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TOPIC: New Job/Improve job: Cook/Bartender

New Job/Improve job: Cook/Bartender 10 years 7 months ago #27634

Account name, steam-id and in-game name?:
Exrobite, STEAM_0:Exrobite, Exrobite
Which server is this suggestion for?:
#1
What would you like to add?:
A food function for the cook so he can spawn in food and re sell it, or maybe add a bartender/baker who sells beer/cookies, etc.
Baker food ideas:
Cookies
Muffins
Brownies

How would it benefit the server/why do you want to add this?
Because it might improve the servers RP with people building restaurants, adding another layer to further engage the user in our RP experience, we could also add different effects to the food like say, health regen, increased health, and also maybe a 5% speed/damage boost.
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27637

This would need to be nerfed to a standard just below the drugs.

Could we get some more specific ideas on cook and preferably a set list of foods/consumables and their effects?
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27640

Christopher wrote:
This would need to be nerfed to a standard just below the drugs.

Could we get some more specific ideas on cook and preferably a set list of foods/consumables and their effects?
Made some up
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27646

The cook can make an oven, and you put ur dough in there, and 5 min later, you got cookies. When you eat a cookie, you get 20% run speed and 20% hp for 30sec?
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27652

They need to implement a hunger system. These are what cooks will do, give them items they can buy, such as a microwave, and food and food accessories.
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27653

Morgan Of Freemans wrote:
They need to implement a hunger system. These are what cooks will do, give them items they can buy, such as a microwave, and food and food accessories.

No, trust me that would be a bad idea. As seen on another server called Noobonic, they have this, and the cooks are corrupt, and wants tons of money.. :S
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27654

Morgan Of Freemans wrote:
They need to implement a hunger system. These are what cooks will do, give them items they can buy, such as a microwave, and food and food accessories.

This idea has already been denied I think. ZARP is semi serious and it would immediately be an annoying gamechanger when people are just concentrated on raiding so it's a no-go.
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27657

Christopher wrote:
Morgan Of Freemans wrote:
They need to implement a hunger system. These are what cooks will do, give them items they can buy, such as a microwave, and food and food accessories.

This idea has already been denied I think. ZARP is semi serious and it would immediately be an annoying gamechanger when people are just concentrated on raiding so it's a no-go.

Indeed, and it would be abused alot I think :/
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27673

Morgan Of Freemans wrote:
They need to implement a hunger system. These are what cooks will do, give them items they can buy, such as a microwave, and food and food accessories.
You want half of the server to die?
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Smallville

I'm back.
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27681

Smallville wrote:
Morgan Of Freemans wrote:
They need to implement a hunger system. These are what cooks will do, give them items they can buy, such as a microwave, and food and food accessories.
You want half of the server to die?
AND THEN US MUTANTS WILL KIDNAP ALL THE COOKS TO THE UNDERGROUND AND CAGE THEM, FORCING PEOPLE TO GO TO A SPECIFIC PLACE UNDERGROUND TO BUY FOOD (NO FOOD NPCS) AND THEN EITHER US OR THE HUNGER WILL KILL THEM! MUAHhahahAHAHAHAHAHAHAHHAhahahahahHHAHAHAHhaahahhahaHHAAHAHAHAHhahahhaHA
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27687

Terramorphous wrote:
Smallville wrote:
Morgan Of Freemans wrote:
They need to implement a hunger system. These are what cooks will do, give them items they can buy, such as a microwave, and food and food accessories.
You want half of the server to die?
AND THEN US MUTANTS WILL KIDNAP ALL THE COOKS TO THE UNDERGROUND AND CAGE THEM, FORCING PEOPLE TO GO TO A SPECIFIC PLACE UNDERGROUND TO BUY FOOD (NO FOOD NPCS) AND THEN EITHER US OR THE HUNGER WILL KILL THEM! MUAHhahahAHAHAHAHAHAHAHHAhahahahahHHAHAHAHhaahahhahaHHAAHAHAHAHhahahhaHA

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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27702

Come on guys.

Stay on topic: we're looking for food entity ideas with perks.
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27703

Christopher wrote:
Come on guys.

Stay on topic: we're looking for food entity ideas with perks.

Yeah, sorry, got out of hand. Anyways, I made a suggestion with the oven? Ofc we can always reduce the time the cookies need and stuff.. :)
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #27737

Jacob wrote:
Christopher wrote:
Come on guys.

Stay on topic: we're looking for food entity ideas with perks.

Yeah, sorry, got out of hand. Anyways, I made a suggestion with the oven? Ofc we can always reduce the time the cookies need and stuff.. :)

OH OH OH! I GOT AN IDEAAAAAAAAAAAAAAAA!!!! :D
Why dont we use the printer thing, changing Cooling to Fuel and then Paper to Food, then we change the model instead of a printer to an oven, and we can have a Cookie Oven, a chocolate oven and stuff!!!!!!!!!!! :D And make them drop outside the oven?
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #28177

Terramorphous wrote:
Jacob wrote:
Christopher wrote:
Come on guys.

Stay on topic: we're looking for food entity ideas with perks.

Yeah, sorry, got out of hand. Anyways, I made a suggestion with the oven? Ofc we can always reduce the time the cookies need and stuff.. :)

OH OH OH! I GOT AN IDEAAAAAAAAAAAAAAAA!!!! :D
Why dont we use the printer thing, changing Cooling to Fuel and then Paper to Food, then we change the model instead of a printer to an oven, and we can have a Cookie Oven, a chocolate oven and stuff!!!!!!!!!!! :D And make them drop outside the oven?
I was thinking more a druglab kind of thing.
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #28251

DJ Exro + Dave The Balloonicorn wrote:
Terramorphous wrote:
Jacob wrote:
Christopher wrote:
Come on guys.

Stay on topic: we're looking for food entity ideas with perks.

Yeah, sorry, got out of hand. Anyways, I made a suggestion with the oven? Ofc we can always reduce the time the cookies need and stuff.. :)

OH OH OH! I GOT AN IDEAAAAAAAAAAAAAAAA!!!! :D
Why dont we use the printer thing, changing Cooling to Fuel and then Paper to Food, then we change the model instead of a printer to an oven, and we can have a Cookie Oven, a chocolate oven and stuff!!!!!!!!!!! :D And make them drop outside the oven?
I was thinking more a druglab kind of thing.

Same here, and also create a skill for it that allows you to create faster and/or better foods (kinda like the drug dealer class).

Keep the foods simply though (unless you can get a modeler to create a nice range of basic foods). The way it would have to work without a modeler, would be to use the same (bag/packet) model for ingredients, and have just the final cooked entity to be a proper food model.

And if you wanted to go even further with the RP, this opens up the possibility of creating a Grocery class, to sell
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #28258

MrJustin wrote:
DJ Exro + Dave The Balloonicorn wrote:
Terramorphous wrote:
Jacob wrote:
Christopher wrote:
Come on guys.

Stay on topic: we're looking for food entity ideas with perks.

Yeah, sorry, got out of hand. Anyways, I made a suggestion with the oven? Ofc we can always reduce the time the cookies need and stuff.. :)

OH OH OH! I GOT AN IDEAAAAAAAAAAAAAAAA!!!! :D
Why dont we use the printer thing, changing Cooling to Fuel and then Paper to Food, then we change the model instead of a printer to an oven, and we can have a Cookie Oven, a chocolate oven and stuff!!!!!!!!!!! :D And make them drop outside the oven?
I was thinking more a druglab kind of thing.

Same here, and also create a skill for it that allows you to create faster and/or better foods (kinda like the drug dealer class).

Keep the foods simply though (unless you can get a modeler to create a nice range of basic foods). The way it would have to work without a modeler, would be to use the same (bag/packet) model for ingredients, and have just the final cooked entity to be a proper food model.

And if you wanted to go even further with the RP, this opens up the possibility of creating a Grocery class, to sell
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New Job/Improve job: Cook/Bartender 10 years 7 months ago #28410

http://cloud.steampowered.com/ugc/631918998348870329/C942872056B5D49123A0B3F588A8BB08831363A0/
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New Job/Improve job: Cook/Bartender 10 years 6 months ago #29900

Bump
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