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TOPIC: [Murder] Suggestion

[Murder] Suggestion 6 years 5 months ago #893573

Server Name: Murder

Suggestion Title: Aslay / Aslayid

How would it benefit the server: It means that slaying will be easier and we can slay people who leave after RDMing someone this would make some punishments for fair because Mostly when someone leaves after RDMing all that they get is a warning whilst online players will get slain aswell, The aslay can be used if they are dead when they're punished sometimes they do not get slain which aslay would be helpful because we'd be able to simply just make it slay them automaticly

Potential Issues/Exploits: I dont know of any.

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[Murder] Suggestion 6 years 5 months ago #893574

I think a 'remove murder' suggestion would be more beneficial
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[Murder] Suggestion 6 years 5 months ago #893586

The most people i have ever seen on Murder is a grand total of 5 bit of a waste considering the most time it has 0 players the majority of the time so i don't think it would be worth bothering with this
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[Murder] Suggestion 6 years 5 months ago #893589

This isnt needed, if you see a player leave after rdming contact an admin and we will ban them for ltap.
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[Murder] Suggestion 6 years 5 months ago #893590

Dom12887 wrote:
This isnt needed, if you see a player leave after rdming contact an admin and we will ban them for ltap.

:P true
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[Murder] Suggestion 6 years 5 months ago #893594

Whats the point in slaying someone that isn't on the server?
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[Murder] Suggestion 6 years 5 months ago #893596

Jim_Jam wrote:
Whats the point in slaying someone that isn't on the server?
Just seems like it'd make the punishments more fair
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[Murder] Suggestion 6 years 5 months ago #893610

Murder barely maintains 7 players in a day (and 1/2 are usually staff),
tbh why even bother trying to do suggestions at this point?


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[Murder] Suggestion 6 years 5 months ago #893616

Ramen wrote:
Murder barely maintains 7 players in a day (and 1/2 are usually staff),
tbh why even bother trying to do suggestions at this point?



That is just stupid, just because a server has a low playercount there is no point in suggesting something? That is exactly why people should suggest things, so it can get a higher playercount to make more people stay.
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[Murder] Suggestion 6 years 5 months ago #893619

Ramen wrote:
Murder barely maintains 7 players in a day (and 1/2 are usually staff),
tbh why even bother trying to do suggestions at this point?








also my previous post was removed and ik this will be removed; I see you Sally ( ͡° ͜ʖ ͡°).
How about you stop chatting shit when you've never played murder and have been in the community less than a month?
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[Murder] Suggestion 6 years 5 months ago #893623

Dom12887 wrote:
Ramen wrote:
Murder barely maintains 7 players in a day (and 1/2 are usually staff),
tbh why even bother trying to do suggestions at this point?




How about you stop chatting shit when you've never played murder and have been in the community less than a month?
I actually have played murder though not long enough for it to be recognised. The moment I joined I ended up getting rdm'ed and if not rdm'ed, most of the players are afk or don't even try. Yes I haven't been in the community long that's true so no further comment. I only agree with my suggestion comment being harsh/redundant but the rest is my opinion which you're free to disagree with.
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[Murder] Suggestion 6 years 5 months ago #893625

Box0 wrote:
Jim_Jam wrote:
Whats the point in slaying someone that isn't on the server?
Just seems like it'd make the punishments more fair

You cant punish someone with a slay if they aren't playing in the first place?

I am genuinely lost at this point.
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[Murder] Suggestion 6 years 5 months ago #893627

Ramen wrote:
Dom12887 wrote:
Ramen wrote:
Murder barely maintains 7 players in a day (and 1/2 are usually staff),
tbh why even bother trying to do suggestions at this point?




How about you stop chatting shit when you've never played murder and have been in the community less than a month?
I only agree with my suggestion comment being harsh/redundant but the rest is my opinion which you're free to disagree with.
Harsh/redundant? Your comment is 100% idiotic as since murder is in some bad times, suggestions are what's needed to help boost the player count. Next time make sure you actually know what you're talking about before you post.
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[Murder] Suggestion 6 years 5 months ago #893748

Jim_Jam wrote:
Box0 wrote:
Jim_Jam wrote:
Whats the point in slaying someone that isn't on the server?
Just seems like it'd make the punishments more fair

You cant punish someone with a slay if they aren't playing in the first place?

I am genuinely lost at this point.
Aslay/Aslayid = automatically slays the target on the next round, so aslayid on a disconnected player would kill them on their first round of coming back
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[Murder] Suggestion 6 years 5 months ago #893916

Honestly, the only suggestion this server needs is one where it’ll bring people to murder because and addition like of which you suggested would be pointless Murder is getting like 5 people a day online. If murder needed something it’d need something big otherwise it’s a waste of time.
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[Murder] Suggestion 6 years 5 months ago #893917

Jim_Jam wrote:
Box0 wrote:
Jim_Jam wrote:
Whats the point in slaying someone that isn't on the server?
Just seems like it'd make the punishments more fair

You cant punish someone with a slay if they aren't playing in the first place?


I am genuinely lost at this point.

Well what I’m guessing is that it might show on their record so that someone might slay them later other than that it’s useless
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[Murder] Suggestion 6 years 5 months ago #893924

Dom12887 wrote:
This isnt needed, if you see a player leave after rdming contact an admin and we will ban them for ltap.

You know, if we banned every player who RDM'd and then LTAP'd, TTT would have hardly any player base, because the majority of the random players would all be banned. lol

I'm not sure how you think banning someone for something as little as a single RDM is better than adding the ability to auto slay next round, that way if they do reconnect, at least they receive some sort of punishment down the line.
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[Murder] Suggestion 6 years 5 months ago #893932

Bezzy wrote:
Dom12887 wrote:
This isnt needed, if you see a player leave after rdming contact an admin and we will ban them for ltap.

I'm not sure how you think banning someone for something as little as a single RDM is better than adding the ability to auto slay next round, that way if they do reconnect, at least they receive some sort of punishment down the line.
The average murder round is probably a minute long, it is far more beneficial to ban them for a day so they know what they've done rather than just letting them reconnect to wait 30 seconds to play again.
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[Murder] Suggestion 6 years 5 months ago #893933

Bezzy wrote:
Dom12887 wrote:
This isnt needed, if you see a player leave after rdming contact an admin and we will ban them for ltap.

You know, if we banned every player who RDM'd and then LTAP'd, TTT would have hardly any player base, because the majority of the random players would all be banned. lol

I'm not sure how you think banning someone for something as little as a single RDM is better than adding the ability to auto slay next round, that way if they do reconnect, at least they receive some sort of punishment down the line.
Users shouldn't be banned for Mass RDM + LTAP anyways, me and Aek agreed it was too much and I told Aek to talk to Wolfi about it because in his pieces of training Wolfi says you should ban people that Mass RDM + LTAP. Sadly Aek resigned from his position as a head admin and when I try to speak out someone always shuts me down and no one is willing to listen to my argument no matter how well thought and constructed they may be.
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[Murder] Suggestion 6 years 5 months ago #893942

Dom12887 wrote:
Bezzy wrote:
Dom12887 wrote:
This isnt needed, if you see a player leave after rdming contact an admin and we will ban them for ltap.

I'm not sure how you think banning someone for something as little as a single RDM is better than adding the ability to auto slay next round, that way if they do reconnect, at least they receive some sort of punishment down the line.
The average murder round is probably a minute long, it is far more beneficial to ban them for a day so they know what they've done rather than just letting them reconnect to wait 30 seconds to play again.

The reason why your rounds don't last long is because of your small player base, and by banning those who end up breaking a single rule, you're legitimately killing any hope for a player base. I have nothing to do with Murder, but this seriously needs to be fixed, cause y'all banning people over a single RDM just because you don't feel it's enough of a punishment by slaying them for a round is absolutely absurd. You banning them is what is literally killing your player base, and if I were a player who got banned because I broke a single rule which is by no means something that major deserving of a ban, I would NEVER play there again.
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