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TOPIC: [Map-Related] Extending Sewers

[Map-Related] Extending Sewers 10 years 6 months ago #33327

Ingame Name: Syndicate

Which server is this suggestion for?: DarkRP

What would you like to add?:
I would suggest extending the sewers.
We got some great stuff on the surface now.
But the sewers could really get some new additions like some secrets.
Maybe even some special interactions for some stuff.
Also we should also make some special areas for mutants in which they spawn in like clearly VISIBLE and where everyone knows OKAY here the mutants are living.
Maybe like an infected area. Add some Antlion Blood add some junk in etc.


How would it benefit the server/why do you want to add this?:
Make the sewers more interesting

Would it be exploitable, and if, how could we make it non-exploitable?:
No
Additional notes:
I am aware some are disagree with this but please let us hear some feedback before rejecting this idea.
  • Destiny
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Last Edit: 10 years 6 months ago by Destiny.
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[Map-Related] Extending Sewers 10 years 6 months ago #33329

I know the map have changed but thr sewers are still the same....
and I think that the mutants are still spawning at spawn so
every body is spawn killing them,,,,
  • Haxon
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[Map-Related] Extending Sewers 10 years 6 months ago #33330

Just going to put this out there, Cookie mentioned this when we were doing some of the final tests and he said that with another map there are a lack of people using the sewer.

Sure, it's fancy for mutants to wander.
Sure, a couple of people base down there.

But not enough people use it for there to be a need for expansion, mutant spawn fixes have been added to trello for the devs under urgent priority.
  • Chris
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The following user(s) said Thank You: Haxon
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