I wanted to make this because some of the rules in my opinion because I see people doing things that they clearly should not be doing but I cant do anything about it because either there's no rule for it the rule isn't specific enough these are the rule I think should be added/modified
Red=Added rule
Green=Changed rule
Purple=Updated rule
1.7 Exploiting - Purposely abusing unintentional game features is prohibited.E.G Trading with someone paying them 1 million but giving them 100000.0
2.2 New Life Rule - Do not return or INTERACT WITH THE PLAYERS INVOLVED WITH YOUR DEATH or the area of your death (between two tunnels) that you died until 3 minutes has passed. There is a timer at the top of your screen. If you died in the spawn area, leave it promptly through the nearest tunnel or AFK at spawn, you must also forget everything about your previous life and start a new one, as from it's name "New Life Rule"
2.7 Job Abuse - You may not switch jobs in order to instantly gain an advantage that you did not previously have (I.E. Seeing that a player has a hit switching to hitman and killing). If you change jobs to raid a base then you must wait at least 5 minutes from when you changed. This does not include jobs that are already able to raid bases.
Ok: Gangster changing to Thief then raiding a base.
Ok: Citizen changing to Radio Manager to play music.
Not Ok: Citizen changing to Gangster to instantly raid a base.
Not Ok: Cop changing to Gangster to instantly raid a base.
Hitmen must wait 10 minutes to take a hit
2.8 FearRP - If you are at gunpoint and you weren't holding a gun first (melee weapons aren't classed as guns), you must (within reason) follow their demands. You can't pull out a gun from your hotbar, or equally, equip one from your inventory. Do not do anything that would risk your life under FearRP. The side with most armed people would be in charge of the situation. For example, a gang of 3 could stop one guy even if he has a gun. FearRP ends after the first shot is fired.
You must use /me to conduct FearRP. For example: '/me handcuffs [name]' or '/me locks vehicle door' to prevent escape.
- Taking hostage: Once you are under their control, you must comply until someone pays your ransom, breaks you out or if the owner dies. The police should try in their best effort to rescue the player, not put them at risk. You can not keep a hostage for more than 5 minutes after this time is up you need to either let them go or kill them. You can not make a victims ransom more than 50k.You can't kidnap people on the streets in the pd district the bank district the paycheck lady district and the spawn district.
- Mugging: You may not mug for more than 4k. If under FearRP, you can not refuse this if you have the money, and you can not kill your mugger once they are finished with you. You can't mug more than 3 times over the course of an hour; mugging will have to comply with criteria such as being in a secluded area, and properly role-played in order to avert powergaming. You can mug with a melee weapon under the rule that gun beats blade, and you can not mug in the mines.
- Raid: FearRP does not apply.
New rule : 2.10 If playing as a police you may only taser people for a maximum of 10 seconds after that either let them go or arrest them.
3.1 b CDM Server 2 - You are not allowed to purposely run people over that are on the grass the pavement area or the street on front of the spawn building
New rule : 3.7 You can't blow up your own car to stop it from getting robbed hide it or sell it.
New rule : 3.8 Jobs that can raid and mug are the only jobs allowed to steal cars.
4.11 Raider-Defender Rule - Raiders must be able to shoot AND see you when you can shoot them you have to be able to see there body not just the name or gang tag.
4.18 Metal Detectors - Metal Detectors can only be used at the entrance of a base and can NOT be used to block any entrance.Don't spam the metal detector by walking in and out of it consistently.
4.24 Camera - You are not allowed to place your camera down multiple times in a row you can have a maximum of 1 camera per person in the base, You need to choose a spot for it in your base and leave it placed while you remain basing. ( This doesn't apply while you are building ). - Do not Spam your weapon camera by taken multiple pictures in a row.
4.26 Server 2 Buildings - No building in Car Dealership, Government Building (SPAWN), Hospital / Fire Station or Police station. The Police, Swat, Mayor and any other Government official can build in the Court Room and Upper level located in the Government Building.This includes car park that belong to the building and the roofs of the buildings.
4.29 Elevator Server 2 - No printing in the elevator shaft on sever 2.You are not allowed to trap people in the elevator by calling it up and down so the person cant get out.
5.2 Finish - You should leave the base as soon as possible when you have finished raiding.If there is things growing you cant wait for them to finish but you can take them.
6.2 Any job that is allowed to raid can also raid the vault apart from police they can only raid if someone is in the vault or raiding the vault.
Gun/Heavy Weapons Dealer
Raid/Mug: No.
Print: Yes.
- You must own a shop. No spawning printers until you setup your shop. The shop should be part of where you are basing unless it is an outdoor stall.
- You can't live with criminals, you can however visit them to sell them weapons.
- No self-supplying unless you are the only gun dealer on the sever.
Radio Manager
Raid/Mug: No.
Print: No.
- Can own a handgun for self defense.
- You are there to simply play music (and music only).
- You can only play music in a vehicle as long as you keep moving around the map (don't just stop or loiter an area to troll someone.)
- You also are allowed to play music in a building.
- You can be told to move further in your building by the police if people complain, and if you refuse you can be arrested.
- You can be demoted for bad SOUND quality, but not because of your taste of music.
- You can play music on the streets but not in the bank district the spawn district or the paycheck lady district but if you are told to move on you have to comply with the demands straight away or you can get warned.
Police/SAS/S.W.A.T/S.W.A.T Sniper/S.W.A.T Leader
Raid/Mug: Raid, but not mug.
Print: No.
- These jobs are here only to keep the streets free of crime.
- They don't have to ask why people are wanted.
- You can randomly weapon check as long as you role-play it (eg: "/me subjects to random weapon check. Don't move or you will be arrested.")
- They may only arrest wanted/people who break city law.
- Obey the Mayor, Police Chief and S.W.A.T Leader.
- You can break NLR ONLY at the PD and the Bank.
-Must stick to their uniform and not wear the thief outfit or suit.
Prison Guard
Raid/Mug: No.
Print: No.
- You may ONLY guard the PD and mayor.
- Stay with the mayor or in the PD.
-Must stick to their uniform and not wear the thief outfit or suit.
-Can make a check point but only in the PD district
Server 1 - downtown_v4c
- Mutants KOS people who attack them first, or anyone who is in the PD, warehouse, spawn tunnels or PD district. These 'zones' stop as soon as the tunnel begins. ( Not including the Mining Area )
- Mutants can be KOSed anywhere except for their spawn tunnels, unless they attack you first in the tunnels.
-Mutants can't killer miners/crafters in the mine.
- Mutants must not enter the mine area for any reason.
Added Job : Master Thieves
Raid/Mug: Can raid, Can mug.
Print: Yes.
- Should not camp, and should actively raid.
- Can be employed to steal/raid/locksmith, but if police hear/see the transaction in place, both parties are guilty and can be arrested.
~ToeRag2k6