[SSRP] Rare Item Store Suggestion
5 years 3 weeks ago #1091025
Server Name: SSRP
Suggestion Title: Automated prices of items in the Rare Item Store
How would it benefit the server:
Would allow the 'rare' items to fluctuate in price to accurately reflect the cost of the item in the current economy. It means players don't wait to snag these items for ridiculously cheap prices and would make it a fairer playing field, at least from a pricing perspective.
Potential Issues/Exploits: Would probably take some time to implement as I foresee this being a complicated extension to the existing functionality.
Additional notes:
My idea is to extend the rare item store to allow for items prices to fluctuate. How would this been achieved? Initially, I've thought about the server tracking certain items being sold from player-owned shops. For the sake of an easy example, the gluon gun has a set base price of 50 million. This price then fluctuates and changes to be the average price of the past X gluons sold from a player-owned store.
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Last Edit: 5 years 3 weeks ago by Blueperson. Reason: Mobile being gay
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[SSRP] Rare Item Store Suggestion
5 years 3 weeks ago #1091029
It’s funny I pretty much had this exact idea the other day and I was thinking about that system of checking prices from player owned shops, I’m not sure how well that would work though with players having the ability to purposely bring it down as Butterman said
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