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TOPIC: [TTT] Rule change

[TTT] Rule change 6 years 2 months ago #961350

Server Name:
TTT

Suggestion Title:
Make an addition to rule 2.2, so it would be changed to this:

"When issuing a warning to a player in-game, make sure that it is through the chat medium so that everyone can see it. You must specify their name so they know that they are being addressed and make sure that you give the player ample warning (minimum of 2). After that you may then declare a KOS on them because of their actions. An example of this would be if a player is following you through the map or body blocking you, then you can KOS them after warnings have been given. After the second-warning it will not be classed as RDM.

How would it benefit the server:
Make it easier for players to know that they are being warned to do/not do something, it will also make it easier for staff to identify whether a player has been warned.

Potential Issues/Exploits:
People who have names in different fonts or names that start with a symbol could have an advantage as their name cannot be quickly typed.

Additional notes:
This was made because of a rise in the amount of people with binds that read along the lines of "Stop following w1/2/3", in these cases there is a high chance of people being killed without even realising that they were following someone in the first place as has happened to me. I have a route i normally take to walk around the map and it just so happened to take the same path as another player, as i had no intention of following them i assumed the warnings were not meant for me and ignored them.

This rule may also help in combating detectives with the "HS=KOS" bind, while that bind itself is pretty much meaningless it is still being used by some and has led recently to some awkward situations, for example a detective spammed the bind a few times then killed about 7 people. In that scenario it is already debatable if "HS=KOS" can be considered a warning and was made more difficult to staff due to the fact that because no name was specified it was impossible to know if every player killed had even received 2 of those warnings.

This rule change is hoping to add a little more strategy into the game and make players(mostly detectives) think twice before killing players for small reasons, as they will need to spend more time typing so will have increased risk. It will also hopefully make it more clear for the person being warned, giving them a higher chance of noticing it and following the warnings so they do not get killed.
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Last Edit: 6 years 2 months ago by Miia.
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[TTT] Rule change 6 years 2 months ago #961351

:plussp: This would clear up a lot of confusion and reduce the amount of people that are looking for excuses to kill people and use the warn system for that
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You can pick your friends or you can pick your nose, but you can't pick your friends nose.

Without excessive force.
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[TTT] Rule change 6 years 2 months ago #961445

Yeah, there's always a confusion when it comes to the health station and KOSing people who just touch it.
:plussp:
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Fuck off Luki, why do you have to do this ear rape type beat to my homie EMP.. he JOINED YOUR CHANNEL just for you, and you welcome him like that ? come on bro, have some respect to the big ballers man, and when i say big ballers, i don't mean it in weight. He actually lost 250 pounds,
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[TTT] Rule change 6 years 2 months ago #961471

Oof just go for SA again :plussp:
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[TTT] Rule change 6 years 2 months ago #961608

I like the idea and I think it won't be too hard to add a radio bind for this.
I'll have a look at the script and tell you later.

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[TTT] Rule change 6 years 2 months ago #961649

:plussp:

It can only help in a positive way in such situations.
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[TTT] Rule change 6 years 2 months ago #961790

:support:
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[TTT] Rule change 6 years 2 months ago #961793

Hs=kos is a warning though.
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[TTT] Rule change 6 years 2 months ago #961816

:plussp:
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Last Edit: 6 years 2 months ago by BossComic23.
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[TTT] Rule change 6 years 2 months ago #961817

Kyber wrote:
Hs=kos is a warning though.
As i said i find that debatable. I personally do not see this as a warning at all and see it as more of a preemptive warning, just to let you know that you may be asked to stop using it in the future. The rule regarding health stations is that you may KOS them after using a health station repeatedly without permission. By saying HS=KOS you are warning that the HS is KOSable, not warning someone to stop using it. Either way it still causes confusion as there are still people who will spam a HS=KOS bind twice and then kill everyone that touches it. In my eyes a warning is when you are asking a player to do/not do something, i do not think warning that a HS is KOS falls into that definition. It also does not fit the rule of it needed to be repeated use of a health station as just saying HS=KOS implies you can be KOSed even if you only take 1 hp.
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Last Edit: 6 years 2 months ago by Miia.
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[TTT] Rule change 6 years 2 months ago #962193

Miia wrote:
[...] You must specify their name so they know that they are being addressed [...]

Potential Issues/Exploits:
People who have names in different fonts or names that start with a symbol could have an
advantage as their name cannot be quickly typed.

So, after messing around with the config files on my dedicated server a bit I can report back
that this is a serversided thing, which can be added easily tho.

It is as simple as putting the following line of code into the english.lua file:


...along with this line in the cl_voice.lua file:


This is what it looks like in-game:




If I had any friends it wouldn't say nobody.. but you get the point.

The issue with this solution is however, that nobody has a "10" key on their keyboards.. well.. normally.
The workaround for this would be to make an extra bind which would be something like
bind "k" "ttt_radio warn"
or to remove some quickchat binds on the serverside like "Help" which is not needed in my opinion but that
doesn't matter right now.

I guess what I'm trying to say is that if this rule is going to be implemented, then those 2 lines of code could be
implemented as well for a better user experience since it should make things easier.

Regards
House

Edit: Something like
{player} stop using my health station or you will be set to KOS!
would also be possible, which should fix the problem with "HS=KOS" as well.
But a DEV needs to implement this. ;)
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Last Edit: 6 years 2 months ago by House.
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[TTT] Rule change 6 years 2 months ago #976145

ttt_radio warn
ttt_radio warn2
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Last Edit: 6 years 2 months ago by DEADMONSTOR.
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