CoachNutty wrote:
the cs2 armoury pass is basiclly a perma battle pass, insted of rewards givin with every tier. quest/missions are compleated for stars and with the stars players can buy a Roll of there choise for example 3 stars for 2 random case or 25 stars for a gencore collection Roll (not talking about the case i name it that as theres a chance of getting gencore jugg suit golden) or 10 stars for current meta pvp items gluon,mini,lighthing, inferno, haunted beam, minions if you open cs2 you can see what i mean or watch a video explaing the armoury pass it induces player activity i feel like. this is a random short i found of someone spenmding stars on a certien collection they want skins from. but for zarp it can be 3 catagorys PVP items Baseing items and cases ( those will be the main collections and also have smaller cheaper cosmetics items for like 1 star)
I basically wanted a concept outline. From my understanding, you are suggesting a battlepass that rewards points instead of items, and a battlepass shop to redeem said points at will, with an example of skipping smaller rewards and accumulating enough to go straight for a gsuit/gweapon?