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TOPIC: [DarkRP] Performance Suggestions

[DarkRP] Performance Suggestions 10 years 2 months ago #40563

Ingame Name: Swami
Which server is this suggestion for?: DarkRP
What would you like to add?:
so basically I've reached the point where I couldn't bear all the crashes.
first way of reducing crashes/lag: reduce playerlimit, with some reserved slots in the following priority:
Members -> Vips -> Mods -> Admins -> Super Admins -> Owners, etc.
second way, reduce player proplimit. this would basically screw all the dupes over, so I don't think that anyone would agree with this.
third way: blacklisting big props such as bridges, etc. especially that huge tree. useless polygons, that's what it is.
black and yellow black and yellow yeah that's what it is

now here are ways to reduce players causing the lag
the proplimit was already said.
changing the punishments. so basically, when you break a rule, no matter how severe it is, you mostly get a warn, and you just keep rulebreaking. this is why minges always target ZARP. it should be punished with a weapon strip/a hang ( i saw that plugin where your character would be roped to a tall object, where people would make fun of you for breaking the rules ) or eventually being moved to a jail, which shouldn't be in the main map for the reason that it mostly could propblock something. warns could still be kept for small things.

How would it benefit the server/why do you want this to be added?:
people would stop retiring and quitting. the crash that happened this night officially got me raging.
Could this be exploited in anyway, and if, how could we make it non-exploitable?:
no unless the new scripts for jailing/hanging/etc were made incorrectly, obviously if they were chosen.
Additional notes:
yes I know most you will vote no out of boresom or because you want more players, but seriously, bloc42 doesnt even have enough space for 40 players, unless they all are grouped in bases.
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[DarkRP] Performance Suggestions 10 years 2 months ago #40566

I only thing i agree with is reducing the player limit down to about 70 or 75, if that is reduced then there wouldn't be need to lower prop limits.I know that the player limit is at 90 for good reason, that reason being jobs get full, when there are 90 players on the server, and that is meant to convince player to buy VIP or something like that. Also the map is too small for 90 players.
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Last Edit: 10 years 2 months ago by Teddy_Legs.
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[DarkRP] Performance Suggestions 10 years 2 months ago #40998

The player limit is a good idea, and probably will happen when our gamemode has been modified to interlink with extra SS-RP servers at ZARP.

However, the majority of warns are issued by moderators, admins usually ban for a lot of instances (I too resent when a player asks for a 'warn' when they recognize that they have been caught.)
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[DarkRP] Performance Suggestions 10 years 2 months ago #41139

Chris wrote:
interlink with extra SS-RP servers at ZARP.
OOOoooh

Also please never lower the prop limit. I like props. Its been lowered before, rendering a dupe I worked on for a week worthless. Please no
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Last Edit: 10 years 2 months ago by 0ctocat.
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[DarkRP] Performance Suggestions 10 years 1 month ago #41164

The proplimit is not as big of a factor as you all think. We have a few other optimization issues left over from the previous management. We are working on retrofitting the gammode to be more optimized but things like this take time.
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