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TOPIC: SSRP 1 - Looking through Bases map glitch?

SSRP 1 - Looking through Bases map glitch? 8 years 7 months ago #201026

I don't know if it is well known, but I found this before with Jokerman. It's pretty OP if someone is basing there.



np Emp :3
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SSRP 1 - Looking through Bases map glitch? 8 years 7 months ago #201033

XD u got a video of urself exploiting but i wil ltry and contanct emp for this
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SSRP 1 - Looking through Bases map glitch? 8 years 7 months ago #201036

Jugger wrote:
XD u got a video of urself exploiting but i wil ltry and contanct emp for this

I didn't Exploit it I was showing it, so it'll be fixed.
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SSRP 1 - Looking through Bases map glitch? 8 years 7 months ago #201056

they can fix it by just simply putting a world prop there
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SSRP 1 - Looking through Bases map glitch? 8 years 7 months ago #201109

xSeppe wrote:
they can fix it by just simply putting a world prop there

It's not as simple as that.that can be temp but you will need to edit the map in hammer again and there are a lot of these bugs but it isn't that op because ythe most you can see is how their base is set up and you would know if someone me one is basing there because they would own the doors and see the props and as far as I know you can't see raidable entities through that.
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SSRP 1 - Looking through Bases map glitch? 8 years 7 months ago #201119

Nutzu3650XL wrote:
I'm not sure how difficult this should be but it should be fixed, hence people can know who's inside and the setup of the base.
maybe throw in the day and night?

See these are the things we don't know because I suppose EMP is working on bugs like this in the night and day
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SSRP 1 - Looking through Bases map glitch? 8 years 7 months ago #201189

This isn't as big of an issue as people are making it out to me, it's not like knowing the structure of the base will help you when you destroy it with RPGs anyway.
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SSRP 1 - Looking through Bases map glitch? 8 years 7 months ago #201210

They could always just heighten the wall.
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SSRP 1 - Looking through Bases map glitch? 8 years 7 months ago #201230

Doesn't seem too ground breaking, but none the less, hopefully can be fixed by next map update!
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