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Server Name: SSRP
Suggestion Title: New character upgrade - Reduced Suit cooldown How would it benefit the server: Reducing the downtime between equipping/dequipping suits in raids. Which would mean more time spent using the most fun Items in the game. Potential Issues/Exploits: No idea, let me know if u think there would be any. Additional notes: Icon could just be an outline of a jugg suit with a clock next to it. just a thought. |
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fastdl.friendlyplayers.com/siggen/darkrpbase/76561198435750578.png
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No. We need to make using suits riskier rather than making them easier to use.
EDIT: Personally, I feel it's too easy to back out of using a suit. This means people can make silly mistakes in raids/fights without too much of a penalty because they can instantly unequip their suit. I'd like to see an adjustment to suits that would *force* you to think about how much value there is in equipping a suit at any particular time in combat. For example: I am defending an ele nuke with a few other people, as the 'gatekeeper', if you will, I hunker down by the main entrance with a jugg suit and some special. I can defend the entrance for quite some time due to my large health/armour pool. Once I start noticing my health gets low I should have to say to the other people nuking: "I'm low HP, I need to pull back and unequip my jugg". I'm not a huge fan of using suits regularly. I don't have a lot to spare but I'm also very resourceful with my items. I reckon that's where my opinion on the matter is source from. |
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Edited 7 years 3 months ago by .uzi.
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.uzi wrote:
No. We need to make using suits riskier rather than making them easier to use. Good point, thanks EDIT: Personally, I feel it's too easy to back out of using a suit. This means people can make silly mistakes in raids/fights without too much of a penalty because they can instantly unequip their suit. I'd like to see an adjustment to suits that would *force* you to think about how much value there is in equipping a suit at any particular time in combat. For example: I am defending an ele nuke with a few other people, as the 'gatekeeper', if you will, I hunker down by the main entrance with a jugg suit and some special. I can defend the entrance for quite some time due to my large health/armour pool. Once I start noticing my health gets low I should have to say to the other people nuking: "I'm low HP, I need to pull back and unequip my jugg". I'm not a huge fan of using suits regularly. I don't have a lot to spare but I'm also very resourceful with my items. I reckon that's where my opinion on the matter is source from. |
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fastdl.friendlyplayers.com/siggen/darkrpbase/76561198435750578.png
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.uzi wrote:
No. We need to make using suits riskier rather than making them easier to use. adding to this: how bout a unequip timer? make it only 5 seconds long, but long enough to make all the difference EDIT: Personally, I feel it's too easy to back out of using a suit. This means people can make silly mistakes in raids/fights without too much of a penalty because they can instantly unequip their suit. I'd like to see an adjustment to suits that would *force* you to think about how much value there is in equipping a suit at any particular time in combat. For example: I am defending an ele nuke with a few other people, as the 'gatekeeper', if you will, I hunker down by the main entrance with a jugg suit and some special. I can defend the entrance for quite some time due to my large health/armour pool. Once I start noticing my health gets low I should have to say to the other people nuking: "I'm low HP, I need to pull back and unequip my jugg". I'm not a huge fan of using suits regularly. I don't have a lot to spare but I'm also very resourceful with my items. I reckon that's where my opinion on the matter is source from. |
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Haunted_Pizza wrote:
.uzi wrote:
No. We need to make using suits riskier rather than making them easier to use. adding to this: how bout a unequip timer? make it only 5 seconds long, but long enough to make all the differenceEDIT: Personally, I feel it's too easy to back out of using a suit. This means people can make silly mistakes in raids/fights without too much of a penalty because they can instantly unequip their suit. I'd like to see an adjustment to suits that would *force* you to think about how much value there is in equipping a suit at any particular time in combat. For example: I am defending an ele nuke with a few other people, as the 'gatekeeper', if you will, I hunker down by the main entrance with a jugg suit and some special. I can defend the entrance for quite some time due to my large health/armour pool. Once I start noticing my health gets low I should have to say to the other people nuking: "I'm low HP, I need to pull back and unequip my jugg". I'm not a huge fan of using suits regularly. I don't have a lot to spare but I'm also very resourceful with my items. I reckon that's where my opinion on the matter is source from. That's something I've discussed already with other LT members. I'm pretty sure DEADMONSTOR has plans already though. |
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.uzi wrote:
Haunted_Pizza wrote:
Nice! .uzi wrote:
No. We need to make using suits riskier rather than making them easier to use. adding to this: how bout a unequip timer? make it only 5 seconds long, but long enough to make all the differenceEDIT: Personally, I feel it's too easy to back out of using a suit. This means people can make silly mistakes in raids/fights without too much of a penalty because they can instantly unequip their suit. I'd like to see an adjustment to suits that would *force* you to think about how much value there is in equipping a suit at any particular time in combat. For example: I am defending an ele nuke with a few other people, as the 'gatekeeper', if you will, I hunker down by the main entrance with a jugg suit and some special. I can defend the entrance for quite some time due to my large health/armour pool. Once I start noticing my health gets low I should have to say to the other people nuking: "I'm low HP, I need to pull back and unequip my jugg". I'm not a huge fan of using suits regularly. I don't have a lot to spare but I'm also very resourceful with my items. I reckon that's where my opinion on the matter is source from. That's something I've discussed already with other LT members. I'm pretty sure DEADMONSTOR has plans already though. |
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Haunted_Pizza wrote:
.uzi wrote:
Haunted_Pizza wrote:
Nice!.uzi wrote:
No. We need to make using suits riskier rather than making them easier to use. adding to this: how bout a unequip timer? make it only 5 seconds long, but long enough to make all the differenceEDIT: Personally, I feel it's too easy to back out of using a suit. This means people can make silly mistakes in raids/fights without too much of a penalty because they can instantly unequip their suit. I'd like to see an adjustment to suits that would *force* you to think about how much value there is in equipping a suit at any particular time in combat. For example: I am defending an ele nuke with a few other people, as the 'gatekeeper', if you will, I hunker down by the main entrance with a jugg suit and some special. I can defend the entrance for quite some time due to my large health/armour pool. Once I start noticing my health gets low I should have to say to the other people nuking: "I'm low HP, I need to pull back and unequip my jugg". I'm not a huge fan of using suits regularly. I don't have a lot to spare but I'm also very resourceful with my items. I reckon that's where my opinion on the matter is source from. That's something I've discussed already with other LT members. I'm pretty sure DEADMONSTOR has plans already though. |
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you were expecting a signature, too bad. 西兰花共同拥有者
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AlphaLyle wrote:
Haunted_Pizza wrote:
.uzi wrote:
Haunted_Pizza wrote:
Nice!.uzi wrote:
No. We need to make using suits riskier rather than making them easier to use. adding to this: how bout a unequip timer? make it only 5 seconds long, but long enough to make all the differenceEDIT: Personally, I feel it's too easy to back out of using a suit. This means people can make silly mistakes in raids/fights without too much of a penalty because they can instantly unequip their suit. I'd like to see an adjustment to suits that would *force* you to think about how much value there is in equipping a suit at any particular time in combat. For example: I am defending an ele nuke with a few other people, as the 'gatekeeper', if you will, I hunker down by the main entrance with a jugg suit and some special. I can defend the entrance for quite some time due to my large health/armour pool. Once I start noticing my health gets low I should have to say to the other people nuking: "I'm low HP, I need to pull back and unequip my jugg". I'm not a huge fan of using suits regularly. I don't have a lot to spare but I'm also very resourceful with my items. I reckon that's where my opinion on the matter is source from. That's something I've discussed already with other LT members. I'm pretty sure DEADMONSTOR has plans already though. That's the point... you'd need to use your suit(s) conservatively. |
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.uzi wrote:
AlphaLyle wrote:
Haunted_Pizza wrote:
.uzi wrote:
Haunted_Pizza wrote:
Nice!.uzi wrote:
No. We need to make using suits riskier rather than making them easier to use. adding to this: how bout a unequip timer? make it only 5 seconds long, but long enough to make all the differenceEDIT: Personally, I feel it's too easy to back out of using a suit. This means people can make silly mistakes in raids/fights without too much of a penalty because they can instantly unequip their suit. I'd like to see an adjustment to suits that would *force* you to think about how much value there is in equipping a suit at any particular time in combat. For example: I am defending an ele nuke with a few other people, as the 'gatekeeper', if you will, I hunker down by the main entrance with a jugg suit and some special. I can defend the entrance for quite some time due to my large health/armour pool. Once I start noticing my health gets low I should have to say to the other people nuking: "I'm low HP, I need to pull back and unequip my jugg". I'm not a huge fan of using suits regularly. I don't have a lot to spare but I'm also very resourceful with my items. I reckon that's where my opinion on the matter is source from. That's something I've discussed already with other LT members. I'm pretty sure DEADMONSTOR has plans already though. That's the point... you'd need to use your suit(s) conservatively. That just gives an excuse for more "filler updates" (The updates where nothing new is introduced) |
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you were expecting a signature, too bad. 西兰花共同拥有者
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