[SSRP] Quest NPCs for Temporary items
4 years 4 months ago #1301278
Server Name:
SSRP Suggestion Title:
Quest NPCs for temporary items How would it benefit the server:
balance the playing field a bit more between richer and less richer players.
Potential Issues/Exploits:
rdm, lessens the value slightly of existing items (huge problem)
Additional notes:
Quick Summary:
Multiple quest NPCs would exist throughout the map upon completion of the quest the player would receive a "Red" condition suit or weapon*. Quest rewards would always be the same per quest giver and take aprox 5 min to complete There would be a quest cooldown timer so players cannot get the same item in a time frame
Red Items
These items would have an expiration timer of 1/2 hour if not used and are consumed upon equip (cannot be holstered), they would appear red and be 60% as effective as the original
Additional notes:
big ones know this existed in the past for a shotgun
real ones know you got the secret car from a quest before