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Server Name: SSRP 1,2&3
Suggestion Title: Allow Armour and Health Chargers in RP Houses How would it benefit the server: Allows more RP with the Medic Job Potential Issues/Exploits: First few weeks people wouldn't know the rule + Chance of people abusing it. Additional notes: |
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also buff them
make them able to base and see people's HP pls do, medics are the most underused job |
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I agree with that Soxey guy, buffing the medics would be a great way to go about it. Would be nice to see them able to heal EDFs up to 200 health and armour too.
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Tyler Durden wrote:
I agree with that Soxey guy, buffing the medics would be a great way to go about it. Would be nice to see them able to heal EDFs up to 200 health and armour too. I think healing edfs back to 200 is impossible to do in gmod because chargers would probably already be able to do this. If it is possible it would be great and would probably stop people abusing taking it off and putting it back on. |
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I too agree with Soxey, medics feel far too weak atm. They're easily replaced with a health charger. Maybe giving them a defib which requires more charging to use? Something to make them more relevant.
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