make my points on this change, how it should be changed and an in depth explanation of WHY it should be changed.
To start off, what's the point of basing and spending all your time/money on prop sheild 3 when it can't stop a guass rifle from one shotting a prop that weighs 50,000.
Why bother spending your time building fancy bases with awesome mazes and entrances when you can get one hit by something that costs 5million dollars to craft?
Gang upgrades such as prop shield are useless now, it doesn't stop extremely overpowered rifles from destroying your base in a matter of seconds.
Ok, I've been playing SSRP for around three years now and I've seen how basing has changed so drastically, not necessarily for the worse but not for the good either. Over the months basing has declined in popularity people are afraid to base because they know there's no point, spending hours building really awesome bases that would usually take a while to raid are slimmed down to seconds. Not to mention prop shields (the gang upgrades) don't stop/decrease the damage of these weapons at all and as a result leaves people how are basing defenceless. It's sad to know that no matter how long you spend creating awesome bases that would normally result in extremely fun raids are now over in little to no time, depending on the defenders and attackers skill of course, all said it doesn't take much skill to instantly destroy a prop that has a total mass of 50,000.
I propose a change to this, as it would bring basing back to life. instead of people being afraid that their props will get one shot they can be reassured that the time and money they spent on buying prop shields would make for a balanced fight and a fun one too. Admit it it's not fun being instantly destroyed by something that can be holstered at the same speed is it?
Changing prop health to make sure it's balanced by removing the possibility to one shot props would be great, but I'd like to know what you think, so please leave you criticism down below also don't forget to vote on the poll!