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TOPIC: [SSRP] New drugs

[SSRP] New drugs 4 years 2 days ago #1213109

Junrey Balawing wrote:
Happy wrote:
Markus Chellwigg wrote:
MICHAELL wrote:
Happy wrote:
Markus Chellwigg wrote:
Happy wrote:
why not change the drug system and make it more profitable in place of adding new drugs? Like grow 500 weed and get a bp case or weapon case it would make people base more too.
ah yes, 500 weed which would take hours to grow, for a bp case.

it was an example it can be skull case, gencorp case every case maybe?

bro you're not very good at this, you went from a 500k bp case to a idk 50+mil gencorp case :? :?
^ as he said. You just jumped from a 700k item, to a 100 - 200m item.

Okay, maybe a case that drops that gives you a random case? Or an item

Don't you think the server is ready for something new, instead of using the old boring methods? I dont know why you can't see that zarp needs to change

if so why are you not coming with suggestions? what do you want? tell me
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[SSRP] New drugs 4 years 2 days ago #1213117

Happy wrote:
Junrey Balawing wrote:
Happy wrote:
Markus Chellwigg wrote:
MICHAELL wrote:
Happy wrote:
Markus Chellwigg wrote:
Happy wrote:
why not change the drug system and make it more profitable in place of adding new drugs? Like grow 500 weed and get a bp case or weapon case it would make people base more too.
ah yes, 500 weed which would take hours to grow, for a bp case.

it was an example it can be skull case, gencorp case every case maybe?

bro you're not very good at this, you went from a 500k bp case to a idk 50+mil gencorp case :? :?
^ as he said. You just jumped from a 700k item, to a 100 - 200m item.

Okay, maybe a case that drops that gives you a random case? Or an item

Don't you think the server is ready for something new, instead of using the old boring methods? I dont know why you can't see that zarp needs to change

if so why are you not coming with suggestions? what do you want? tell me
He’s already said his suggestions in the replies?
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Last Edit: 4 years 2 days ago by Kyber.
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[SSRP] New drugs 4 years 2 days ago #1213118

Markus Chellwigg wrote:
To Further my plus support, I think a great idea would be like in Arma3, You go to specific locations to harvest material, travel somewhere else to process it, then take it to the dealer in fountain to sell. It gives a new user an objective, and with multiple drugs, a progression system.
Honestly, that could work as well, I’ll add this to the suggestion at the top as an alternate system if that’s alright with you?
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[SSRP] New drugs 4 years 2 days ago #1213121

Kyber wrote:
Markus Chellwigg wrote:
To Further my plus support, I think a great idea would be like in Arma3, You go to specific locations to harvest material, travel somewhere else to process it, then take it to the dealer in fountain to sell. It gives a new user an objective, and with multiple drugs, a progression system.
Honestly, that could work as well, I’ll add this to the suggestion at the top as an alternate system if that’s alright with you?
Would not bother me
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[SSRP] New drugs 3 years 11 months ago #1218988

Bump
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[SSRP] New drugs 3 years 11 months ago #1219476

can we please add paracetamol and ibuprofen or even Calpol




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[SSRP] New drugs 3 years 8 months ago #1263337

I don’t think this ever got reviewed so bump
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[SSRP] New drugs 3 years 8 months ago #1263348

Kyber wrote:
I don’t think this ever got reviewed so bump

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[SSRP] New drugs 3 years 8 months ago #1263391

Off topic, bur how do you take the psg scope off like on the montage?
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Junrey Balawing: and chief is probably 34
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[SSRP] New drugs 3 years 8 months ago #1263396

DANlEL wrote:
JoshuaIsGreat wrote:
Kylie wrote:
Off topic, but how do you take the psg scope off like on the montage?
(you can also add stuff but it would be untextured).
just add a texture
textures are stupid. pink black pattern best texture
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[SSRP] New drugs 3 years 8 months ago #1263399

Kyber wrote:
I don’t think this ever got reviewed so bump
From what I remember before resigning the new drugs system was almost done. It just needed a few small things to be added
(bug fix's
Recipes for the drugs itself
The ability to get the materials for the drugs in creation)
Just seems it was abandoned when I resigned and for some reason the focus was adding things like hover boreds :woohoo: :?
We will be adding vapes soon
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[SSRP] New drugs 3 years 8 months ago #1263416

jack bushross wrote:
Kyber wrote:
I don’t think this ever got reviewed so bump
From what I remember before resigning the new drugs system was almost done. It just needed a few small things to be added
(bug fix's
Recipes for the drugs itself
The ability to get the materials for the drugs in creation)
Just seems it was abandoned when I resigned and for some reason the focus was adding things like hover boreds :woohoo: :?
We will be adding vapes soon

It was never abandoned
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