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I see this is more of a discussion/suggestion so I don't feel the format/layout could be applied
Ok lets first look at what was changed to basing: -No nocollided props -No crouching -No 1 way vision shooting (imo this is the only good change) -If i left anything out please remind me By doing this you removed alot of possibilities for player defenses and limited their creativity. (not cool) As an alternative to nerfing baseing why dont you buff raiding?. Things that could be implemented: -Prop destroying c4 (would be timed and basers would have to either manually disarm or shoot to disarm) (would only temporarily destroy props) -Player destroying c4 (large explosion same as above) -blowtorch (would require cast time similar to lockpick, would only temporarily destroy props) -metal detector (similar to cop scanner but smaller range) -stronger weapons (goes both ways) -smoke/flash grenades By implementing a raiding buff things could be added to baseing to keep it more entertaining, more fun to build, increase the possibility of defense designs such as: -Turrets -Alternative income sources that take up large spaces -arcade games to play to anti idle and keep focus to the game (suggested in the past) I don't know if I can make a clear point on this, but in conclusion im trying to say don't nerf baseing buff raiding |
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