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TOPIC: [SSRP] Rule change

[SSRP] Rule change 4 years 11 months ago #1169474

Server Name:
Semi Serious Roleplay

Suggestion Title:
Change the spawn building rule

How would it benefit the server:
Help stopping loophole in the rule

Potential Issues/Exploits:
N/A

Additional notes:

Here is the rule that is currently active
4.25a Restricted Buildings Server 1 - Raiding is not permitted in the shop buildings in spawn on server one. Illegal entities are also not allowed inside these buildings. Entities such as Shipments, HP/Armor Chargers, etc are allowed.


Here is what I suggest it states
4.25a Restricted Buildings Server 1 - Raiding is not permitted in the shop buildings in spawn on server one. Raidable entities such as (Printers,Druglabs,Drug Plants,Melon and Carrot plants) are also not allowed inside these buildings. Entities such as Shipments, HP/Armor Chargers, etc are allowed.
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[SSRP] Rule change 4 years 11 months ago #1169476

You can't be arrested for growing melons or carrots though...

An illegal entity will make the owner wanted when scanned.
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Last Edit: 4 years 11 months ago by .uzi.
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[SSRP] Rule change 4 years 11 months ago #1169480

.uzi wrote:
You can't be arrested for growing melons or carrots though...

An illegal entity will make the owner wanted when scanned.


Well yes but apparently its raidable and cannot be raided if its in the buildings at spawn and Markus told me off for it
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[SSRP] Rule change 4 years 11 months ago #1169481

.uzi wrote:
You can't be arrested for growing melons or carrots though...

An illegal entity will make the owner wanted when scanned.
Yes but as you are not allowed to raid those buildings, allowing someone to essentially "base" with 0 risk should not be allowed.
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[SSRP] Rule change 4 years 11 months ago #1169483

Markus Chellwigg wrote:
.uzi wrote:
You can't be arrested for growing melons or carrots though...

An illegal entity will make the owner wanted when scanned.
Yes but as you are not allowed to raid those buildings, allowing someone to essentially "base" with 0 risk should not be allowed.
They're not illegal entities. They are not prohibited by the rule.

But those bases still can't be raided anyway
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[SSRP] Rule change 4 years 11 months ago #1169484

XxmasterxX wrote:
.uzi wrote:
You can't be arrested for growing melons or carrots though...

An illegal entity will make the owner wanted when scanned.


Well yes but apparently its raidable and cannot be raided if its in the buildings at spawn and Markus told me off for it

You raided someone which was just growing melons and carrots. I dont see the harm in keeping the rules the same, it's not like carrots and melons do much harm or make any money. But eh.
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[SSRP] Rule change 4 years 11 months ago #1169485

.uzi wrote:
Markus Chellwigg wrote:
.uzi wrote:
You can't be arrested for growing melons or carrots though...

An illegal entity will make the owner wanted when scanned.
Yes but as you are not allowed to raid those buildings, allowing someone to essentially "base" with 0 risk should not be allowed.
They're not illegal entities. They are not prohibited by the rule.
So you mean to tell me that people can base without any risk?
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[SSRP] Rule change 4 years 11 months ago #1169486

Markus Chellwigg wrote:
.uzi wrote:
Markus Chellwigg wrote:
.uzi wrote:
You can't be arrested for growing melons or carrots though...

An illegal entity will make the owner wanted when scanned.
Yes but as you are not allowed to raid those buildings, allowing someone to essentially "base" with 0 risk should not be allowed.
They're not illegal entities. They are not prohibited by the rule.
So you mean to tell me that people can base without any risk?
That's what the rule says /shrug
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[SSRP] Rule change 4 years 11 months ago #1169487

.uzi wrote:
Markus Chellwigg wrote:
.uzi wrote:
Markus Chellwigg wrote:
.uzi wrote:
You can't be arrested for growing melons or carrots though...

An illegal entity will make the owner wanted when scanned.
Yes but as you are not allowed to raid those buildings, allowing someone to essentially "base" with 0 risk should not be allowed.
They're not illegal entities. They are not prohibited by the rule.
So you mean to tell me that people can base without any risk?
That's what the rule says /shrug
Rules also say alot of other loophole-filled things?
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[SSRP] Rule change 4 years 11 months ago #1169488

Markus Chellwigg wrote:
.uzi wrote:
Markus Chellwigg wrote:
.uzi wrote:
Markus Chellwigg wrote:
.uzi wrote:
You can't be arrested for growing melons or carrots though...

An illegal entity will make the owner wanted when scanned.
Yes but as you are not allowed to raid those buildings, allowing someone to essentially "base" with 0 risk should not be allowed.
They're not illegal entities. They are not prohibited by the rule.
So you mean to tell me that people can base without any risk?
That's what the rule says /shrug
Rules also say alot of other loophole-filled things?
Then suggest changes to them?

Don't really understand what's loop holey about this rule in particular, it's pretty much black and white.
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[SSRP] Rule change 4 years 11 months ago #1169489

Warning: Spoiler! [ Click to expand ]



I am suggesting the rule change since I all I read illegal entities and got told off for having growing melons in there.
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[SSRP] Rule change 4 years 11 months ago #1169561

Markus Chellwigg wrote:
.uzi wrote:
Markus Chellwigg wrote:
.uzi wrote:
You can't be arrested for growing melons or carrots though...

An illegal entity will make the owner wanted when scanned.
Yes but as you are not allowed to raid those buildings, allowing someone to essentially "base" with 0 risk should not be allowed.
They're not illegal entities. They are not prohibited by the rule.
So you mean to tell me that people can base without any risk?
You literally get fuck all from carrots and melons, why even bother if people are genuinely basing to get money from it. Just wasting their time lmao
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[SSRP] Rule change 4 years 11 months ago #1169566

.uzi wrote:
Markus Chellwigg wrote:
.uzi wrote:
Markus Chellwigg wrote:
.uzi wrote:
You can't be arrested for growing melons or carrots though...

An illegal entity will make the owner wanted when scanned.
Yes but as you are not allowed to raid those buildings, allowing someone to essentially "base" with 0 risk should not be allowed.
They're not illegal entities. They are not prohibited by the rule.
So you mean to tell me that people can base without any risk?
That's what the rule says /shrug
Only melon and carrots anyways, not a big deal and can be changed this Saturday :)
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