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TOPIC: [SSRP][Many suggs] Reworking the Drug dealer Job

[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102804

SSRP Server Name:

★ ZARPGAMING.COM - DarkRP Server 1

What are your suggestions:

Reworking the Drug dealer Job
1+Adding cocaine to the game ( Aligns with weed and shrooms )
2+Adding more drugs to the druglab ( Such as HEROIN,METHADONE ..)
3+Adding fertilizer to accelerate plants growth(an item that works on an individual pot)
4+Adding more information/details about the actual growth state ( time, crops to be dropped)
5+Drugs(Consumable ones) can be stored in inventory and then sold to an NPC so you get their money

How would if benefit the server:

Drug dealer is a good job that should return to a good stand, it gives a lot of money and can't be done by going afk that's why We thought ( the actual active players ) we should be reviving this job.

Potential Issues/Exploits:

-Less inventory space
-Requires lots of testing in terms of dev


PS: IF YOU ARE SUPPORTING OR REFUSING PLEASE GO ON EVERY SUGGESTION AND EXPLAIN WHY, DONT JUST ACCEPT ALL OR DENY ALL, MAYBE SOME SUGGESTIONS ARE GOOD, MAYBE SOME ARE BAD, TREAT SUGGESTIONS ONE BY ONE, YOUR OPINION HELPS
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Last Edit: 5 years 2 weeks ago by AYGTX.
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102805

AYGTX wrote:
What are your suggestions:

Reworking the Drug dealer Job
1+Adding cocaine to the game ( Aligns with weed and shrooms )
2+Adding more drugs
3+Adding fertilizer to accelerate plants growth
4+Adding more information details about the actual growth state ( time, crops to be dropped)
5+Drugs can be stored in inventory and then sold to an NPC so you get their money

I don't understand some of these suggestions fully, so I'm gonna ask some questions about them..

2. By "adding more drugs", do you mean drugs that are produced by a drug lab? If yes, do you have any ideas of what they could be?
3. Would fertiliser essentially be a re-skinned printer booster, but only workable on plant-based drugs? Would it only last for that particular drug, or for as long as the pot was spawned?
4. Not sure what value this would be adding it to the game, normally players collect this data and make a guide?
5. Again, by "drugs" do you mean LSD, Amphetamines etc? Pretty sure this was suggested before and has been denied.
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102807

Thanks for the early reply, I edited my post to clarify some stuff and I think it's good to go now, if still tell me.
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102812

AYGTX wrote:
SSRP Server Name:

★ ZARPGAMING.COM - DarkRP Server 1

What are your suggestions:

Reworking the Drug dealer Job
1+Adding cocaine to the game ( Aligns with weed and shrooms )
2+Adding more drugs to the druglab ( Such as HEROIN,METHADONE ..)
3+Adding fertilizer to accelerate plants growth(an item that works on an individual pot)
4+Adding more information/details about the actual growth state ( time, crops to be dropped)
5+Drugs(Consumable ones) can be stored in inventory and then sold to an NPC so you get their money

How would if benefit the server:

Drug dealer is a good job that should return to a good stand, it gives a lot of money and can't be done by going afk that's why We thought ( the actual active players ) we should be reviving this job.

Potential Issues/Exploits:

-Less inventory space
-Requires lots of testing in terms of dev


PS: IF YOU ARE SUPPORTING OR REFUSING PLEASE GO ON EVERY SUGGESTION AND EXPLAIN WHY, DONT JUST ACCEPT ALL OR DENY ALL, MAYBE SOME SUGGESTIONS ARE GOOD, MAYBE SOME ARE BAD, TREAT SUGGESTIONS ONE BY ONE, YOUR OPINION HELPS



i dont see why more drugs would be useful and by adding more drugs what would the effects be?

other than that i would like to see more of the jobs in the game get a rework

:neutralsp:
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Last Edit: 5 years 2 weeks ago by Faithful.
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102833

:plussp:
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102834

AYGTX wrote:
5+Drugs(Consumable ones) can be stored in inventory and then sold to an NPC so you get their money
Did you even realize that you get money automatically after taking them out of the lab?
and also i think youre supposed to sell them to players and not some npc
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102836

Huperchild wrote:
:plussp:
Maybe a new drug from druglab could make you jump high, just like amph makes you run fast.

I would personally like a meth system
Meth is too copy-paste. Its on low budget shit servers.
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102857

i kinda like the idea, but storing drugs in inv would be very OP, just 1 click and you can raid a base or nuke or whatever it is
that would be ez, you need to do drugs and wait the time so it will be fair, and since the cops cant takes drugs, that would really be unfair
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102868

Wrecking wrote:
AYGTX wrote:
5+Drugs(Consumable ones) can be stored in inventory and then sold to an NPC so you get their money
Did you even realize that you get money automatically after taking them out of the lab?
and also i think youre supposed to sell them to players and not some npc

Yes I do, the thing is the druglab won't drop money, but only drop a drug, you are then free to sell it to NPC or Store it so you can consume it later, Is it clear?
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102870

DoSpiiR wrote:
i kinda like the idea, but storing drugs in inv would be very OP, just 1 click and you can raid a base or nuke or whatever it is
that would be ez, you need to do drugs and wait the time so it will be fair, and since the cops cant takes drugs, that would really be unfair
We can limit the number of the used drugs within an amount of time just like changing job / holstering / wearing a suit .
So this won't be abused
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Last Edit: 5 years 2 weeks ago by AYGTX.
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102873

AYGTX wrote:
DoSpiiR wrote:
i kinda like the idea, but storing drugs in inv would be very OP, just 1 click and you can raid a base or nuke or whatever it is
that would be ez, you need to do drugs and wait the time so it will be fair, and since the cops cant takes drugs, that would really be unfair
We can limit the number of the used drugs within an amount of time just like changing job or holstering so this won't be abused
i know right, but when you start the raid for first time, you need to farm to raid, that would be insta raid and ez and not fair for the guy basing... and what's the point of making timer ? maybe just while the raid, but if you die there is raid timer so no matter adding cooldown
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102876

DoSpiiR wrote:
AYGTX wrote:
DoSpiiR wrote:
i kinda like the idea, but storing drugs in inv would be very OP, just 1 click and you can raid a base or nuke or whatever it is
that would be ez, you need to do drugs and wait the time so it will be fair, and since the cops cant takes drugs, that would really be unfair
We can limit the number of the used drugs within an amount of time just like changing job or holstering so this won't be abused
i know right, but when you start the raid for first time, you need to farm to raid, that would be insta raid and ez and not fair for the guy basing... and what's the point of making timer ? maybe just while the raid, but if you die there is raid timer so no matter adding cooldown
I consider these as side problems and can be balanced later, I always take Riot as an example of being innovative and taking care of how their updates turning out to their audience, they keep adjusting twice every month so nothing can be abused for a long period. We must have the server back to what it was before ( except for the lag xd ) .
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102886

Reworking the drug system has been something I have brought up when I was applying for CM with DEADMONSTOR and I'm sure we might rework on it at some point, no ETA when though.
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1102887

Clarky wrote:
Reworking the drug system has been something I have brought up when I was applying for CM with DEADMONSTOR and I'm sure we might rework on it at some point, no ETA when though.

I'll only mention: :fp:

Hopefully, you get the idea.

Edit:
Warning: Spoiler! [ Click to expand ]
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Last Edit: 5 years 2 weeks ago by Rick Townsend.
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1103176

B U M P
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1103243

:plussp:

asked me to support it
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1103245

KrypticZx wrote:
:plussp:

asked me to support it
GAVE HIM 5Mil to support it
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1103246

:support:
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1103321

AYGTX wrote:
KrypticZx wrote:
:plussp:

asked me to support it
GAVE HIM 5Mil to support it
lies
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[SSRP][Many suggs] Reworking the Drug dealer Job 5 years 2 weeks ago #1104102

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