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Ashur wrote:
Martin wrote:
I like your idea but I sadly don't think that this can be implemented properly for various reasons... Admins can also abuse noclip etc, so what's the proper argument about adding a new command lmaoToBeHonest wrote:
Make it so peoples that make an f1 cannot join events, because it's frustrating.
ToBeHonest wrote:
Admins should also have access to a tool to kick somebody out of the event, let's say Player A got reported for RDM but upon teleporting him, he instantly goes into the event i can't do anything about it..
But if i have a tool to kick him out of the event, i can teleport him back on my sit and finish it. All in all I don't think that this should be implemented. The additional work and the potential flaws of these implementations just aren't worth it, especially considering this rarely happens. Every staff command can be abused to some extent. Admins have access to noclip because it's very useful in almost any staff situation. It opens up a lot more possibilities especially when checking illegal bases, watching rule breakers, etc. The benefits outweigh the risk of abuse by individuals. Being able to kick people out of an event that only lasts for about 5 - 10 minutes in most cases is a very specific power that can only be used properly in very specific situations. It's more likely that it will be used for an unintended purpose. Because of that I don't think that admins should have access to it. |
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If they don’t get to join the event, tough shit on them they should solve the sit first then continue partaking in events and whatever else. Not the end of the world when there is an event every hour so..
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Maybe if there was a way to disable event notifications this would all be ease.
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BUMP BRO
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In my time moderating the semi serious role playing server I never came across this issue.
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