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TOPIC: [SSRP Suggestion] Party/Group System

[SSRP Suggestion] Party/Group System 5 years 2 months ago #1087656

*Yes I know Blue has a suggestion for this as it is not detailed enough I have decided to remake the suggestion myself.*

Server Name:
All SSRP Servers
Suggestion Title:
Party/Group System
How would it benefit the server:
This will massively change gameplay in the sense that players will no longer have to argue about team killing, have to keep yelling at eachother over ts/discord to figure out who they are looking at and such.

Examples/Pictures
*I know these arent the best examples, I made them in paint.net so please dont be harsh.*

*How the Team system could be viewed on the users screen.*


*How the tab to create a team may look*


*More to come soon*

Potential Issues/Exploits:
None that I can think of.

Additional notes:
I personally think this can be a great addition to make gameplay great again, especially for the people who actively nuke/base and have to keep yelling "OMG WHO IS THAT" " WHOS THE EVO" ETC. As for people who are concerned about how it will make you able to see people through walls etc. A max distance can be set for the players name/the indicator and this can also be set up so players tags cant be seen through walls. A prefix for actual team chat/Agenda could be made aswell such as "/team" "/t" etc. As for setting agenda for your team the prefix /teamagenda could be used. I know I didnt cover all of what could be done hear but this is just a concept so the rest could be easily hashed out when/if this is accepted.
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[SSRP Suggestion] Party/Group System 5 years 2 months ago #1087663

I'd say something like what rust has implemented, It's a nice design and simple but very effective
As ngl big things on the hud are distractions and just aids in general.
Just a simple green dot over the player and when you hover over the player it shows their name, this is to avoid hud once again clogging the screen

something as simple as this in the bottom right would probably be better than the big box
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[SSRP Suggestion] Party/Group System 5 years 2 months ago #1087664

Mytic wrote:
I'd say something like what rust has implemented, It's a nice design and simple but very effective
As ngl big things on the hud are distractions and just aids in general.
Just a simple green dot over the player and when you hover over the player it shows their name, this is to avoid hud once again clogging the screen

something as simple as this in the bottom right would probably be better than the big box

Funny thing is I based mine off rust hence the green dots, I do agree a bit about the box thing I just felt like making something.
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[SSRP Suggestion] Party/Group System 5 years 2 months ago #1087665

Jawson wrote:
Mytic wrote:
I'd say something like what rust has implemented, It's a nice design and simple but very effective
As ngl big things on the hud are distractions and just aids in general.
Just a simple green dot over the player and when you hover over the player it shows their name, this is to avoid hud once again clogging the screen

something as simple as this in the bottom right would probably be better than the big box

Funny thing is I based mine off rust hence the green dots, I do agree a bit about the box thing I just felt like making something.
Yeah i was thinking that lmao.
But yeah it's such a simple idea but very effective
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[SSRP Suggestion] Party/Group System 5 years 1 month ago #1090004

BUMP
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