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Ive been playing on the Zarp TTT servers for about a week now and its only started to happen after the summer update. I would randomly die to the world for no reason. Three instances have happened so far:
1. I was by the t room IDing bodies and then i get into a fight with a t. I run to a tree for cover and I die for no reason to the world. At this point I do ask hopsicle to see what happened and fair play to him he did. There was no real cause for the death and nothing he could find. 2. The very next round from instance 1 during the prep phase I try to kill myself as my screen is all red and and I take about 30 fall damage and instantly die to the world. As in, I fall, take 30 damage, run around a bit and die instantly. 3. The third instance I spawned in the nether on fire, left the nether and as soon as the round started, I instantly die to fire when I am outside the nether and nowhere near a fire source. Again I have confirmed with mods that I was not slain in any of these occurances. The other part of this topic is glitched screens. It happened fairly early when I logged in, I jumped up onto a tree and them everything went white. There looked like a black skidmark on the screen and I couldnt even relog. It froze for a bit, went back to the game but again, now it was all black and i couldnt do anything. At this point I just closed the whole game down/reopened it and it worked normally again. |
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1) I'm pretty sure is a known t room bug and I believe it happens when someone tries to enter the room and the door is glitched open.
2) To fix your screen being red, just run into a torch. 3) Fire is broken and is actively being worked on. 4) I'm pretty sure that's client side. |
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A lot of these were happening before the update, if not all. Like Kyber says tho, last one is most likely clientside.
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What playermodel were you using?
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At the time in question i was using the vendetta skin.
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Aurora Ainsley wrote:
At the time in question i was using the vendetta skin. Vendetta skin is quite buggy on other servers but idk about ttt Ill try to get aek to make it so all status effects get reset after the round starts |
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