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TOPIC: [LOCKED]Pro Hitman (VIP Class)

[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22817

Account name, steam-id and in-game name?: IamLeperMessiah,IamLeperMessiah, Morgan of Freemans
Which server is this suggestion for?: ZARP Dark RP
What would you like to add?: A new class for hitman called the pro hitman or Master hitman. Basically the difference from this VIP Only Class and the regular Hitman, is you get a AWP and maybe a 5% Speed Increase If you can do that in the game for it. Possibly
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22818

+Support
I think the reason we are getting so many donated mods is because V.I.P has 3 jobs! On the topic of this job I think that the climb swep would be nice and start with 100 armour.
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22823

No no no no no no no...

[size=360:39cdatot]HITMEN ARE SO OP ALREADY[/size]

We dont need VIPs going around annoying our players even more by completing random hits easier.
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22826

Exrobite The Rich! wrote:
No no no no no no no...

[size=360:345re6xf]HITMEN ARE SO OP ALREADY[/size]

We dont need VIPs going around annoying our players even more by completing random hits easier.
I am confused in how they are already OP?
1. They start of with no guns
2. They start of with no armour
3. There is nothing special about them apart from that they can kill people for a bounty
4. Most of the hits are not high paying mostly $2.5k
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22827

Exrobite The Rich! wrote:
No no no no no no no...

[size=360:2pw1c9m3]HITMEN ARE SO OP ALREADY[/size]

We dont need VIPs going around annoying our players even more by completing random hits easier.

Hitemen are not op, the hits are.
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22828

Artyom Barlow wrote:
Exrobite The Rich! wrote:
No no no no no no no...

[size=360:19ji8pnx]HITMEN ARE SO OP ALREADY[/size]

We dont need VIPs going around annoying our players even more by completing random hits easier.
I am confused in how they are already OP?
1. They start of with no guns
2. They start of with no armour
3. There is nothing special about them apart from that they can kill people for a bounty
4. Most of the hits are not high paying mostly $2.5k
The hits are, and because the hitmen are based around hits, the hitmen go around on random hits annoying people.

I think if this is implemented, climb SWEP should be the only bonus. That or the gun.
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22829

Exrobite The Rich! wrote:
Artyom Barlow wrote:
Exrobite The Rich! wrote:
No no no no no no no...

[size=360:zcc4u9ri]HITMEN ARE SO OP ALREADY[/size]

We dont need VIPs going around annoying our players even more by completing random hits easier.
I am confused in how they are already OP?
1. They start of with no guns
2. They start of with no armour
3. There is nothing special about them apart from that they can kill people for a bounty
4. Most of the hits are not high paying mostly $2.5k
The hits are, and because the hitmen are based around hits, the hitmen go around on random hits annoying people.

I think if this is implemented, climb SWEP should be the only bonus. That or the gun.
What about both?
Also if agent actually edited the rules so maybe you can only place a hit on 1 person every 15 minutes
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22830

Artyom Barlow wrote:
Exrobite The Rich! wrote:
Artyom Barlow wrote:
Exrobite The Rich! wrote:
No no no no no no no...

[size=360:20o1kh2q]HITMEN ARE SO OP ALREADY[/size]

We dont need VIPs going around annoying our players even more by completing random hits easier.
I am confused in how they are already OP?
1. They start of with no guns
2. They start of with no armour
3. There is nothing special about them apart from that they can kill people for a bounty
4. Most of the hits are not high paying mostly $2.5k
The hits are, and because the hitmen are based around hits, the hitmen go around on random hits annoying people.

I think if this is implemented, climb SWEP should be the only bonus. That or the gun.
What about both?
Also if agent actually edited the rules so maybe you can only place a hit on 1 person every 15 minutes
One or the other, and there should be a rule that you cant place random hits, but you cant tell who set them, so its pointless. Also, there should be a box where you have to type in the reason, and if its random, you get warned. We also need to see who sets hits.
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22834

Exrobite The Rich! wrote:
Artyom Barlow wrote:
Exrobite The Rich! wrote:
Artyom Barlow wrote:
Exrobite The Rich! wrote:
No no no no no no no...

[size=360:2kszf27a]HITMEN ARE SO OP ALREADY[/size]

We dont need VIPs going around annoying our players even more by completing random hits easier.
I am confused in how they are already OP?
1. They start of with no guns
2. They start of with no armour
3. There is nothing special about them apart from that they can kill people for a bounty
4. Most of the hits are not high paying mostly $2.5k
The hits are, and because the hitmen are based around hits, the hitmen go around on random hits annoying people.

I think if this is implemented, climb SWEP should be the only bonus. That or the gun.
What about both?
Also if agent actually edited the rules so maybe you can only place a hit on 1 person every 15 minutes
One or the other, and there should be a rule that you cant place random hits, but you cant tell who set them, so its pointless. Also, there should be a box where you have to type in the reason, and if its random, you get warned. We also need to see who sets hits.
Agreed
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22836

-Support
Hits are easy enough to complete anyway, if people are too lazy to buy a gun the that is their problem. And what counts as a random hit? how are you supposed to know there is a valid reason? would make more sense just to make a hit cool down.
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22838

Prophet wrote:
-Support
Hits are easy enough to complete anyway, if people are too lazy to buy a gun the that is their problem. And what counts as a random hit? how are you supposed to know there is a valid reason? would make more sense just to make a hit cool down.
Invalid hit- "I don't like him lol"
Valid hit- "He has been causing trouble towards our cartel, end him"
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22842

Artyom Barlow wrote:
Prophet wrote:
-Support
Hits are easy enough to complete anyway, if people are too lazy to buy a gun the that is their problem. And what counts as a random hit? how are you supposed to know there is a valid reason? would make more sense just to make a hit cool down.
Invalid hit- "I don't like him lol"
Valid hit- "He has been causing trouble towards our cartel, end him"

There is no recorded hit reason, how do we know that there is a valid reason. And even if it wasn't, they could easily lie and we couldn't prove them wrong.
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22844

[font=arial black:2s1qb7od]-Support[/font:2s1qb7od]

As said before it is already OP, best thing to do is make the hitman job VIP+, to avoid the mass amount of controversy that is caused by this job already.
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22936

But maybe some other jobs, like '[s:118xrzty]Parkour[/s:118xrzty]'; Not hard to do; just gangster skin with Climb SWEP.
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22993

Neutral on this but terramorphus idea is good.
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #22999

+Support
I like the idea. I wouldn't mind a exclusive item "boots" which you can buy and put equip which gives you 15% more speed. Or they spawn with a scout or something.
Hell, thieves are OP and there's still a Master Thief.
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #23496

Exrobite The Rich! wrote:
No no no no no no no...

http://www.youtube.com/watch?v=oKI-tD0L18A

[hr:281r03a8][/hr:281r03a8]
ON TOPIC

I do agree that they're already 'OP'. Most hits are placed randomly.

EDIT:
I actually think that if this was implemented, it might be an okay idea. My only worry is that most hits will be completed by the additional class - rendering the regular hitman obsolete.
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #24036

But, if we combine THIS idea and THIS http://zarpgaming.com/http://zarpgaming ... ic.php?t=4 Idea that could really stop the random hits and a new class for vip, which is needed in my opinion. Thoughts Now?
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[LOCKED]Pro Hitman (VIP Class) 10 years 8 months ago #24164

BIIGGGG [size=360:2gasbzj7][font=impact:2gasbzj7]-SUPPORT[/font:2gasbzj7][/size]
Worst Suggestion ever
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[LOCKED]Pro Hitman (VIP Class) 10 years 7 months ago #27574

This is absurd, too many -supports.

It would be overpowered, and if it wasn't overpowered - it would be useless.

[size=360:ggx1zww4]LOCKED.[/size]
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