.uzi wrote:
No. We need to make using suits riskier rather than making them easier to use.
EDIT:
Personally, I feel it's too easy to back out of using a suit. This means people can make silly mistakes in raids/fights without too much of a penalty because they can instantly unequip their suit. I'd like to see an adjustment to suits that would *force* you to think about how much value there is in equipping a suit at any particular time in combat.
For example: I am defending an ele nuke with a few other people, as the 'gatekeeper', if you will, I hunker down by the main entrance with a jugg suit and some special. I can defend the entrance for quite some time due to my large health/armour pool. Once I start noticing my health gets low I should have to say to the other people nuking: "I'm low HP, I need to pull back and unequip my jugg".
I'm not a huge fan of using suits regularly. I don't have a lot to spare but I'm also very resourceful with my items. I reckon that's where my opinion on the matter is source from.
adding to this: how bout a unequip timer? make it only 5 seconds long, but long enough to make all the difference